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    How to remove a chamfer on a box?

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    • chippwaltersC Offline
      chippwalters
      last edited by

      @rv1974 said:

      my try, x1 speed. suitable for simple cases. Unfortunately TT's flatten works only in Z direction.
      Flatten, marge coplanar, TIG's fillet, make face were used

      I like that! One could also use Vertex Tools to flatten as well. I'll have to look into TIG's fillet tool. Thanks for sharing!!!

      Currently working with Cross-Reality technologies

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      • R Offline
        rv1974
        last edited by

        One couldn't. Vertex tools aren't 100% precise.

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        • chippwaltersC Offline
          chippwalters
          last edited by

          @rv1974 said:

          One couldn't. Vertex tools aren't 100% precise.

          They've worked for me. I typically scale to ~0 two or three times in a row and haven't had any problems creating planar faces. Artisan also has a make planar feature. Both also work on non orthogonal geometry as well.

          Currently working with Cross-Reality technologies

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          • R Offline
            rv1974
            last edited by

            Hmm.. Does 'make faces' work after x3 VT scale to 0 on NON-XY planes? I'll check it tomorrow.

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            • R Offline
              rv1974
              last edited by

              Doh! moment: I discovered Artisan's 'make planar-best'. Vertex tools are way less accurate.

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              • K Offline
                kenancakir
                last edited by

                I draw a rectangle from outside of the group, make it fit with push pull tool easily, there was one egde to move with move tool and done.. πŸ˜„

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                • pilouP Offline
                  pilou
                  last edited by

                  For this special box case with any 4 chamfers (fillets) with only native tools (a big effort from my part! πŸ’š

                  • 4 guides lines on any of the original box = 4 clicks
                  • Draw Oriented Rectangle (second icon of Rectangle Tools) with 3 of intersctions above = 3 Clicks
                    Push Pull this new rectangle = 1 click

                  Total = 7 Clicks for an original new oriented box without chamfers(fillets)! πŸ˜„

                  GIF_erase_chamfer.gif

                  Just now erase the original chamfered box! πŸ˜„

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • K Offline
                    kenancakir
                    last edited by

                    Our ways are the same pilou.. "Thinking outside of the box" got its exact meaning.. πŸ˜„

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                    • pilouP Offline
                      pilou
                      last edited by

                      Sure, maybe there is more tricky for draw easily this rectangle with less clicks! πŸ€“
                      What is your method ?

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • chippwaltersC Offline
                        chippwalters
                        last edited by

                        @pilou said:

                        For this special box case with any 4 chamfers (fillets) with only native tools (a big effort from my part! πŸ’š

                        • 4 guides lines on any of the original box = 4 clicks
                        • Draw Oriented Rectangle (second icon of Rectangle Tools) with 3 of intersctions above = 3 Clicks
                          Push Pull this new rectangle = 1 click

                        Total = 7 Clicks for an original new oriented box without chamfers(fillets)! πŸ˜„

                        [attachment=0:1oo1awgy]<!-- ia0 -->GIF_erase_chamfer.gif<!-- ia0 -->[/attachment:1oo1awgy]

                        Just now erase the original chamfered box! πŸ˜„

                        OK. But now try it with the file I provided. A simple pushpull extrude won't get it because the sides are NOT parallel.

                        Here's the link again...
                        FILE:
                        https://altuit.cloud/web/3Dnew/chamfer.skp

                        Currently working with Cross-Reality technologies

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                        • pilouP Offline
                          pilou
                          last edited by

                          @unknownuser said:

                          the sides are NOT parallel.

                          Yes so that is not a general box but a polyedra! πŸ’š
                          So a new mini challenge! β˜€

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • K Offline
                            kenancakir
                            last edited by

                            I tried with the shared rectangle with pen tool, as i said above, Δ± draw a rectangle that is paralel to the edges, made it fit with push pull tool and there was one edge not fit, selecting edge and moving with move tool solved that..


                            Ekran AlΔ±ntΔ±sΔ±.PNG


                            Ekran AlΔ±ntΔ±sΔ±1.PNG

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                            • kimi kimiK Offline
                              kimi kimi
                              last edited by

                              Here is my method (I'm not good at making GIFs):

                              1. Select all the main or big faces
                              2. Copy
                              3. Select everything
                              4. Delete
                              5. Paste in place
                              6. Offset, offset, offset on the outside, all of them
                              7. Clean up with CleanUp
                              8. Select all- intersect with selection
                              9. Select those big faces again
                              10. Copy
                              11. Select all
                              12. Delete
                              13. Paste in place.

                              Seems complicated, but it isn't.

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                              • pilouP Offline
                                pilou
                                last edited by

                                The icon "F" of the Join Push Pull Interactive by Fredo makes the trick
                                for 2 faces around a chamfer! πŸ˜„

                                A sort of smart Push Pull! πŸ€“
                                So all faces in addition to the 2 faces
                                around the chamfer can have any orientations!

                                Maybe 2 Guides lines are necessary for the intersection!
                                because seems interferences don't works inside the plugin itself!

                                Alas it's only 2 faces by 2 faces! πŸ’š

                                GIF_iconef.gif

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • chippwaltersC Offline
                                  chippwalters
                                  last edited by

                                  @pilou said:

                                  The icon "F" of the Join Push Pull Interactive by Fredo makes the trick
                                  for 2 faces around a chamfer! πŸ˜„

                                  A sort of smart Push Pull! πŸ€“
                                  So all faces in addition to the 2 faces
                                  around the chamfer can have any orientations!

