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    Wish list for Sketchup 2018

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    • B 離線
      bsfranza
      最後由 編輯

      somthing i would call DEEP SELECTION AND MOVE

      say one has a window, door or anything else whichs is composed of multiple groups and components .. if one was to change the size one hast to go into each individual "object" and move stuff around...

      what deep select and move would do, it would allow for multiple objects including nested objects to be preselected and then make it possible to select lines/faces or vertices (i look at thom thom here 😄) of all objects and nested objects at once and move them...

      this would make the process in su pretty damn nice

      for the moment fredos stretch tool can do something like shit with stretch with reference point method but its a bit cumbersome...

      if someone would find this as cool as i would - give me a +1 😄

      thanks for your readers attention

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      • bazB 離線
        baz
        最後由 編輯

        @bsfranza said:

        somthing i would call DEEP SELECTION AND MOVE

        say one has a window, door or anything else whichs is composed of multiple groups and components .. if one was to change the size one hast to go into each individual "object" and move stuff around...

        what deep select and move would do, it would allow for multiple objects including nested objects to be preselected and then make it possible to select lines/faces or vertices (i look at thom thom here 😄) of all objects and nested objects at once and move them...

        this would make the process in su pretty damn nice

        for the moment fredos stretch tool can do something like shit with stretch with reference point method but its a bit cumbersome...

        if someone would find this as cool as i would - give me a +1 😄

        thanks for your readers attention

        Sorry, I can't give you a thumbs-up because I have no idea what you are talking about 😞

        But I would be pleased to give you a serious THUMBS-UP for your beautiful English interpolated from, (I assume), German.

        👍 👍

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        • Rich O BrienR 離線
          Rich O Brien Moderator
          最後由 編輯

          @baz said:

          Sorry, I can't give you a thumbs-up because I have no idea what you are talking about

          I think he means to not have to click continuously to dig into groups/components.

          If you ever used Fredos Animator you are able to select deep into a component from a dropdown list.

          I think this is requesting similar behaviour to save the digging to get to the meat.

          Download the free D'oh Book for SketchUp 📖

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          • andybotA 離線
            andybot
            最後由 編輯

            Isn't this a bit like what outliner does?

            @rich o brien said:

            @baz said:

            Sorry, I can't give you a thumbs-up because I have no idea what you are talking about

            I think he means to not have to click continuously to dig into groups/components.

            If you ever used Fredos Animator you are able to select deep into a component from a dropdown list.

            I think this is requesting similar behaviour to save the digging to get to the meat.

            http://charlottesvillearchitecturalrendering.com/

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            • bazB 離線
              baz
              最後由 編輯

              @rich o brien said:

              @baz said:

              Sorry, I can't give you a thumbs-up because I have no idea what you are talking about

              I think he means to not have to click continuously to dig into groups/components.

              If you ever used Fredos Animator you are able to select deep into a component from a dropdown list.

              I think this is requesting similar behaviour to save the digging to get to the meat.

              Aha, OK got it.

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              • N 離線
                Nauzer67
                最後由 編輯

                I would like to see a lockable inference for angles with the line tool

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                • Mike AmosM 離線
                  Mike Amos
                  最後由 編輯

                  Introduce the option to switch OFF the new inferences, they are a pain and I for one would like them gone.

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                  • jcharltoncarpJ 離線
                    jcharltoncarp
                    最後由 編輯

                    I have seen so much criticism of the tray system, introduced in SU 2015, that I must come to the defense of the trays. If you use two monitors as many of us do it's a great way of organizing windows for quick access. Even with one monitor the trays can be hidden with the auto-hide feature.

                    Also the biggest advantage of SU is it's basic simplicity -no new tools please. That's what plugins are for! And finally please don't change nomenclature - I still call it the VCB whatever SU has changed the name to.

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                    • GMthompsonG 離線
                      GMthompson
                      最後由 編輯

                      i am voting for the use of dwg's with layout insertion of pdfs into layout and sketchup, also coming from a non developer or programming knowledge why do dimensions not import "if you have turbocad pro you can workaround that dimensions import"

                      you can learn something everyday by paying attention

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                      • jujuJ 離線
                        juju
                        最後由 編輯

                        @gmthompson said:

                        i am voting for the use of dwg's with layout insertion of pdfs into layout and sketchup, also coming from a non developer or programming knowledge why do dimensions not import "if you have turbocad pro you can workaround that dimensions import"

                        yep, I've requested the ability to insert DWG's in LO before, it's really a must-have if you're pitching the software to professionals. The DWG's imported into SU looses a lot of information that I would like to have when I'm coordinating information.

                        Save the Earth, it's the only planet with chocolate.

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                        • S 離線
                          sanya_pp
                          最後由 編輯

                          The main thing that Sketchup must have is true curves, not a series of line segments, true circles, true arcs and so on, like in Autocad. And the main is a real NURBS ! Why it is important ?! Because these features will give a powerful possibilities to do your modeling more efficient, faster and better looking ! And your model will looks like more realistic, and not like a low-poly sh&%, it will looks more professional, and not like a "kid drawings" !
                          Seriously, why this very important thing is not still in Sketchup, Sketchup will never be a real CAD (or nearby) without it !
                          P.S. sorry for my bad english, but I really want it for so long time, and new versions of SU have nothing REAL"new" since Google dropped it to the Trimble, so i decided to post right here

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                          • jujuJ 離線
                            juju
                            最後由 編輯

                            So you do not consider 64 bit version and a new rendering engine anything new? I agree with the need for true curves though, not sure about nurbs...

