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    Animator: Parametric Animation plugin - Discussion

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    • JQLJ 離線
      JQL
      最後由 編輯

      @fredo6 said:

      @jql said:

      Animating leafs on trees.

      oaks in winter are supported 😄
      Working on animating snow on the top of Fujiyama.

      Fredo

      Bah! You didn't do that! Animating textures? Nah! It was me that remembered that first!

      www.casca.pt
      Visit us on facebook!

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      • PixeroP 離線
        Pixero
        最後由 編輯

        Animating leaves got me thinking. Would it be possible to have vertex animation with a small sinus curve to animate leaves and branches like in many games?

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        • JQLJ 離線
          JQL
          最後由 編輯

          Damn Pixero! I was coming here to post that! Vertex animation would simply...

          Well...

          www.casca.pt
          Visit us on facebook!

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          • HumpmetwiceH 離線
            Humpmetwice
            最後由 編輯

            Is this something available now or something in the works?
            Either way nice work and I can't wait, been looking for something like this for sketch-up awhile now...

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            • ntxdaveN 離線
              ntxdave
              最後由 編輯

              @humpmetwice said:

              Is this something available now or something in the works?
              Either way nice work and I can't wait, been looking for something like this for sketch-up awhile now...

              WIP by Fredo6 ❗

              Press F1...thank me later

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              • soloS 離線
                solo
                最後由 編輯

                http://www.blogcdn.com/www.joystiq.com/media/2006/12/simpsonhomerdrool.jpg

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • CadFatherC 離線
                  CadFather
                  最後由 編輯

                  @unknownuser said:

                  Working on animating snow on the top of Fujiyama.
                  Fredo

                  Fredo, i have thought many a times you must be living somewhere at those heights...! ☀

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                  • fredo6F 離線
                    fredo6
                    最後由 編輯

                    @cadfather said:

                    @unknownuser said:

                    Working on animating snow on the top of Fujiyama.
                    Fredo

                    Fredo, i have thought many a times you must be living somewhere at those heights...! ☀

                    Yes, must be a nice place, but never been there, so just my imagination!

                    So far, it seems to work, as you can judge in the video below 😄

                    animation of snow on Fujiyama.jpg

                    Overall, still a long journey for this plugin, but I am progressing (slowly) on the framework to later host advanced visual effects.

                    Fredo

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                    • jo-keJ 離線
                      jo-ke
                      最後由 編輯

                      Wow. I'm looking forward to this phantastic plugin

                      http://www.zz7.de

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                      • fredo6F 離線
                        fredo6
                        最後由 編輯

                        @jclements said:

                        What about exporting the animation to movie formats? Would that be left to the native SU export options or would there be other means for MP#, Avi, etc., formats?

                        I made some tests, and Animator can generate all or any of the following formats

                        • numbered sequence of images
                        • mp4
                        • avi
                        • mov
                        • mpg
                        • flv (for Flash)
                        • animated gif
                        • wmv (although seems to have problem of quality)
                        • ogv (ogg, but don't know what it is for)
                        • webm (for Android phones and tablets, I guess).

                        I don't know if miss some important ones. Also, there may be some options for each of the format.

                        Normally, this should work on Mac, but I still need to test (via a proxy 'kind user').

                        Fredo

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                        • ntxdaveN 離線
                          ntxdave
                          最後由 編輯

                          WOW Fredo6, is there anything of any type you are not going to cover ❗ 😎

                          Cannot wait to give this tool a try. This sounds more exciting every time you post something in this thread. ❗ ❗

                          Press F1...thank me later

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                          • O 離線
                            optimaforever
                            最後由 編輯

                            gr8
                            gr8
                            gr8
                            gr8?

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                            • JQLJ 離線
                              JQL
                              最後由 編輯

                              Please Fredo, stop this already or I'll have to learn yet another thing... animations!

                              www.casca.pt
                              Visit us on facebook!

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                              • deaneauD 離線
                                deaneau
                                最後由 編輯

                                @Fredo6

                                Hi Fredo, in your first post you have asking about models.

                                Eneroth Railroad System have Steam Locos.

                                http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=57831

                                2016-03-31 10h42_59.gif

                                Could be its usefull.

                                Im happy that you work for this Project.

                                This is a quantum leap.

                                when animations will be exportable to other 3d software (3DMax, Cinema4d etc.) this would be great.

                                yes this softwares have an own animation plugin however, the feeling in sketchup is better for all sketchup users.

                                why i search an exportable animation?

                                i ll design objects for the Simulator Trainz

                                http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=61818%26amp;hilit=+trainz

                                and some objects will need animations,too.

                                the problem of the export plugin is:
                                no support for attachement points and animations.
                                this will only support 3dmax 😕

                                good luck for this awseome project.

