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Animator: Parametric Animation plugin - Discussion

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  • D Offline
    deaneau
    last edited by 31 Mar 2016, 08:09

    @Fredo6

    Hi Fredo, in your first post you have asking about models.

    Eneroth Railroad System have Steam Locos.

    http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=57831

    2016-03-31 10h42_59.gif

    Could be its usefull.

    Im happy that you work for this Project.

    This is a quantum leap.

    when animations will be exportable to other 3d software (3DMax, Cinema4d etc.) this would be great.

    yes this softwares have an own animation plugin however, the feeling in sketchup is better for all sketchup users.

    why i search an exportable animation?

    i ll design objects for the Simulator Trainz

    http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=61818%26amp;hilit=+trainz

    and some objects will need animations,too.

    the problem of the export plugin is:
    no support for attachement points and animations.
    this will only support 3dmax ๐Ÿ˜•

    good luck for this awseome project.

    EDIT:

    https://3dwarehouse.sketchup.com/warehouse/getpubliccontent?contentId=a2e01664-06aa-4b09-9efd-62eec3c588af

    Link Preview Image
    3D Warehouse

    3D Warehouse is a website of searchable, pre-made 3D models that works seamlessly with SketchUp.

    favicon

    (3dwarehouse.sketchup.com)

    Dean

    MADE, BORN AND LIVING IN BERLIN
    Big Thank You to all Programmers
    Some German words are so long that they have a perspective. M.Twain

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    • F Offline
      fredo6
      last edited by 3 Apr 2016, 20:46

      Dean

      I am still far from constrained kinematics, but know what to do. Simply, more GUI to code than the engine itself.

      For your trains, I think that animation would always be superior in terms of simplicity when it is embedded in an application. For the Eneroth RailRoad, at least the rails serve as a guide for the movement.

      Regarding export of animation, I have absolutely no clue of what would be needed, but I guess this would be in addition to exporting the objects themselves and their geometry. If someone knows what to do, I will be able to open Animator for the information on the animation part.

      Fredo

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      • J Offline
        JQL
        last edited by 3 Apr 2016, 21:15

        Are you talking about some sort of SDK or API?

        The question then will be: have you thought about how much will you charge for the plugin?

        www.casca.pt
        Visit us on facebook!

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        • D Offline
          deaneau
          last edited by 4 Apr 2016, 19:17

          @Fredo6

          i have seen that many users work with Sketchup to design for Game Engines.

          Your Plugin go in the right direction.

          Animation-Export is needed to animate somethink, like Pantograph for Locos and Trams.

          I think, we all understand that is not the same like fast food or douglas "come in and find out". all this need time AND a strong brain.

          i will take the hat

          like on the picture, for you and all other programmer here.

          http://hilfe-fuer-kimberley.de/onewebstatic/313462468e-Hut%20ziehen.jpeg

          MADE, BORN AND LIVING IN BERLIN
          Big Thank You to all Programmers
          Some German words are so long that they have a perspective. M.Twain

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          • D Offline
            duanekemp
            last edited by 11 Apr 2016, 04:43

            Animation in SketchUp has been the dream since I first heard that it made scenes. Everything else has been like pulling teeth to get good animation. Last project I worked on was horrendous with Proper animation tools, tweens at 25 fps for blinking lights and everything had to work with only the 8 allowed positions available with the Proper Animation plugin.

            SO, I AM SO HAPPY TO DISCOVER THIS HERE! (Thank you Solo for sharing the link!)

            I use both Mac and PC. I'd be more than happy to assist in anyway I can. Please consider me for any testing. I have a WIP spaceship project that is rigged for flight, opening landing gear and tail movement for landing, turrets and more just WAITING for this.

            ![Landing Gear "Parked](/uploads/imported_attachments/MTFR_SeedBudteststransfer-Scene262.jpeg "Landing Gear "Parked")

            ![Landing Gear "extended"](/uploads/imported_attachments/cQNS_SeedBudteststransfer-Scene27B.jpeg "Landing Gear "extended"")

            ![Tail Position "Break/Landing"](/uploads/imported_attachments/m3t2_SeedBudteststransfer-Scene28b.jpeg "Tail Position "Break/Landing"")

            Flight: Tail position normal/Gear retracted to thorax.

            And if possible to get some basic movement from the people models for (not TOO close) shots on landing.... cool.
            Cockpit crew

            As I'm working with Thea, I can't wait to participate in testing, if available or get my hands on this.
            Congratulations on the initiative.

