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Import model axis wrong

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  • S Offline
    syburn
    last edited by 16 Aug 2016, 10:34

    I cant understand why when i import a 3ds file it does not follow the sketchup axis. Z axis in 3d max should correspond to Blue in Sketchup. Also some chairs I have imported seem impossible to rotate from Z axis so that they are flat on the plane Red Green plane. Is there a why to get round this issue easily - im spending ages changing axis and getting very confused.

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    • D Offline
      Dave R
      last edited by 16 Aug 2016, 11:37

      Maybe you could share one of the 3ds files so we can take a look?

      How were the 3ds files made? How were they exported? Do you know that they were created in the correct orientation?

      Please complete your profile with the SketchUp version and operating system you are using. That sort of information can be useful in helping you out.

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

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      • T Offline
        TIG Moderator
        last edited by 16 Aug 2016, 11:40

        There are two 3d CAD axes-conventions.

        SketchUp uses the newer one:
        X=screen right
        Y=into screen
        Z=up screen

        Older apps often use
        X=screen right
        Y=up screen
        Z=out of screen

        You usually get the chance to flip YZ axes when exporting/importing file-formats...
        If you don't do that, then it will arrive with the wrong axes, and you then need to rotate the geometry/reset the axes of the component etc...

        TIG

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        • S Offline
          syburn
          last edited by 16 Aug 2016, 14:06

          Here is the file! Not altered at all. They did not let me alter the axis or anything when it imported.

          3ds file was 1.7mb but when add to sketchup then became 12mb - thats worrying!

          Cheers!


          furniture file

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          • C Offline
            cotty
            last edited by 16 Aug 2016, 14:25

            You should upload the 3ds file instead so that we can try the import too.

            my SketchUp gallery

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            • S Offline
              syburn
              last edited by 16 Aug 2016, 16:06

              They said 3ds file is not allowed?

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              • D Offline
                Dave R
                last edited by 16 Aug 2016, 17:09

                @syburn said:

                They said 3ds file is not allowed?

                How about putting it into a ZIP file?

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • S Offline
                  syburn
                  last edited by 18 Aug 2016, 14:41

                  It is a zip file, isn't it?

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                  • T Offline
                    TIG Moderator
                    last edited by 18 Aug 2016, 14:58

                    @syburn said:

                    It is a zip file, isn't it?
                    You attached a RAR file which contained the SKP.
                    A RAR is like a ZIP but not the same.
                    Cotty/Dave asked you to attached the 3DS file - not the SKP, the 3DS file-type is not allowed as an attachment, so ZIP the file [or RAR it] and see if it's then small enough to attach...

                    TIG

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                    • S Offline
                      syburn
                      last edited by 19 Aug 2016, 06:05

                      Ok here it is. I thought RAR and Winzip are one and the same.

                      Connected to this issue, I am having mega difficulty selecting furniture edges that are nice and straight when the furniture is curved or angled. Selecting the bounding box would be perfect but seems not possible.


                      ASTON_ARMCHAIR_74X84X75.3ds.zip

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                      • D Offline
                        Dave R
                        last edited by 19 Aug 2016, 09:15

                        Where did you get the 3ds model?

                        It is clear that it was made so its axes don't agree with SketchUp's axes. It looks like you need to go back to the author and find out what they are doing. It would also be interesting to find out why the backrest is created with the faces inside out. Notice they appear as green--my back face color--in the attached. Also, why does it come in located so far from the origin?

                        As for correcting the orientation, is there anything wrong with using the Move tool?
                        click to animate.

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

                        %

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                        • S Offline
                          syburn
                          last edited by 20 Aug 2016, 03:50

                          Its from Minotti - they also have the file in Obj format what ever that is?. I see you draw a construction line on the bounding box to allow easy rotating.

                          Cheers!

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                          • C Offline
                            cotty
                            last edited by 20 Aug 2016, 07:09

                            @syburn said:

                            Its from Minotti - they also have the file in Obj format what ever that is?. I see you draw a construction line on the bounding box to allow easy rotating.

                            Cheers!

                            No, he doesn't, it's the helping line (0° reference) from the rotation tool.

                            my SketchUp gallery

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                            • T Offline
                              TIG Moderator
                              last edited by 20 Aug 2016, 13:04

                              OBJ is another 3d data file.
                              In Pro you can export in that format.
                              There's an OBJ importer available...
                              http://sketchucation.com/pluginstore?pln=obj_importer
                              It has the option to flip the YZ axes as well as choosing units etc...
                              It's slow, but free.
                              There's also a paid importer by Fluid, that is faster.
                              http://www.fluidinteractive.com/products/sketchup-extensions/fluidimporter/

                              TIG

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