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    Black line Horizon

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • filibisF Offline
      filibis
      last edited by

      Hi Dprince,
      Change the 'Shape' parameter into 'Sphere' instead of 'Hemisphere', so that bottom half of the HDRI (below horizon) will render too. Refer to this manual.

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      • D Offline
        Dprince
        last edited by

        Its already set to sphere , however it still renders that way. Im using vray 2.0

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        • L Offline
          L i am
          last edited by

          Dont know if this helps but i had the same problem once. IT DROVE ME CRAZY. After some time I found that it was a stray section plane that the render engine did not like. Worth a try.
          Could you upload the model?

          A work around would be a static background. That would work for sure, but you would need to modify your Sun direction.

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          • D Offline
            Dprince
            last edited by

            I'll try that. I saw something about vray place i did that but it seems as if vray plane doesnt accept textures

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            • L Offline
              L i am
              last edited by

              Then do it another way. Build a vertical plane where the background would be in sketchup. Put the image on that plane. Then render that, have done it many times with good results.

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              • L Offline
                L i am
                last edited by

                Oh, make sure if you do try the background image in SU, make sure the sky image does not have a Sun in it and the camera position is behind you. That will also add more definition to your model.

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                • filibisF Offline
                  filibis
                  last edited by

                  Are you sure that it's a spherical (360°) panorama and not a hemispherical (180°) panorama?
                  Can you share the panoramic image you use and SketchUp file?

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                  • R Offline
                    rv1974
                    last edited by

                    place Vray plane.

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                    • D Offline
                      Dprince
                      last edited by

                      @rv1974 said:

                      place Vray plane.

                      Vray plane worked to get rid of the blackline. however there's a texture i created in vray for the ocean but when i add it to the vray plane and render it doesn't show

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                      • R Offline
                        rv1974
                        last edited by

                        Think mate, think
                        just put Vrayplane below sea level

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                        • D Offline
                          Dprince
                          last edited by

                          @filibis said:

                          Are you sure that it's a spherical (360°) panorama and not a hemispherical (180°) panorama?
                          Can you share the panoramic image you use and SketchUp file?

                          HDRI - https://www.dropbox.com/s/162fmvmh5tb0mhr/hdri_sky_069.exr?dl=0
                          Sketchup File- https://www.dropbox.com/s/o8knd9nscoyziot/AutoSave_MapsShores2017_1.skp?dl=0

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                          • D Offline
                            Dprince
                            last edited by

                            @rv1974 said:

                            Think mate, think
                            just put Vrayplane below sea level

                            below sea level? not sure what u mean

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                            • R Offline
                              rv1974
                              last edited by

                              Make some huge rectangular (sea) with water material plus some wave displacement and put vray plane under the sea. Remember rendering output is only 1st stage, usually some Pshop doodling should be applied.

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                              • D Offline
                                Dprince
                                last edited by

                                @rv1974 said:

                                Make some huge rectangular (sea) with water material plus some wave displacement and put vray plane under the sea. Remember rendering output is only 1st stage, usually some Pshop doodling should be applied.

                                oh ok let me try that and see if that works

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                                • R Offline
                                  rv1974
                                  last edited by

                                  but in your case its just 2 clicks in photoshop. google vray wire color render pass.

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