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Animator: Parametric Animation plugin - Discussion

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  • J Offline
    JQL
    last edited by 11 Feb 2016, 16:33

    @fredo6 said:

    @jql said:

    Animating leafs on trees.

    oaks in winter are supported πŸ˜„
    Working on animating snow on the top of Fujiyama.

    Fredo

    Bah! You didn't do that! Animating textures? Nah! It was me that remembered that first!

    www.casca.pt
    Visit us on facebook!

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    • P Offline
      Pixero
      last edited by 11 Feb 2016, 18:17

      Animating leaves got me thinking. Would it be possible to have vertex animation with a small sinus curve to animate leaves and branches like in many games?

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      • J Offline
        JQL
        last edited by 11 Feb 2016, 18:32

        Damn Pixero! I was coming here to post that! Vertex animation would simply...

        Well...

        www.casca.pt
        Visit us on facebook!

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        • topic:timeago-later,21 days
        • H Offline
          Humpmetwice
          last edited by 4 Mar 2016, 00:18

          Is this something available now or something in the works?
          Either way nice work and I can't wait, been looking for something like this for sketch-up awhile now...

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          • N Offline
            ntxdave
            last edited by 4 Mar 2016, 00:43

            @humpmetwice said:

            Is this something available now or something in the works?
            Either way nice work and I can't wait, been looking for something like this for sketch-up awhile now...

            WIP by Fredo6 ❗

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            • S Offline
              solo
              last edited by 4 Mar 2016, 01:08

              http://www.blogcdn.com/www.joystiq.com/media/2006/12/simpsonhomerdrool.jpg

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • C Offline
                CadFather
                last edited by 5 Mar 2016, 13:19

                @unknownuser said:

                Working on animating snow on the top of Fujiyama.
                Fredo

                Fredo, i have thought many a times you must be living somewhere at those heights...! β˜€

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                • F Offline
                  fredo6
                  last edited by 6 Mar 2016, 20:49

                  @cadfather said:

                  @unknownuser said:

                  Working on animating snow on the top of Fujiyama.
                  Fredo

                  Fredo, i have thought many a times you must be living somewhere at those heights...! β˜€

                  Yes, must be a nice place, but never been there, so just my imagination!

                  So far, it seems to work, as you can judge in the video below πŸ˜„

                  animation of snow on Fujiyama.jpg

                  Overall, still a long journey for this plugin, but I am progressing (slowly) on the framework to later host advanced visual effects.

                  Fredo

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                  • J Offline
                    jo-ke
                    last edited by 7 Mar 2016, 07:56

                    Wow. I'm looking forward to this phantastic plugin

                    http://www.zz7.de

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                    • F Offline
                      fredo6
                      last edited by 12 Mar 2016, 18:29

                      @jclements said:

                      What about exporting the animation to movie formats? Would that be left to the native SU export options or would there be other means for MP#, Avi, etc., formats?

                      I made some tests, and Animator can generate all or any of the following formats

                      • numbered sequence of images
                      • mp4
                      • avi
                      • mov
                      • mpg
                      • flv (for Flash)
                      • animated gif
                      • wmv (although seems to have problem of quality)
                      • ogv (ogg, but don't know what it is for)
                      • webm (for Android phones and tablets, I guess).

                      I don't know if miss some important ones. Also, there may be some options for each of the format.

                      Normally, this should work on Mac, but I still need to test (via a proxy 'kind user').

                      Fredo

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                      • N Offline
                        ntxdave
                        last edited by 12 Mar 2016, 21:44

                        WOW Fredo6, is there anything of any type you are not going to cover ❗ 😎

                        Cannot wait to give this tool a try. This sounds more exciting every time you post something in this thread. ❗ ❗

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                        • O Offline
                          optimaforever
                          last edited by 17 Mar 2016, 21:00

                          gr8
                          gr8
                          gr8
                          gr8?

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                          • J Offline
                            JQL
                            last edited by 17 Mar 2016, 22:22

                            Please Fredo, stop this already or I'll have to learn yet another thing... animations!

                            www.casca.pt
                            Visit us on facebook!

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                            • topic:timeago-later,13 days
                            • deaneauD Offline
                              deaneau
                              last edited by 31 Mar 2016, 08:09

                              @Fredo6

                              Hi Fredo, in your first post you have asking about models.

                              Eneroth Railroad System have Steam Locos.

                              http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=57831

                              2016-03-31 10h42_59.gif

                              Could be its usefull.

                              Im happy that you work for this Project.

                              This is a quantum leap.

                              when animations will be exportable to other 3d software (3DMax, Cinema4d etc.) this would be great.

                              yes this softwares have an own animation plugin however, the feeling in sketchup is better for all sketchup users.

                              why i search an exportable animation?

                              i ll design objects for the Simulator Trainz

                              http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=61818%26amp;hilit=+trainz

                              and some objects will need animations,too.

                              the problem of the export plugin is:
                              no support for attachement points and animations.
                              this will only support 3dmax πŸ˜•

                              good luck for this awseome project.

