6x1 Cubemap
-
It's an artifact related to cubic maps. Typically cubic maps need each face to have a small amount of barrel distortion applied to compensate for this.
-
This is the type of cubemaps we're producing (albeit this is a 12x1/stereo) http://cadpoint.co.uk/img//ChaosGroup/newinVray.3.2/blk_gear_vr.jpg
-
Nice output!
Why not render an equirectanglar image and then convert it?
-
How do you export equirectangular from Sketchup?
-
A lot of renderers are able to produce equirectangular outputs.
-
I'm not looking for a render engine - I want to use Sketchups styles to output "sketchy" images at stages that are too early in the design phase to warrant rendering properly in 3DS max/VRay.
-
Well, if you go to forum thread of that plugin, there Rami says:
@rami_lpm said:
Warning
This plugin is not working correctly in sketchup 2017. As a workaround, you can set resolution to 1020,2040 or 4080So set your resolution multiplied by 2. There is no limit to this which means you can set it 8160, 16320 etc...
-
@filibis said:
Well, if you go to forum thread of that plugin, there Rami says:
@rami_lpm said:
Warning
This plugin is not working correctly in sketchup 2017. As a workaround, you can set resolution to 1020,2040 or 4080So set your resolution multiplied by 2. There is no limit to this which means you can set it 8160, 16320 etc...
Perfect! Thank you!
I was using multiples of 1024. What an odd issue to have.
[Edit] HAH! The issue comes back if you use styles. Brilliant. Surely trimble must issue a fix for this?
-
have you tried setting your 'Viewport' to the same ratio as export?
i.e. make it square...
john
-
@macker said:
I was using multiples of 1024. What an odd issue to have.
[Edit] HAH! The issue comes back if you use styles. Brilliant. Surely trimble must issue a fix for this?
Well, if you change styles, then this pattern works: 1024, 2048, 4086...
I have no idea but it works like this!Edit: False alarm! I had tried that in a rush and it doesn't really seem to work with styles
Advertisement