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    Black line Horizon

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • D Offline
      Dprince
      last edited by

      Het guys im doing render ocean type of thing and im using dome light and an hdri but the horizon has a black line that im dont know how to get rid of it anyone can assist? need a fast response im working with a deadline. Thanks


      testRender.jpg

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      • filibisF Offline
        filibis
        last edited by

        Hi Dprince,
        Change the 'Shape' parameter into 'Sphere' instead of 'Hemisphere', so that bottom half of the HDRI (below horizon) will render too. Refer to this manual.

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        • D Offline
          Dprince
          last edited by

          Its already set to sphere , however it still renders that way. Im using vray 2.0

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          • L Offline
            L i am
            last edited by

            Dont know if this helps but i had the same problem once. IT DROVE ME CRAZY. After some time I found that it was a stray section plane that the render engine did not like. Worth a try.
            Could you upload the model?

            A work around would be a static background. That would work for sure, but you would need to modify your Sun direction.

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            • D Offline
              Dprince
              last edited by

              I'll try that. I saw something about vray place i did that but it seems as if vray plane doesnt accept textures

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              • L Offline
                L i am
                last edited by

                Then do it another way. Build a vertical plane where the background would be in sketchup. Put the image on that plane. Then render that, have done it many times with good results.

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                • L Offline
                  L i am
                  last edited by

                  Oh, make sure if you do try the background image in SU, make sure the sky image does not have a Sun in it and the camera position is behind you. That will also add more definition to your model.

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                  • filibisF Offline
                    filibis
                    last edited by

                    Are you sure that it's a spherical (360°) panorama and not a hemispherical (180°) panorama?
                    Can you share the panoramic image you use and SketchUp file?

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                    • R Offline
                      rv1974
                      last edited by

                      place Vray plane.

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                      • D Offline
                        Dprince
                        last edited by

                        @rv1974 said:

                        place Vray plane.

                        Vray plane worked to get rid of the blackline. however there's a texture i created in vray for the ocean but when i add it to the vray plane and render it doesn't show

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                        • R Offline
                          rv1974
                          last edited by

                          Think mate, think
                          just put Vrayplane below sea level

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                          • D Offline
                            Dprince
                            last edited by

                            @filibis said:

                            Are you sure that it's a spherical (360°) panorama and not a hemispherical (180°) panorama?
                            Can you share the panoramic image you use and SketchUp file?

                            HDRI - https://www.dropbox.com/s/162fmvmh5tb0mhr/hdri_sky_069.exr?dl=0
                            Sketchup File- https://www.dropbox.com/s/o8knd9nscoyziot/AutoSave_MapsShores2017_1.skp?dl=0

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                            • D Offline
                              Dprince
                              last edited by

                              @rv1974 said:

                              Think mate, think
                              just put Vrayplane below sea level

                              below sea level? not sure what u mean

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                              • R Offline
                                rv1974
                                last edited by

                                Make some huge rectangular (sea) with water material plus some wave displacement and put vray plane under the sea. Remember rendering output is only 1st stage, usually some Pshop doodling should be applied.

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                                • D Offline
                                  Dprince
                                  last edited by

                                  @rv1974 said:

                                  Make some huge rectangular (sea) with water material plus some wave displacement and put vray plane under the sea. Remember rendering output is only 1st stage, usually some Pshop doodling should be applied.

                                  oh ok let me try that and see if that works

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                                  • R Offline
                                    rv1974
                                    last edited by

                                    but in your case its just 2 clicks in photoshop. google vray wire color render pass.

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