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    Skin for terrain

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    • M Offline
      miikka1978
      last edited by

      I have terrain modeled for golf hole and I would need to take this model into game engine. I would need to select the outer edges of the current terrain model and drop/project these lines to 500mx500m terrain plane, a kind creating a skin between terrain model and terrain plane to create a square terrain model.

      Do you have any suggestion for tools/plugins that I could use to make it quick to do? I have to do it 18 times.

      I was planning to do it by selecting outer edges of the terrain and using Drape tool but this requires flat geometry to be projected. I also tested Curviloft plugin but I didn't get it working. Do you know any other plugins or technique to create this kind of skin?

      http://i.imgur.com/xfU6V2v.png

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Use Vertex Tools on the selected boundary and extrude it on Z.

        Or SDMitch Terrain Skirt tool.

        Download the free D'oh Book for SketchUp πŸ“–

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        • M Offline
          miikka1978
          last edited by

          @rich o brien said:

          Use Vertex Tools on the selected boundary and extrude it on Z.

          Or SDMitch Terrain Skirt tool.

          Thanks! I have so far tested Skirt tool and that works well in my case at least.

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            I had a similar project a year or 2 ago. That time I was dealing with LIDAR scans and 40k images.

            Needed to downsample the mesh and images to get it to open in SU.

            Download the free D'oh Book for SketchUp πŸ“–

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            • pilouP Offline
              pilou
              last edited by

              Maybe ?

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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