                                  Maybe 2 Guides lines are necessary for the intersection!
                                  because seems interferences don't works inside the plugin itself!

                                  Alas it's only 2 faces by 2 faces! πŸ’š

                                  [attachment=0:x9keu75d]<!-- ia0 -->GIF_iconef.gif<!-- ia0 -->[/attachment:x9keu75d]

                                  Brilliant! Once again, creative thinking by the French! And the solution I was hoping for by posting this challenge. Much appreciated πŸ˜„

                                  Currently working with Cross-Reality technologies

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                                  • chippwaltersC Offline
                                    chippwalters
                                    last edited by

                                    @kimi kimi said:

                                    Here is my method (I'm not good at making GIFs):

                                    1. Select all the main or big faces
                                    2. Copy
                                    3. Select everything
                                    4. Delete
                                    5. Paste in place
                                    6. Offset, offset, offset on the outside, all of them
                                    7. Clean up with CleanUp
                                    8. Select all- intersect with selection
                                    9. Select those big faces again
                                    10. Copy
                                    11. Select all
                                    12. Delete
                                    13. Paste in place.

                                    Seems complicated, but it isn't.

                                    Another fine fine solution. Thanks for your help!

                                    Currently working with Cross-Reality technologies

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                                    • JQLJ Offline
                                      JQL
                                      last edited by

                                      I usually do the following:

                                      1 - select all;
                                      2 - remove big faces from selection;
                                      3 - group and delete group;
                                      4 - use tak2hata extend trim faces plugin;
                                      5 - then cleanup plugin if needed for merge faces and repair edges.

                                      Step 4 is the one that needs getting used to.

                                      www.casca.pt
                                      Visit us on facebook!

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        When you say

                                        @unknownuser said:

                                        2 - remove big faces from selection;

                                        it's not more little faces so the chamfer(s) ?
                                        No clean up necessary!

                                        Cool but again it's face by face! πŸ˜‰

                                        Here zoom is needing for more precision to click the face + segment! πŸ€“
                                        GIF_extend.gif

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

                                        1 Reply Last reply Reply Quote 0
                                        • JQLJ Offline
                                          JQL
                                          last edited by

                                          @pilou said:

                                          When you say

                                          @unknownuser said:

                                          2 - remove big faces from selection;

                                          it's not more little faces so the chamfer(s) ?
                                          No clean up necessary!

                                          Cool but again it's face by face! πŸ˜‰

                                          Here zoom is needing for more precision to click the face + segment! πŸ€“
                                          [attachment=0:2ikvu9kh]<!-- ia0 -->GIF_extend.gif<!-- ia0 -->[/attachment:2ikvu9kh]

                                          sorry I fotgot about the generate faces plugin. I use the one from tools on surface.

                                          And I really meant rwmove big faces from selection. They are easier to pick and if you remove them when you create the group, it becomes composed pnly of all small faces. Then, When you delete the group you delete only the small faces and keep the big ones.

                                          @jql said:

                                          I usually do the following:

                                          1 - select all;
                                          2 - remove big faces from selection;
                                          3 - group and delete group;
                                          4 - use tak2hata extend trim faces plugin;
                                          5 - then cleanup plugin if needed for merge faces and repair edges.

                                          Step 4 is the one that needs getting used to.

                                          so, after review, I still thin the fastest method is:

                                          1 - select all;
                                          2 - remove big faces from selection;
                                          3 - group and delete group;
                                          4 - use tak2hata extend trim faces plugin;
                                          5 - Generate faces using a plugin (tools on surface is my choice)
                                          6 - then cleanup plugin if needed for merge faces and repair edges.

                                          It does require manual work, but all do until now, and this is the easiest I know, and I tried a lot.

                                          www.casca.pt
                                          Visit us on facebook!

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                                          • chippwaltersC Offline
                                            chippwalters
                                            last edited by

                                            @jql said:

                                            @pilou said:

                                            When you say

                                            @unknownuser said:

                                            2 - remove big faces from selection;

                                            it's not more little faces so the chamfer(s) ?
                                            No clean up necessary!

                                            Cool but again it's face by face! πŸ˜‰

                                            Here zoom is needing for more precision to click the face + segment! πŸ€“
                                            [attachment=0:3jt9ho9s]<!-- ia0 -->GIF_extend.gif<!-- ia0 -->[/attachment:3jt9ho9s]

                                            sorry I fotgot about the generate faces plugin. I use the one from tools on surface.

                                            And I really meant rwmove big faces from selection. They are easier to pick and if you remove them when you create the group, it becomes composed pnly of all small faces. Then, When you delete the group you delete only the small faces and keep the big ones.

                                            @jql said:

                                            I usually do the following:

                                            1 - select all;
                                            2 - remove big faces from selection;
                                            3 - group and delete group;
                                            4 - use tak2hata extend trim faces plugin;
                                            5 - then cleanup plugin if needed for merge faces and repair edges.

                                            Step 4 is the one that needs getting used to.

                                            so, after review, I still thin the fastest method is:

                                            1 - select all;
                                            2 - remove big faces from selection;
                                            3 - group and delete group;
                                            4 - use tak2hata extend trim faces plugin;
                                            5 - Generate faces using a plugin (tools on surface is my choice)
                                            6 - then cleanup plugin if needed for merge faces and repair edges.

                                            It does require manual work, but all do until now, and this is the easiest I know, and I tried a lot.

                                            Interesting. This looks like a good strategy for removing both fillets and chamfers from more complex shapes. My favorite so far!

                                            Currently working with Cross-Reality technologies

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