sketchucation logo sketchucation
    • Login
    🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Bumps went guly on surfaces with rounded shapes inside

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
    9 Posts 5 Posters 1.2k Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      Tomaccess0
      last edited by

      I was trying to get a cloud shaped opening on a wall and apply a rough concrete material with a bump on the wall. However, the bump was uglyly subdivided by the geometry of the rounded edges. Is their a solution or a workaround??

      Thx.


      Skp File


      Rendered image

      1 Reply Last reply Reply Quote 0
      • T Offline
        Tomaccess0
        last edited by

        Is this really a too easy question or it's just can' t be solved so far?
        I'm a student working on an assignment and I have to decide which software I'll be using. If there is a way to solve this, I'll still be using sketchup for its convenience, but if not I'll go for revit for rendering.

        1 Reply Last reply Reply Quote 0
        • gillesG Offline
          gilles
          last edited by

          Could you the sketchup geometry with hidden geometry on, and post the model in V15?

          " c'est curieux chez les marins ce besoin de faire des phrases "

          1 Reply Last reply Reply Quote 0
          • T Offline
            Tomaccess0
            last edited by

            2015 Version with hidden Geometry on.

            PS: I did another test with only a simple C shape solid and the same thing happens. Nothing really complex or hidden geometries i guess. But Sstill....


            Eaxmple_2015.skp


            Untitled.png

            1 Reply Last reply Reply Quote 0
            • HornOxxH Offline
              HornOxx
              last edited by

              Hi
              Sorry, I could not reproduce your result. I made testrenders with RenderIN and Shaderlight.
              I added any new texture (concrete) and used a brick bumpmap for this fast testing.
              All used files attached (skp file in SU2015).
              What is amazing - I can not access any texture in your original model - so give it a new try with this file?


              example xx.skp


              example xx.jpg


              brickwallbumpmap.jpg


              38-dirty-seamless-concrete-textures.jpg

              never trust a skinny cook

              1 Reply Last reply Reply Quote 0
              • T Offline
                Tomaccess0
                last edited by

                You're right, I googled for pretty long, and I found someone saying that bumping without difusers will have problems on sketchup, is that true?

                ======

                Added After testing:

                Confirmed that's the cause. As I'm a newbie on V-ray for sketchup, I thought bumps can be used without an exact diffuse map. (I used only color settings in diffuse)

                1 Reply Last reply Reply Quote 0
                • HornOxxH Offline
                  HornOxx
                  last edited by

                  ...have not heard of it yet - but I'm not a render"guru" for sure 😉 since I use more simple "click-and-render" solutions so far.
                  Shaderlight for example uses pre fixed material settings which work fine for me but these presets
                  don´t show me their internal "fine tuning". RenderIn is able to use any difuse map which can be combined with any other bumpmap - all this works well over many many years...
                  I can imagine that your fault has the cause in any for some reason untidy geometry? - but this is just a guess...

                  Did you try my model already?

                  never trust a skinny cook

                  1 Reply Last reply Reply Quote 0
                  • panixiaP Offline
                    panixia
                    last edited by

                    @tomaccess0 said:

                    You're right, I googled for pretty long, and I found someone saying that bumping without difusers will have problems on sketchup, is that true?

                    i think your problem is not the fact itself that you are missing a texture in the diffuse..
                    the real problem is the missing UV mapping..

                    i think you can also apply the texture in the diffuse to uv-map it and then remove it.. not sure how new vray sketchup works, but that's how vray for max works..

                    if that's not working in sketchup, i think you can still apply the bump texture to a second diffuse layer and assign transparency using vray color (set to black) as opacity map to that layer.
                    with this trick you should be able to see the diffuse texture in sketchup viewport, but vray will not render that..

                    1 Reply Last reply Reply Quote 0
                    • pilouP Offline
                      pilou
                      last edited by

                      Why not use the free Visualizer ? ☀ (2015,2016)

                      There are some bumpy tricks! 😉

                      http://getvisualizer.com/images/bunnies_enhanced.0520.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

                      1 Reply Last reply Reply Quote 0
                      • 1 / 1
                      • First post
                        Last post
                      Buy SketchPlus
                      Buy SUbD
                      Buy WrapR
                      Buy eBook
                      Buy Modelur
                      Buy Vertex Tools
                      Buy SketchCuisine
                      Buy FormFonts

                      Advertisement