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    Animator: Parametric Animation plugin - Discussion

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    • O Offline
      otb designworks
      last edited by

      I agree completely that image sequences is the best and most desirable way to export animations from any software.

      Cheers, Chuck

      OTB Designworks is on Youtube

      6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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      • JQLJ Offline
        JQL
        last edited by

        What about animating textures?

        Animating backgrounds and foregrounds with clouds and rain.

        Animating leafs on trees.

        Animating TV or PC screens.

        Integrate with render engines to animate channels like displacement, bump, transparency, reflection, emittance, etc...

        www.casca.pt
        Visit us on facebook!

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        • fredo6F Offline
          fredo6
          last edited by

          @jql said:

          Animating leafs on trees.

          oaks in winter are supported πŸ˜„
          Working on animating snow on the top of Fujiyama.

          Fredo

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          • JQLJ Offline
            JQL
            last edited by

            @fredo6 said:

            @jql said:

            Animating leafs on trees.

            oaks in winter are supported πŸ˜„
            Working on animating snow on the top of Fujiyama.

            Fredo

            Bah! You didn't do that! Animating textures? Nah! It was me that remembered that first!

            www.casca.pt
            Visit us on facebook!

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            • PixeroP Offline
              Pixero
              last edited by

              Animating leaves got me thinking. Would it be possible to have vertex animation with a small sinus curve to animate leaves and branches like in many games?

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              • JQLJ Offline
                JQL
                last edited by

                Damn Pixero! I was coming here to post that! Vertex animation would simply...

                Well...

                www.casca.pt
                Visit us on facebook!

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                • HumpmetwiceH Offline
                  Humpmetwice
                  last edited by

                  Is this something available now or something in the works?
                  Either way nice work and I can't wait, been looking for something like this for sketch-up awhile now...

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                  • ntxdaveN Offline
                    ntxdave
                    last edited by

                    @humpmetwice said:

                    Is this something available now or something in the works?
                    Either way nice work and I can't wait, been looking for something like this for sketch-up awhile now...

                    WIP by Fredo6 ❗

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                    • soloS Offline
                      solo
                      last edited by

                      http://www.blogcdn.com/www.joystiq.com/media/2006/12/simpsonhomerdrool.jpg

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • CadFatherC Offline
                        CadFather
                        last edited by

                        @unknownuser said:

                        Working on animating snow on the top of Fujiyama.
                        Fredo

                        Fredo, i have thought many a times you must be living somewhere at those heights...! β˜€

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          @cadfather said:

                          @unknownuser said:

                          Working on animating snow on the top of Fujiyama.
                          Fredo

                          Fredo, i have thought many a times you must be living somewhere at those heights...! β˜€

                          Yes, must be a nice place, but never been there, so just my imagination!

                          So far, it seems to work, as you can judge in the video below πŸ˜„

                          animation of snow on Fujiyama.jpg

                          Overall, still a long journey for this plugin, but I am progressing (slowly) on the framework to later host advanced visual effects.

                          Fredo

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                          • jo-keJ Offline
                            jo-ke
                            last edited by

                            Wow. I'm looking forward to this phantastic plugin

                            http://www.zz7.de

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              @jclements said:

                              What about exporting the animation to movie formats? Would that be left to the native SU export options or would there be other means for MP#, Avi, etc., formats?

                              I made some tests, and Animator can generate all or any of the following formats

                              • numbered sequence of images
                              • mp4
                              • avi
                              • mov
                              • mpg
                              • flv (for Flash)
                              • animated gif
                              • wmv (although seems to have problem of quality)
                              • ogv (ogg, but don't know what it is for)
                              • webm (for Android phones and tablets, I guess).

                              I don't know if miss some important ones. Also, there may be some options for each of the format.

                              Normally, this should work on Mac, but I still need to test (via a proxy 'kind user').

                              Fredo

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                              • ntxdaveN Offline
                                ntxdave
                                last edited by

                                WOW Fredo6, is there anything of any type you are not going to cover ❗ 😎

                                Cannot wait to give this tool a try. This sounds more exciting every time you post something in this thread. ❗ ❗

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                                • O Offline
                                  optimaforever
                                  last edited by

                                  gr8
                                  gr8
                                  gr8
                                  gr8?

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                                  • JQLJ Offline
                                    JQL
                                    last edited by

                                    Please Fredo, stop this already or I'll have to learn yet another thing... animations!

                                    www.casca.pt
                                    Visit us on facebook!

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                                    • deaneauD Offline
                                      deaneau
                                      last edited by

                                      @Fredo6

                                      Hi Fredo, in your first post you have asking about models.

                                      Eneroth Railroad System have Steam Locos.

                                      http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=57831

                                      2016-03-31 10h42_59.gif

                                      Could be its usefull.

                                      Im happy that you work for this Project.

                                      This is a quantum leap.

                                      when animations will be exportable to other 3d software (3DMax, Cinema4d etc.) this would be great.

                                      yes this softwares have an own animation plugin however, the feeling in sketchup is better for all sketchup users.

                                      why i search an exportable animation?

                                      i ll design objects for the Simulator Trainz

                                      http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=61818%26amp;hilit=+trainz

                                      and some objects will need animations,too.

                                      the problem of the export plugin is:
                                      no support for attachement points and animations.
                                      this will only support 3dmax πŸ˜•

                                      good luck for this awseome project.

                                      EDIT:

                                      https://3dwarehouse.sketchup.com/warehouse/getpubliccontent?contentId=a2e01664-06aa-4b09-9efd-62eec3c588af

                                      Link Preview Image
                                      3D Warehouse

                                      3D Warehouse is a website of searchable, pre-made 3D models that works seamlessly with SketchUp.

                                      favicon

                                      (3dwarehouse.sketchup.com)

                                      Dean

                                      MADE, BORN AND LIVING IN BERLIN
                                      Big Thank You to all Programmers
                                      Some German words are so long that they have a perspective. M.Twain

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                                      • fredo6F Offline
                                        fredo6
                                        last edited by

                                        Dean

                                        I am still far from constrained kinematics, but know what to do. Simply, more GUI to code than the engine itself.

                                        For your trains, I think that animation would always be superior in terms of simplicity when it is embedded in an application. For the Eneroth RailRoad, at least the rails serve as a guide for the movement.

                                        Regarding export of animation, I have absolutely no clue of what would be needed, but I guess this would be in addition to exporting the objects themselves and their geometry. If someone knows what to do, I will be able to open Animator for the information on the animation part.

                                        Fredo

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                                        • JQLJ Offline
                                          JQL
                                          last edited by

                                          Are you talking about some sort of SDK or API?

                                          The question then will be: have you thought about how much will you charge for the plugin?

                                          www.casca.pt
                                          Visit us on facebook!

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                                          • deaneauD Offline
                                            deaneau
                                            last edited by

                                            @Fredo6

                                            i have seen that many users work with Sketchup to design for Game Engines.

                                            Your Plugin go in the right direction.

                                            Animation-Export is needed to animate somethink, like Pantograph for Locos and Trams.

                                            I think, we all understand that is not the same like fast food or douglas "come in and find out". all this need time AND a strong brain.

                                            i will take the hat

                                            like on the picture, for you and all other programmer here.

                                            http://hilfe-fuer-kimberley.de/onewebstatic/313462468e-Hut ziehen.jpeg

                                            MADE, BORN AND LIVING IN BERLIN
                                            Big Thank You to all Programmers
                                            Some German words are so long that they have a perspective. M.Twain

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