sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Tutorial] Animator Quick Start

    Scheduled Pinned Locked Moved Animator Beta
    renderpluginsextensions
    134 Posts 39 Posters 746.3k Views 40 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • D Offline
      Dik Harrison
      last edited by

      Yeah, I had to right click, copy and paste into the address bar. This is the link: https://www.youtube.com/watch?v=5R8BlZueUNY

      I guess until the next release, I'll just have to live with the lack of synchronicity.

      Thank you for such a great plug-in and all the others that I use all the time...

      Dik

      Have fun...

      Dik

      1 Reply Last reply Reply Quote 0
      • fredo6F Offline
        fredo6
        last edited by

        Dik,

        I see that you were able to tweak the synchronization and it looks good.

        I am interested in the mode to try a few things. So if you have time, could you PM it or post it.

        Thanks

        Fredo

        1 Reply Last reply Reply Quote 0
        • D Offline
          Dik Harrison
          last edited by

          I didn't tweak it, that is the result from your plug-in. I guess I'm just picky, but the post that is part of the gate should stay centered in the slot in the arm, and it doesn't. Anyway, I have tried to post or send the file every way I can think of and I always get a server error. The zipped file is only 4,284KB.

          Try this link: https://drive.google.com/drive/folders/0B_3KP1W09NjeR0psd1BwWktyZHc?usp=sharing

          Have fun...

          Dik

          1 Reply Last reply Reply Quote 0
          • fredo6F Offline
            fredo6
            last edited by

            Dik,

            Thanks. I got the model file.

            Sorry if I don't understand. But if the black arm is locked by an hinge at the bottom and the actuator moves in a rigid direction, then I don't see how the center of the black arm could remain centered.

            For me, it's pretty much the same as for the top of the arm. The center of the arm should also have an oblong hole.

            Unless of course if you pivot the actuator, like this.

            Dik Actuator.gif

            Again, not a specialist. I don't even know what the tool is for.

            Anyway, a very good example to test some forward kinematics. So many thanks.

            Fredo

            1 Reply Last reply Reply Quote 0
            • D Offline
              Dik Harrison
              last edited by

              The actuator and arm are not the issue, they work well together. The problem is the stud that is attached to the gate (door). The gate moves linearly and the arm pivots at the bottom. The slot in the arm also pivots, but relative to the stud, at a different rate (linearly) at the beginning and of its arc.

              This setup is to open the gate and turn on dust collection for my router table. This is a short post I did on this: https://ezsmart.blogspot.com/2017/11/semi-automatic-dust-collector-blast.html

              I'm glad that this will help in continuing to develop Animator.

              Take care,
              Dik

              Have fun...

              Dik

              1 Reply Last reply Reply Quote 0
              • Smax4455S Offline
                Smax4455
                last edited by

                Hello! I have a problem - I used wrong program to rendering video, so it don't render video, only images, reinstalling plugins don't helping. Where is CFG file, to remove the wrong program from plugin and add ffmpeg?

                1 Reply Last reply Reply Quote 0
                • fredo6F Offline
                  fredo6
                  last edited by

                  @smax4455 said:

                  Hello! I have a problem - I used wrong program to rendering video, so it don't render video, only images, reinstalling plugins don't helping. Where is CFG file, to remove the wrong program from plugin and add ffmpeg?

                  Not sure I understand. What is a CFG file?

                  1 Reply Last reply Reply Quote 0
                  • L Offline
                    lizcol
                    last edited by

                    Hello Fredo - I am trying to use Animator as walk through - can you send instructions please?
                    thanks. Lisette

                    1 Reply Last reply Reply Quote 0
                    • fredo6F Offline
                      fredo6
                      last edited by

                      @lizcol said:

                      Hello Fredo - I am trying to use Animator as walk through - can you send instructions please?
                      thanks. Lisette

                      Lisette,

                      There is no specific instructions, except the videos posted in this forum and this thread.

                      Currently, there is no tool to support walk-through automatically (i.e. along a path). This will come soon.

                      In the meantime, you can define walk-through manually as a succession of views (or scenes) and adjusting them in the timeline.

                      Fredo

                      1 Reply Last reply Reply Quote 0
                      • D Offline
                        dbrenders
                        last edited by

                        is it possible to attach sketchup physics simulation footage?

                        1 Reply Last reply Reply Quote 0
                        • fredo6F Offline
                          fredo6
                          last edited by

                          @dbrenders said:

                          is it possible to attach sketchup physics simulation footage?

                          SketchyPhysics has it own module for animation and video recording.

                          1 Reply Last reply Reply Quote 0
                          • ArchiblogA Offline
                            Archiblog
                            last edited by

                            Hi Everyone!

                            As Fredo hasn't created a playlist of his Animator videos on YouTube, I've taken the liberty of creating one. You can find it at:

                            I hope it proves useful.

                            NF

                            1 Reply Last reply Reply Quote 0
                            • jgbJ Offline
                              jgb
                              last edited by

                              Archiblog

                              VERY Useful. ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ ๐Ÿค“

                              Thank You.


                              jgb

                              1 Reply Last reply Reply Quote 0
                              • ArchiblogA Offline
                                Archiblog
                                last edited by

                                Hi jgb,

                                Thanks for your reply to my previous post.

                                On 16 August 2017 you said that you were doing a step-by-step self tutorial based on the words and videos at the top of this thread and that you would document your steps for potentially a detailed written tutorial.

                                I'm considering doing something similar myself - to help me learn more about how to use Animator - and wonder if you are still intending to publish a written tutorial?

                                Before getting started I downloaded and installed the Animator plugin from https://sketchucation.com/pluginstore?pln=Animator and the LibFredo6 shared plugin library from https://sketchucation.com/plugin/903-libfredo6.

