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    Black line Horizon

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • L
      L i am
      last edited by

      Oh, make sure if you do try the background image in SU, make sure the sky image does not have a Sun in it and the camera position is behind you. That will also add more definition to your model.

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      • filibisF
        filibis
        last edited by

        Are you sure that it's a spherical (360°) panorama and not a hemispherical (180°) panorama?
        Can you share the panoramic image you use and SketchUp file?

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        • R
          rv1974
          last edited by

          place Vray plane.

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          • D
            Dprince
            last edited by

            @rv1974 said:

            place Vray plane.

            Vray plane worked to get rid of the blackline. however there's a texture i created in vray for the ocean but when i add it to the vray plane and render it doesn't show

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            • R
              rv1974
              last edited by

              Think mate, think
              just put Vrayplane below sea level

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              • D
                Dprince
                last edited by

                @filibis said:

                Are you sure that it's a spherical (360°) panorama and not a hemispherical (180°) panorama?
                Can you share the panoramic image you use and SketchUp file?

                HDRI - https://www.dropbox.com/s/162fmvmh5tb0mhr/hdri_sky_069.exr?dl=0
                Sketchup File- https://www.dropbox.com/s/o8knd9nscoyziot/AutoSave_MapsShores2017_1.skp?dl=0

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                • D
                  Dprince
                  last edited by

                  @rv1974 said:

                  Think mate, think
                  just put Vrayplane below sea level

                  below sea level? not sure what u mean

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                  • R
                    rv1974
                    last edited by

                    Make some huge rectangular (sea) with water material plus some wave displacement and put vray plane under the sea. Remember rendering output is only 1st stage, usually some Pshop doodling should be applied.

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                    • D
                      Dprince
                      last edited by

                      @rv1974 said:

                      Make some huge rectangular (sea) with water material plus some wave displacement and put vray plane under the sea. Remember rendering output is only 1st stage, usually some Pshop doodling should be applied.

                      oh ok let me try that and see if that works

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                      • R
                        rv1974
                        last edited by

                        but in your case its just 2 clicks in photoshop. google vray wire color render pass.

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