Vray 3.4 Public Beta is Live
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V on 'Use local subdivs', but it's a bad practice- the beauty of v.3.4 is ability to control the quality in a globalmanner.
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@tedvitale_cg said:
@vigge50 said:
Really nice function, thanks for integrate it. Have you any plans or tips on programs to link several panoramas together so you can easy swish between panoramas?
No plan on creating anything like that but I would go check out IrisVR's Scope App, I think it will be a good start for what you are looking for!
That app worked for a month but then the trail version ended they now want $40/month to upload your image wish I think is way to mush, any other tip of apps that you can use or do I just have to except that I need to pay a lot to see my panoramas as VR?
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I'm checking out the latest release but I can't find the "Flat Normal" option for VrayFur anywhere... It's been mentioned in Vray documentation under LOD settings but I don't see that option there, why?
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Anyone having problems with V-Ray 3.4 Beta for SketchUp Pro 2016 where the scene does not render or even pop open a frame buffer when render buttons are hit. I have been trying to render a 6:1 Stereoscopic render for use with Google Cardboard. I installed V-Ray 3.4 Beta and the new License Server. I tested it with the opening scene in SketchUp and I can render 6:1 stereo format. However, when I open my SketchUp model and hit the 6:1 render button, or any other render button, it does not work. It doesn't even open the frame buffer window. In the command window at the bottom left of the SketchUp window I can see it initializes the scene but it doesn't get past "V-Ray Bootstrap: Building scene". Any help is appreciated. Thanks.
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@humptyhumps: make sure "production render mode" is selected!
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Hi!! I don't know what happened? my license expired, but the Chaos Group extended it to me until the end of this month. It turns out that reinstalling vray3.40 beta and now aparace this.
Before I thought it was a bug in the program so I reinstalled vray 3.40 beta and now tells me all this and nothing works.7-Zip (a) [64] 15.14 : Copyright (c) 1999-2015 Igor Pavlov : 2015-12-31
Scanning the drive for archives:
1 file, 51336790 bytes (49 MiB)Extracting archive: C:\Program Files\Chaos Group\V-Ray\V-Ray 3.4 for SketchUp\extension\vrayappsdk\appsdk-win-1.8.3-vray3.40.4-20161026-beta.7z
Path = C:\Program Files\Chaos Group\V-Ray\V-Ray 3.4 for SketchUp\extension\vrayappsdk\appsdk-win-1.8.3-vray3.40.4-20161026-beta.7z
Type = 7z
Physical Size = 51336790
Headers Size = 2177
Method = LZMA:24
Solid = +
Blocks = 1Everything is Ok
Folders: 1
Files: 108
Size: 263464794
Compressed: 51336790
Automatic installation was successful!
Error loading logtext.dll.
*** ServiceExe (startup) 1.0.5 - built 2010-10-01 13:09:35 ***
OpenService failed - 'El servicio especificado no existe como servicio instalado. (0x424)'
Error loading logtext.dll.
*** ServiceExe (startup) 1.0.5 - built 2010-10-01 13:09:35 ***Path of executable: C:\Program Files\Chaos Group\V-Ray Swarm
Service start type is 'Automatic'.
Installing service 'vrswrm-service' as 'V-Ray Swarm'...
Service 'V-Ray Swarm' installed.
Starting service 'V-Ray Swarm'...
Start pending for 'V-Ray Swarm'...
Waiting...
Waiting...
Result of starting service 'V-Ray Swarm': Success.
Automatic installation was successful!
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I think you need to install the trial version. The beta is closed now so that's why the license probably doesn't work anymore..
Best,
Peter -
@unknownuser said:
it with the opening scene in SketchUp and I can render 6:1 stereo format. However, when I open my SketchUp model and hit the 6:1 render button, or any other render button, it does not work. It doesn't even open the frame buffer window. In the command window at the bottom left of the SketchUp window I can see it initializes the scene but it doesn't get past "V-Ray Bootstrap: Building scene". Any help is appreciated. Thanks.
Yeah, that issue is my biggest problem in these days. And If there is any solution for that it will be great. In my model that phases take almost 1 hour or more and sometimes it causes to bugsplat... I couldn't take 8 rendering in a week becaue of that problem...
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