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    Controlling shadows in hdri dome light

    Scheduled Pinned Locked Moved V-Ray
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    • john2J Offline
      john2
      last edited by

      How can I control the sharpness of shadows if I'm using a dome light with an HDRI map? I'm using Vray 3.4 on sketchup 2017

      Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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      • majidM Offline
        majid
        last edited by

        It replicates the environment that has been created from . So no way to change the shadow sharpness. Just change the HDRI image with a sharp sun one.

        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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        • R Offline
          rv1974
          last edited by

          Easily. Take a round brush and put 15-stop
          circle in PS

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          • V Offline
            valerostudio
            last edited by

            I have also seen posts where artists have worked with the gamma. Not sure if this is still relevant in 3.6

            http://www.peterguthrie.net/blog/2012/02/hdri-lighting-workflow

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            • R Offline
              rv1974
              last edited by

              It kills details in sky's lights/shadows
              Though the best way is to bind vray sun to dome light (in Max)

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