Enscape
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Yup, 50 images in 23mins ... I was shocked.
The church is in Lurgan, Northern Ireland -
The software may be brilliant Paul but you did a great job there mate. Superb.
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That's insane! I never knew Enscape so was good.
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So, based on a couple of suggestions on the Enscape forum I made a couple of changes and rerendered.
It was 43 images in 38mins this time at 1920x1080 (I was probably wrong about the 23mins yesterday), still, 38mins is remarkable.
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The lighting, quality and speed and are incredible!
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@bryan k said:
The lighting, quality and speed and are incredible!
besides all of Paul´s high quality work else, that's exactly what I thought about the lighting. Obviously there must be a good implemented "base lighting" for interiors out of the box?
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Great job
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Paul that's so beautiful. It would be an excellent virtual church for the virtuous! Just put on a VR head set and crank the organ music on Sunday.
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This is just great, if it is possible to share the link to the model please?
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I'm officially gobsmacked by Enscape, here's some renders of a much more recent model.
You need to remember I'm an engineer by trade and artistry is not my strong suit (by a long way), Enscape is such a boon for me as I (it, really) can get 'artistic' shots really easily.
and .....
I can walk around this model in real time!!
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@Majid
Here's the church model, its a 43Mb zip.
https://cl.ly/1N131K0e2c33
The 1st few scenes control layer visibility, the remaining are views -
I just remembered you can walk around one of my models too!
This is a 125Mb exe, its the church and Enscape core bundled into an executable. (Windows only)There's a navigation guide at the bottom of the screen
Change time of day with [Shift] + Right mouse button
Bring up a map with the 'M' key
Pick a saved view (Scene) by clicking on the right edge of the window. -
Nice renders.
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Some minor opinion to share : The interior result renders are almost realistic but the exteriors are still far from realism.
If the goal is just Archviz with an acceptable degree of realism, I think that Enscape would be a handy and speedy tool, maybe a real competitor to other real-time engines such as Lumion or Twinmotion , etc.. IMO
The walk-trough is amazing and a handy tool to share ideas with client, not very realistic but acceptable...
Thanks for generous sharing .... as I do not have Enscape am eager to try the model using some other engines... -
Whist it would be nice to spend a lot of time getting the perfect render I neither have the time, will or (let’s be honest) the skill to do that.
I finish one project and then move onto the next and being able to knock out 10,15,20 4K presentable images in less than an hour at the end of building the model is more important than getting the perfect porcelain effect on a teacup in a scene. Don’t get me wrong I’d love to be able to do stuff like that but it’s not in my nature/skill set or the architects I work for requirements.The church was an exception in my modelling experience, the practice I worked for was doing stuff on getting the project funded for 4 or 5 years prior to work starting and I’d work on the model whenever I wasn’t doing anything else. It didn’t start out being a detailed model but organically grew to what you see over time and then became the primary design tool.
I’m still exploring what Enscape can do/what I can do with Enscape but even only a week into it it’s given me an ability to knock out far superior images than I was able to achieve before so I’m satisfied with results and look forward to what I’ll be doing in a few months time.
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The value of Enscape is not so in static images, but in moving true space in real time.
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Thanks mates for sharing your ideas.
A question: There is a box around the church, if it is something of Enscape? What is it's job please? -
It’s simply to stop light leaking in during the render.
Due to the size I did the external and internal as separate models and never needed to combine them. I only copied the bits around the doorways into the internal model so that I could get views looking in. -
Thanks Paul.
I hope different render approaches meet in some point in near future: ease of use and speed+ realism and being accurate...
I personally am interested in artistic and realism parts... My job includes design and supervising the rendering process and sometimes I do the rendering by myself. This is one of my projects, I was supervisor: https://www.linkedin.com/pulse/city-war-scene-cg-art-work-majid-yeganegi/ -
Here’s. A link to a whole bunch of photos of the church before construction, during, after and the model progress.
https://photos.app.goo.gl/Pt43vvTvEZFvAYdm6
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