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    Scheduled Pinned Locked Moved Gallery
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    • Bryan KB Offline
      Bryan K
      last edited by

      Those look great and the updated renders really make a difference.

      See my portfolio at https://delphiscousin.blogspot.com/

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      • pmolsonP Offline
        pmolson
        last edited by

        if your post processing program has levels adjustment I would recommend adjusting levels ever so slightly to get rid of that haze. It feels like we are looking through dirty glass kind of.

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        • Paul RussamP Offline
          Paul Russam
          last edited by

          I did a bit of studying at the weekend and actually taught myself something about rendering!, I revised materials, lighting and environment and got these.
          The previous set required a fair bit of levels work post process as I got my initial renders so wrong, these required very little.
          They're still a little dark but I quite like the 'moodiness' of them.


          0197-Render1.jpg


          0197-Render2.jpg


          0197-Render3.jpg


          0197-Render4.jpg


          0197-Render5.jpg

          Paul Russam
          English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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          • pmolsonP Offline
            pmolson
            last edited by

            These feel much better. better contrast and the air is clear.

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            • DanielD Offline
              Daniel
              last edited by

              Nice work, Paul. The only thing I would suggest would be to add some people.

              My avatar is an anachronism.

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              • pbacotP Offline
                pbacot
                last edited by

                Like the new renders! When can I move in? Can I get a private office for $500 / mo.? Oh, do I have to work for the solicitors?

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • RichardR Offline
                  Richard
                  last edited by

                  Nice work again Paul, though when you put images or renders onto a page you can see why maintaining verticals vertical is important. I'll say this again, that it only seems to be the SU community that break this industry convention.

                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                  • C Offline
                    Charlie__V
                    last edited by

                    Richard,
                    I am curious......do you mean use 2 point perspective(s)?
                    Thanks,
                    Charlie

                    Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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                    • RichardR Offline
                      Richard
                      last edited by

                      @unknownuser said:

                      Richard,
                      I am curious......do you mean use 2 point perspective(s)?
                      Thanks,
                      Charlie

                      Well yes but not by forcing them with SU's camera. Just set it up that way.

                      I know many here will argue that this isn't important, though the simple challenge - open any good architectural magazine and try to find one photo off vertical. If you do, checkout who was the magazine's art director for that issue, then check the next issue - likelihood is they've been replaced.

                      [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                      • C Offline
                        Charlie__V
                        last edited by

                        @richard said:

                        @unknownuser said:

                        Richard,
                        I am curious......do you mean use 2 point perspective(s)?
                        Thanks,
                        Charlie

                        Well yes but not by forcing them with SU's camera. Just set it up that way.

                        Can you explain what you mean by "just set it up that way".

                        I often fuss with SU camera FOV and save my scenes.
                        (getting things as vertical as I can)
                        Is this what you mean by forcing SU's camera?

                        Thanks,

                        Charlie

                        Precision M1710/Win 7 Pro 64 bit/i-7 6920 Quad core 2.9 Ghz -3.8/16Gb ram/NVIDIA M5000M 8Gb

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                        • RichardR Offline
                          Richard
                          last edited by

                          @unknownuser said:

                          @richard said:

                          @unknownuser said:

                          Richard,
                          I am curious......do you mean use 2 point perspective(s)?
                          Thanks,
                          Charlie

                          Well yes but not by forcing them with SU's camera. Just set it up that way.

                          Can you explain what you mean by "just set it up that way".

                          I often fuss with SU camera FOV and save my scenes.
                          (getting things as vertical as I can)
                          Is this what you mean by forcing SU's camera?

                          Thanks,

                          Charlie

                          Ok I should probably explain better. If just for NPR then I'd suggest the two point perspective camera can work fine. If rendering - any heavy forcing can make things look a bit weird, like an excessive crop.

                          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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