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    [Plugin] ClothWorks v1.8.0 - 28 Apr 2024

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    • HornOxxH Offline
      HornOxx
      last edited by

      ...Iโ€™m afraid this is going to be Another Addiction Thing again ๐Ÿ˜†


      hx cw 002__R 1600.jpg

      never trust a skinny cook

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      • A Offline
        Anton_S
        last edited by

        @armeios said:

        Hello Anton, thanks for your great work.

        Do you plan the possibility of assigning internal pressure to an object?

        For example to simulate an inflatable?

        Currently, you can apply fake pressure by controlling the scale slider in ClothWorks UI.

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        • soloS Offline
          solo
          last edited by

          In the future, will it be possible to integrate this with MS physics? Say I want to fill a bag with objects or drop items onto a net kinda thing?

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • F Offline
            faust07
            last edited by

            Enthusiastic Yes... ๐Ÿ˜Ž


            WalkerTest_26-SUp-Mimic.gif

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            • A Offline
              Anton_S
              last edited by

              I wrote my own physics engine for ClothWorks works. MSPhysics uses NewtonDynamics, which doesn't support cloth or soft bodies at the moment. Though, I will definitely include rigid dynamic bodies into this.

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              • C Offline
                cowboyathome
                last edited by

                This plugin is amazing and easy to use!


                Round Tablecloth


                Vinyl Flooring


                ClothWorks_BeachTowel.jpg

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                • A Offline
                  Anton_S
                  last edited by

                  @cowboyathome said:

                  This plugin is amazing and easy to use!

                  Amazing results!

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                  • BoxB Offline
                    Box
                    last edited by

                    Ooops, I think I made my cargo net just a bit too flexible!


                    CargoNet.gif

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                    • soloS Offline
                      solo
                      last edited by

                      @box said:

                      Ooops, I think I made my cargo net just a bit too flexible!

                      Using a png based image on a subdivided plane or pure geometry?

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • BoxB Offline
                        Box
                        last edited by

                        It's pure geometry Pete, I think if it was a png on a plane the ball wouldn't be able to slip through.

                        Edit: Here you can see the chainlink fence texture on a plane doesn't let the ball slip through.


                        Texture.PNG

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                        • HornOxxH Offline
                          HornOxx
                          last edited by

                          @box said:

                          It's pure geometry Pete,...
                          ...this is so awsome again ๐Ÿ‘ ๐Ÿ˜ฎ ๐Ÿ‘

                          never trust a skinny cook

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                          • Rich O BrienR Offline
                            Rich O Brien Moderator
                            last edited by

                            @hieru said:

                            Does anyone know why there is a huge difference in results when applying SubD vs Artisan to ClothWorks generated geometry?

                            I can't seem to get smooth results with SubD as it generates extra geometry and everything appears tessellated. Notice all the dimples with hidden lines turned off.

                            ClothWorks is not generating QFT quads. Convert the Clothworks mesh to Quads.

                            Download the free D'oh Book for SketchUp ๐Ÿ“–

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                            • HieruH Offline
                              Hieru
                              last edited by

                              Does anyone know why there is a huge difference in results when applying SubD vs Artisan to ClothWorks generated geometry?

                              I can't seem to get smooth results with SubD as it generates extra geometry and everything appears tessellated. Notice all the dimples with hidden lines turned off.


                              clothArtisan.jpg


                              clothSubD.jpg


                              clothSubD-smooth.jpg


                              DuvetTest.skp

                              www.davidhier.co.uk

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                              • HieruH Offline
                                Hieru
                                last edited by

                                QFT doesn't like that at all...tons of duplicate and reverse faces plus surface weirdness.

                                www.davidhier.co.uk

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                                • Rich O BrienR Offline
                                  Rich O Brien Moderator
                                  last edited by

                                  How are you converting from ClothWorks to QFT?

                                  Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                  • HieruH Offline
                                    Hieru
                                    last edited by

                                    I was using Convert Wireframe To Quads....that was my mistake. Convert Triangulated Mesh To Quads does the trick. I got there in the end - thanks for pointing me in the right direction Rich.

                                    www.davidhier.co.uk

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                                    • Rich O BrienR Offline
                                      Rich O Brien Moderator
                                      last edited by

                                      An easier way to use SUbD to subdivide the plane and explode to apply SUbD. Then convert that QFT compliant mesh to a cloth.

                                      Make sure Boundary Corners is set to Sharp in the SUbD dialog.

                                      Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                      • HieruH Offline
                                        Hieru
                                        last edited by

                                        I'll give that a go, thanks.

                                        Looking good so far, but I need to dig into the manual so that I can appreciate the full potential.


                                        clothworksbed.jpg

                                        www.davidhier.co.uk

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                                        • jo-keJ Offline
                                          jo-ke
                                          last edited by

                                          thank you for that beautyfull plugin


                                          cloth003pp16.jpg

                                          http://www.zz7.de

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                                          • soloS Offline
                                            solo
                                            last edited by

                                            I want to create chains following a path, I use copy along path normally to get chain links to follow a line, I used to use 'Rope fall' to create the path line but that is too slow and the author is AWOL does not answer his emails. So, will there be a way to drape a line? (I do not need a mesh, just a line so I can either copy along or use follow me if I want a rope.).

                                            http://www.solos-art.com

                                            If you see a toilet in your dreams do not use it.

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