            Can't WAIT!

            Duane Kemp

            Kemp Productions
            Puidoux, Switzerland
            Gallery:
            https://duanekemp.artstation.com/

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            • topic:timeago-later,16 days
            • romboutR Offline
              rombout
              last edited by 26 Apr 2016, 18:16

              Its looking really and has come a far way.

              The thing i quite not understand all these requests. As a base for sort of simple thing this is great. A lot of request i see are for quite difficult animations. If you would want to do that go to a app which support that. Making advanced animations you need tons of panels to control your mesh, record sheets, loops etc etc.

              The first major issue that the Viewport of sketchup wont coupe with heavy models, so why try to make beautiful animations with low poly models?

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              • J Offline
                JQL
                last edited by 26 Apr 2016, 21:39

                Why try to kick a ball with your feet into an objective when you can take it there with your hands?

                Because taking it with your hands hurts!

                http://epmgaa.media.lionheartdms.com/img/photos/2015/09/14/Rugby-Championships-Big-Hit.jpg

                Both of them are great fun though!

                www.casca.pt
                Visit us on facebook!

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by 26 Apr 2016, 21:40

                  All I'll say is peeps will have lots of fun with Animator ๐Ÿ˜„

                  Download the free D'oh Book for SketchUp ๐Ÿ“–

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by 27 Apr 2016, 14:15

                    ๐Ÿ˜ฎ


                    animator.gif

                    Download the free D'oh Book for SketchUp ๐Ÿ“–

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                    • OxerO Offline
                      Oxer
                      last edited by 27 Apr 2016, 16:05

                      Incredible plugin!! ๐Ÿ˜ฎ
                      This opens a new world of possibilities into SU, and I think that Tomasz (Thea4SU developer) will give support to the plugin, we will see fantastic animations when the plugin is released to the public.
                      If you need Mac tester's, you can count on me. ๐Ÿ’š

                      "The result is the end what is important is the process" by Oxer
                      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                      • topic:timeago-later,10 days
                      • usenU Offline
                        usen
                        last edited by 7 May 2016, 07:34

                        Hi,

                        Every common program has the timeline at the bottom, will you keep it on the left?

                        http://www.sketchupturkiye.com/

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                        • ntxdaveN Offline
                          ntxdave
                          last edited by 7 May 2016, 13:29

                          @usen said:

                          Hi,

                          Every common program has the timeline at the bottom, will you keep it on the left?

                          You will be able to place the timeline on the left, right, top, or bottom. The default is on the left.

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                          • pilouP Offline
                            pilou
                            last edited by 7 May 2016, 16:14

                            Sorry where is the plugin ? ๐Ÿ˜ณ
                            It's only for happy fews ? ๐Ÿ˜„

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • ntxdaveN Offline
                              ntxdave
                              last edited by 7 May 2016, 16:38

                              Still in development.

                              1 Reply Last reply Reply Quote 0
                              • F Offline
                                fredo6
                                last edited by 7 May 2016, 18:12

                                @usen said:

                                Every common program has the timeline at the bottom, will you keep it on the left?

                                Animator timeline bottom.png

                                Animator Timeline top.png

                                Animator Timeline left.png

                                Animator Timeline Right.png

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                                • J Offline
                                  JQL
                                  last edited by 7 May 2016, 22:50

                                  LOL!

                                  The main mistake is confusing Fredo6's work with common programs!

                                  www.casca.pt
                                  Visit us on facebook!

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                                  • pilouP Offline
                                    pilou
                                    last edited by 7 May 2016, 23:22

                                    Fredo President! โ˜€

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by 8 May 2016, 14:14

                                      New round of donations for Fredo - anyone?

                                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • F Offline
                                        fredo6
                                        last edited by 8 May 2016, 17:06

                                        @pilou said:

                                        Sorry where is the plugin ? ๐Ÿ˜ณ
                                        It's only for happy fews ? ๐Ÿ˜„

                                        I am still resolving some basic issues with the animation representation framework. So there is some delay, again and again.

                                        Fredo

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                                        • topic:timeago-later,10 days
                                        • D Offline
                                          duanekemp
                                          last edited by 18 May 2016, 12:16

                                          I too am a Mac user as well as PC. I'd be more than willing to be your guinea pig for test on both.

                                          Duane Kemp

                                          Kemp Productions
                                          Puidoux, Switzerland
                                          Gallery:
                                          https://duanekemp.artstation.com/

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