                                Starting with 'Animator Beta - Tutorial 1 - Preparing a Model' and fredo6's advice, here are the steps I've followed so far:

                                (1) download Burkhard Heimlich's original model from https://sketchucation.com/forums/download/file.php?id=139360

                                (2) download fredo6's model with animation from https://sketchucation.com/forums/download/file.php?id=139359

                                (3) copy and rebuild Burkhard's model - i.e. grouping objects (components and groups); naming objects; and assigning objects to layers

                                (4) reduce the scale of my rebuilt model by a factor of 0.4 and upload it to 3D Warehouse at https://3dwarehouse.sketchup.com/model/329bb204-84c8-421e-a77c-fe863782d9e1/Forklift-Truck

                                (5) save the original position of the model.

                                The next thing I'm going to do is copy and rescale the pallet, boxes and "tarmac" from fredo6's model and then I shall move on to 'Animator Beta - Tutorial 2 - Creating a First Animation'.

                                I should appreciate any comments and advice on this procedure.

                                NF

                                1 Reply Last reply Reply Quote 0
                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  @Archiblog

                                  First, thank you for your interest in Animator. Definitely, the script lacks from proper tutorial, and most of the videos are now a little bit outdated, as Animator has evolved in the meantime.

                                  I don't have the time to make new tutorial videos or user manual, so I am glad if you help on that while going through our learning curve.

                                  In the current state, Animator's framework should remain stable, but what can still change in the future are:

                                  • new category of animation of elements (like travelling camera, ove to target movements, etc...)
                                  • some elements of the decorations (pseudo-icons, timeline, ...)
                                  • some dialog boxes related to Positioner, video generation and possibly other areas.

                                  Fredo

                                  1 Reply Last reply Reply Quote 0
                                  • jgbJ Offline
                                    jgb
                                    last edited by

                                    Archiblog & Fredo

                                    I haven't forgotten my promise to create a tutorial. But soon after I started playing with Animator I got seriously sidetracked on some other (non SU oriented) project and just recently got back to using SU again. I have to clear much of that and then restart the Animator Tutorial, which I will need to learn to complete that SU project, in order to demonstrate how a very complex piece of machinery works.

                                    Animating SU models is something that has eluded me for many years. Since SketchyPhysics (which I found to have a too steep a learning curve) I have tried most so-called SU Animators, but found them either too complex or just unworkable for my needs.

                                    What I need is akin to SketchyPhysics but without the gravitational aspects and with better controls. I need to simply animate articulated models of aerospace components more than anything else. I'm hoping Fredo's Animator will do the trick, but haven't got into it far enough to say it will.

                                    If you want me to collaborate on a tutorial, I'm game on for that. Please PM me as we can best communicate by Email. This is not a convenient forum to do that, although we should update progress here for the "masses".


                                    jgb

                                    1 Reply Last reply Reply Quote 0
                                    • A Offline
                                      applemango85
                                      last edited by

                                      Could I ask a question?

                                      Love the plugin fredo - looks harder to use than it actually was so that was good news

                                      I'm making a few 60sec videos to show my boss a new way of presenting work. My settings was set at 20fps and speed of 0.75.

                                      However when playing the mov/MP4 file created I get a stutter every second or 2 - making it a bit unwatchable.

                                      Anyone come by the same problem?

                                      I can't post the video on the forum but I can private message it to anyone who think they can help.

                                      I'm trying one now at 45fps - seeing if that makes a difference

                                      There is a option to use QuickTime screen record to record a window once I've made the animater plugin film which will take a lot much less time to process but will take up much more mb- so perhaps not a solution

                                      1 Reply Last reply Reply Quote 0
                                      • fredo6F Offline
                                        fredo6
                                        last edited by

                                        @applemango85 said:

                                        I'm making a few 60sec videos to show my boss a new way of presenting work. My settings was set at 20fps and speed of 0.75.

                                        However when playing the mov/MP4 file created I get a stutter every second or 2 - making it a bit unwatchable.

                                        Anyone come by the same problem?

                                        I can't post the video on the forum but I can private message it to anyone who think they can help.

                                        Difficult to say without seeing the model and animation.
                                        You can PM it to me and I'll have a look.

                                        Fredo

                                        1 Reply Last reply Reply Quote 0
                                        • A Offline
                                          applemango85
                                          last edited by

                                          I redone 2 of my 3 animations in 45fps which seems to have solved the smoothness issue touch wood.

                                          The 3rd animation is being redone now so I should know for sure soon

                                          Is it normal for a 2min 45fps animation to take 3-5 hrs to process into video format?

                                          Fortunately I have both a laptop and desktop mac- and both pretty powerful so the time itโ€™s taking seems excessive

                                          1 Reply Last reply Reply Quote 0
                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            @applemango85 said:

                                            Is it normal for a 2min 45fps animation to take 3-5 hrs to process into video format?

                                            Good remark.

                                            The only way to capture the viewport in Ruby is a method (view.write_image), which may take from 0.1s to 3-4 second to get the viewport and put it in a PNG file, depending on:

                                            • the size of your viewport resolution
                                            • the complexity of the model

                                            I would propose that you execute the following one-line command in your Ruby console

                                            t0 = Time.now ; Sketchup.active_model.active_view.write_image("C:/toto.png") ; puts "Time = #{Time.now-t0}s"

                                            This will give you the minimum time to generate a single frame.

                                            You can also get the resolution of the viewport by typing the two commands

                                            Sketchup.active_model.active_view.vpwidth
                                            and
                                            Sketchup.active_model.active_view.vpheight

                                            NOTE: From the parameters you give, 2 minute video at 45 fps, so 5,400 frames, if it takes 4 hours, then each frame takes 2.6 second in average to be generated.

                                            Fredo

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 5 / 7
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement