Spaciship? Spaciship!
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a powerful carrier-like raw shape so far, a ship you'd better not mess with
I look forward to itΒ΄s progress.
And btw, I love these series where the final output is not defined yet - so thanks for sharing! -
Thanks tuna!
Thanks HornOxx! I like to post these as this was how I learned from here. I could follow the steps and a lot of posters would gladly share explanations of the steps.
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Most of the large massing is now complete. Some proportions and shapes still need adjusting, but it's pretty close as is.
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Starting some detail and smaller mass blocks
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From here on it's going to be detail work. I'll try to post logical updates, but I'm not sure how well everyone will be able to follow along.
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More details.
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Like a butterfly coming out of a cocoon, pretty much describes the creation of any model. Getting there dood.
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From here on I am going take each major mass block and detail them as new, separate files and then import them back as components.
This is easily done by copying the block I want to work on, opening a new file and then "Paste in Place". When they are imported back into the main drawing, they slot back exactly in the location they were copied from if they were not moved away from the origin point in the new file. When you import, be sure to use the origin point to place the imported component. (where all three axis meet)
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I'll start back at the beginning with the bridge.
The first picture shows the relationship to copy and paste in place in new file. The second one shows the comparison updates.
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Starboard side.
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Close up.
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Aft view
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Looking better all the time Bryan. Keep up the great work .
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Thanks tuna.
Here is the bridge imported back into the main model and two more smaller mass blocks detailed and added.
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Busy week at work. I'll post updates tomorrow.
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Greeble panel as drawn by the artist.
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Greeble panel placed back into model. Look close and just barely make out SketchUp person.
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Tranport hanger doors.
I'm using very simple angles and push/pull offsets.
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I forgot the close up of the guns. Again very simple trapezoids. Everything will get more detail over time, but not too much. The ship is so large that details too small are not worth modeling after a certain point.
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