                              EDIT:

                              https://3dwarehouse.sketchup.com/warehouse/getpubliccontent?contentId=a2e01664-06aa-4b09-9efd-62eec3c588af

                              Link Preview Image
                              3D Warehouse

                              3D Warehouse is a website of searchable, pre-made 3D models that works seamlessly with SketchUp.

                              favicon

                              (3dwarehouse.sketchup.com)

                              Dean

                              MADE, BORN AND LIVING IN BERLIN
                              Big Thank You to all Programmers
                              Some German words are so long that they have a perspective. M.Twain

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                              • F Offline
                                fredo6
                                last edited by 3 Apr 2016, 20:46

                                Dean

                                I am still far from constrained kinematics, but know what to do. Simply, more GUI to code than the engine itself.

                                For your trains, I think that animation would always be superior in terms of simplicity when it is embedded in an application. For the Eneroth RailRoad, at least the rails serve as a guide for the movement.

                                Regarding export of animation, I have absolutely no clue of what would be needed, but I guess this would be in addition to exporting the objects themselves and their geometry. If someone knows what to do, I will be able to open Animator for the information on the animation part.

                                Fredo

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                                • J Offline
                                  JQL
                                  last edited by 3 Apr 2016, 21:15

                                  Are you talking about some sort of SDK or API?

                                  The question then will be: have you thought about how much will you charge for the plugin?

                                  www.casca.pt
                                  Visit us on facebook!

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                                  • deaneauD Offline
                                    deaneau
                                    last edited by 4 Apr 2016, 19:17

                                    @Fredo6

                                    i have seen that many users work with Sketchup to design for Game Engines.

                                    Your Plugin go in the right direction.

                                    Animation-Export is needed to animate somethink, like Pantograph for Locos and Trams.

                                    I think, we all understand that is not the same like fast food or douglas "come in and find out". all this need time AND a strong brain.

                                    i will take the hat

                                    like on the picture, for you and all other programmer here.

                                    http://hilfe-fuer-kimberley.de/onewebstatic/313462468e-Hut%20ziehen.jpeg

                                    MADE, BORN AND LIVING IN BERLIN
                                    Big Thank You to all Programmers
                                    Some German words are so long that they have a perspective. M.Twain

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                                    • duanekempD Offline
                                      duanekemp
                                      last edited by 11 Apr 2016, 04:43

                                      Animation in SketchUp has been the dream since I first heard that it made scenes. Everything else has been like pulling teeth to get good animation. Last project I worked on was horrendous with Proper animation tools, tweens at 25 fps for blinking lights and everything had to work with only the 8 allowed positions available with the Proper Animation plugin.

                                      SO, I AM SO HAPPY TO DISCOVER THIS HERE! (Thank you Solo for sharing the link!)

                                      I use both Mac and PC. I'd be more than happy to assist in anyway I can. Please consider me for any testing. I have a WIP spaceship project that is rigged for flight, opening landing gear and tail movement for landing, turrets and more just WAITING for this.

                                      ![Landing Gear "Parked](/uploads/imported_attachments/MTFR_SeedBudteststransfer-Scene262.jpeg "Landing Gear "Parked")

                                      ![Landing Gear "extended"](/uploads/imported_attachments/cQNS_SeedBudteststransfer-Scene27B.jpeg "Landing Gear "extended"")

                                      ![Tail Position "Break/Landing"](/uploads/imported_attachments/m3t2_SeedBudteststransfer-Scene28b.jpeg "Tail Position "Break/Landing"")

                                      Flight: Tail position normal/Gear retracted to thorax.

                                      And if possible to get some basic movement from the people models for (not TOO close) shots on landing.... cool.
                                      Cockpit crew

                                      As I'm working with Thea, I can't wait to participate in testing, if available or get my hands on this.
                                      Congratulations on the initiative.

                                      Can't WAIT!

                                      Duane Kemp

                                      Kemp Productions
                                      Puidoux, Switzerland
                                      Gallery:
                                      https://duanekemp.artstation.com/

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                                      • topic:timeago-later,16 days
                                      • romboutR Offline
                                        rombout
                                        last edited by 26 Apr 2016, 18:16

                                        Its looking really and has come a far way.

                                        The thing i quite not understand all these requests. As a base for sort of simple thing this is great. A lot of request i see are for quite difficult animations. If you would want to do that go to a app which support that. Making advanced animations you need tons of panels to control your mesh, record sheets, loops etc etc.

                                        The first major issue that the Viewport of sketchup wont coupe with heavy models, so why try to make beautiful animations with low poly models?

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                                        • J Offline
                                          JQL
                                          last edited by 26 Apr 2016, 21:39

                                          Why try to kick a ball with your feet into an objective when you can take it there with your hands?

                                          Because taking it with your hands hurts!

                                          http://epmgaa.media.lionheartdms.com/img/photos/2015/09/14/Rugby-Championships-Big-Hit.jpg

                                          Both of them are great fun though!

                                          www.casca.pt
                                          Visit us on facebook!

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