                            Save the Earth, it's the only planet with chocolate.

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                            • ntxdaveN 離線
                              ntxdave
                              最後由 編輯

                              I would also like to see something like real solids in that when you do a section cut you do not get the front and back face with a blank gap in between.

                              Hope that makes sense.

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                              • JClementsJ 離線
                                JClements
                                最後由 編輯

                                LAYER MANAGER
                                The Layer Manager organizes geometry for user convenience which it does well. However, SU is being used for a variety of different purposes by so many people/disciplines.

                                I feel Layer Manager redesign needs to be a primary target of SU 2018. It could alleviate a lot of frustration for many users and facilitate modeling efficiency.

                                My contention is that it needs to be far more flexible/configurable, with hooks in the API that will allow developers to do their thing.

                                So, trash the UI.
                                Use the Spreadsheet paradigm. The current fields/columns would would remain the same (and perhaps unconfigurable ?) so that templates and models from previous versions would remain in tact.

                                The UI would be user modifiable. New Columns could be added which could be assigned properties which could be sorted alphabetically, numerically, etc., for instance: a project phase assignment and I suspect many other useful category designations needed for different disciplines.

                                Column order would be changed by merely dragging column headings with the mouse. They could be assigned a background color. Perhaps styles could be assigned to columns which could be toggled on or off for specific layer(s).

                                Layers could have sublayers ( a sublayer "level" would be assigned as a "child" column with the ability to control the indentation of each child column by allowing the user to drag the sublayer column borders sideways).

                                Layers could be put into groups (for 4-d construction phasing, progressive disclosures, project phasing, assigning the background color of layers in the Layer Manager. Layer Groups could be used to override certain properties of the layers contained within them. Layer Groups (and layers) could be manually reordered by dragging the layer vertically

                                Layers could be locked.

                                There would be a SOLO MODE for layers. When toggled on to Solo Mode, all other layers would be temporarily hidden. This would facilitate editing of complex models and quickly verifying that geometry has been assigned to the proper layer.

                                I guess you could consider this suggestion to be a Data and Geometry Management system with a Layer Manager contained within in it.

                                John | Illustrator | Beaverton, Oregon

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                                • C 離線
                                  cuttingedge
                                  最後由 編輯

                                  MULTIPLE VIEWPORTS -(extra window that can be turned on and off)...I wished this in every release despite many people not convinced about it. But there is no reason every professional 3d software keep it without its good use! Its always good to see your meshes in different angle while you edit...

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                                  • JQLJ 離線
                                    JQL
                                    最後由 編輯

                                    I'd like LO tools to behave like SU tools and to have drafting tools in LO that are missing like fillet, trim and extend.

                                    I'd also simply LOVE to be able to control SU's linestyles.

                                    Finally I'd like to have flawless DWG in/out from Sketchup and Layout:

                                    1 - Layers:

                                    • SU would import each layer into a group with all objects in Layer0 and the layer applied to groups;
                                    • A material would be created for each layer with the corresponding color of the layer and applied to the group;
                                    • LO would export every SU line in it's corresponding layer besides exporting the LO layers.
                                    • SU layers would go to model space, LO layers would go to paperspace.
                                    • Section cut profiles would export in it's own layer from LO as they do in SU.

                                    2 - Texts:

                                    • Would import into Sketchup flawlessly;
                                    • It would be cool if the point of insertion would be kept and we could pick it (I'm thinking on topo drawings which have texts to mark heights)
                                    • Import into LO.

                                    3 - Dimensions:

                                    • Would import into SU;
                                    • Into LO too.

                                    4 - Hatches:

                                    • Would be imported into SU and converted into grouped faces with hidden lines and each hatch would have a corresponding material with or without texture, named after the name of the hatch pattern.
                                    • Into LO the same thing could happen.
                                    • Export

                                    5 - Leaders:

                                    • Would be converted to SU or LO leaders;

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                                    • S 離線
                                      sanya_pp
                                      最後由 編輯

                                      @juju said:

                                      So you do not consider 64 bit version and a new rendering engine anything new? I agree with the need for true curves though, not sure about nurbs...

                                      I mean that SU must be a still easy modeler as many years ago, but with a new BASIC features that have other BIM/3D/CAD or half CAD products, and these features will not be obligatory, so you will have two ways to create your models: 1). as newbie, who wants fast and simple model with basic instruments as usual, 2). as a professional user, who requiers more powerful/specialized instruments for it's job to create architectural/sculpture/mechanic models and even masterpieces with ease of SketchUp.
                                      64bit and new rendering engine, that's not what I've waited for, that is not "WOW things" in this case.

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                                      • zain01Z 離線
                                        zain01
                                        最後由 編輯

                                        I would like to customise my tools bars on Mac like they can be in windows. Floating toolbars are a bit annoying and time consuming moving them around.

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                                        • zain01Z 離線
                                          zain01
                                          最後由 編輯

                                          A button for locking the orthographic view when working in 2d would be helpful.
                                          Would make panning around easier. If i accidentally orbit i have to click on plan view button again to align the view again. Also maybe being able to rotate the view locked in orthographic would be useful.

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                                          • D 離線
                                            drafter
                                            最後由 編輯

                                            A program loading Progress Bar such as found in Windows. No big deal.

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