                                EDIT:

                                https://3dwarehouse.sketchup.com/warehouse/getpubliccontent?contentId=a2e01664-06aa-4b09-9efd-62eec3c588af

                                Link Preview Image
                                3D Warehouse

                                3D Warehouse is a website of searchable, pre-made 3D models that works seamlessly with SketchUp.

                                favicon

                                (3dwarehouse.sketchup.com)

                                Dean

                                MADE, BORN AND LIVING IN BERLIN
                                Big Thank You to all Programmers
                                Some German words are so long that they have a perspective. M.Twain

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                                • fredo6F 離線
                                  fredo6
                                  最後由 編輯

                                  Dean

                                  I am still far from constrained kinematics, but know what to do. Simply, more GUI to code than the engine itself.

                                  For your trains, I think that animation would always be superior in terms of simplicity when it is embedded in an application. For the Eneroth RailRoad, at least the rails serve as a guide for the movement.

                                  Regarding export of animation, I have absolutely no clue of what would be needed, but I guess this would be in addition to exporting the objects themselves and their geometry. If someone knows what to do, I will be able to open Animator for the information on the animation part.

                                  Fredo

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                                  • JQLJ 離線
                                    JQL
                                    最後由 編輯

                                    Are you talking about some sort of SDK or API?

                                    The question then will be: have you thought about how much will you charge for the plugin?

                                    www.casca.pt
                                    Visit us on facebook!

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                                    • deaneauD 離線
                                      deaneau
                                      最後由 編輯

                                      @Fredo6

                                      i have seen that many users work with Sketchup to design for Game Engines.

                                      Your Plugin go in the right direction.

                                      Animation-Export is needed to animate somethink, like Pantograph for Locos and Trams.

                                      I think, we all understand that is not the same like fast food or douglas "come in and find out". all this need time AND a strong brain.

                                      i will take the hat

                                      like on the picture, for you and all other programmer here.

                                      http://hilfe-fuer-kimberley.de/onewebstatic/313462468e-Hut ziehen.jpeg

                                      MADE, BORN AND LIVING IN BERLIN
                                      Big Thank You to all Programmers
                                      Some German words are so long that they have a perspective. M.Twain

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                                      • duanekempD 離線
                                        duanekemp
                                        最後由 編輯

                                        Animation in SketchUp has been the dream since I first heard that it made scenes. Everything else has been like pulling teeth to get good animation. Last project I worked on was horrendous with Proper animation tools, tweens at 25 fps for blinking lights and everything had to work with only the 8 allowed positions available with the Proper Animation plugin.

                                        SO, I AM SO HAPPY TO DISCOVER THIS HERE! (Thank you Solo for sharing the link!)

                                        I use both Mac and PC. I'd be more than happy to assist in anyway I can. Please consider me for any testing. I have a WIP spaceship project that is rigged for flight, opening landing gear and tail movement for landing, turrets and more just WAITING for this.

                                        ![Landing Gear "Parked](/uploads/imported_attachments/MTFR_SeedBudteststransfer-Scene262.jpeg "Landing Gear "Parked")

                                        ![Landing Gear "extended"](/uploads/imported_attachments/cQNS_SeedBudteststransfer-Scene27B.jpeg "Landing Gear "extended"")

                                        ![Tail Position "Break/Landing"](/uploads/imported_attachments/m3t2_SeedBudteststransfer-Scene28b.jpeg "Tail Position "Break/Landing"")

                                        Flight: Tail position normal/Gear retracted to thorax.

                                        And if possible to get some basic movement from the people models for (not TOO close) shots on landing.... cool.
                                        Cockpit crew

                                        As I'm working with Thea, I can't wait to participate in testing, if available or get my hands on this.
                                        Congratulations on the initiative.

                                        Can't WAIT!

                                        Duane Kemp

                                        Kemp Productions
                                        Puidoux, Switzerland
                                        Gallery:
                                        https://duanekemp.artstation.com/

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                                        • romboutR 離線
                                          rombout
                                          最後由 編輯

                                          Its looking really and has come a far way.

                                          The thing i quite not understand all these requests. As a base for sort of simple thing this is great. A lot of request i see are for quite difficult animations. If you would want to do that go to a app which support that. Making advanced animations you need tons of panels to control your mesh, record sheets, loops etc etc.

                                          The first major issue that the Viewport of sketchup wont coupe with heavy models, so why try to make beautiful animations with low poly models?

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                                          • JQLJ 離線
                                            JQL
                                            最後由 編輯

                                            Why try to kick a ball with your feet into an objective when you can take it there with your hands?

                                            Because taking it with your hands hurts!

                                            http://epmgaa.media.lionheartdms.com/img/photos/2015/09/14/Rugby-Championships-Big-Hit.jpg

                                            Both of them are great fun though!

                                            www.casca.pt
                                            Visit us on facebook!

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