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    Sphere cover by cone

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    • G Offline
      glandu
      last edited by

      Hi,

      I search how do a sphere cover by cone.

      Make one by one are so long and copy past aren't very clean.
      Can you give me a solution to do this ?

      Thanks a lot.

      Kind regards,
      Tom

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Post an image of what you want to model.

        Download the free D'oh Book for SketchUp πŸ“–

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        • G Offline
          glandu
          last edited by

          Hi,

          I would like someone like this:

          https://img-new.cgtrader.com/items/46475/sphere_picots_3d_model_ca062d01-838f-49a8-b23d-5497786b08a5.jpg

          But with sharp cone.

          King regards,
          Tom

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          • pilouP Offline
            pilou
            last edited by

            First you must "spherise" a cube (if you want exactly the image above!)

            So Artisan and/or Subd is you friend!
            Or load a Special Sphere by Taffgoch β˜€
            then
            Component on face by Chris Fullmer is for you! πŸ˜‰

            http://sketchucation.com/forums/download/file.php?id=23090&t=1

            Or Suforyou S4U to Components
            (better because each component is resized! If needing for other thing!)

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • G Offline
              glandu
              last edited by

              Hi,

              Thanks for component on face, it's an amazing plugins.

              I juste have a question, how can i choose the side of face ?
              I want avoid this:
              http://s33.postimg.org/a1brnltjj/inverse.png

              Thanks a lot.

              Kind regards,
              Tom

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              • Dave RD Offline
                Dave R
                last edited by

                You need to correct the face orientation on the sphere so the white front faces are out. Before adding the cones, select the surface of the sphere, right click and choose Reverse Faces. The cone needs to be corrected also before running the extension.

                This is another good example of why face orientation matters.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • Z Offline
                  ZahariStoyanov
                  last edited by

                  Also, to achieve the exact thing from the photo, you need to either use subD starting with a simple cube or manually make 1/6 of the sphere(think of the sphere as a cube) πŸ˜„

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                  • pilouP Offline
                    pilou
                    last edited by

                    @unknownuser said:

                    Also, to achieve the exact thing from the photo, you need to either use subD starting with a simple cube or manually make 1/6 of the sphere(think of the sphere as a cube)

                    As said on my previous post! πŸ˜„

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • Z Offline
                      ZahariStoyanov
                      last edited by

                      @pilou said:

                      @unknownuser said:

                      Also, to achieve the exact thing from the photo, you need to either use subD starting with a simple cube or manually make 1/6 of the sphere(think of the sphere as a cube)

                      As said on my previous post! πŸ˜„

                      Oh, my bad πŸ˜„

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                      • pilouP Offline
                        pilou
                        last edited by

                        No problem! πŸ˜„

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

                        1 Reply Last reply Reply Quote 0
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