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    [Plugin]Mesh to Poly

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    • ithilI 離線
      ithil
      最後由 編輯

      Hi All!
      This is my new plugin for SketchUp, the "Mesh to Poly".

      It helps to work with the plugin SUbD from thomthom.
      It turns off all the checkboxes "Casts Shadows" for all lines with "soft" and "smooth"

      Menu
      Plugins(Extensions) >> Ithil Tools >> Mesh to Poly


      ithil_mesh_to_poly.rbz

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      • Rich O BrienR 離線
        Rich O Brien Moderator
        最後由 編輯

        love it!

        Download the free D'oh Book for SketchUp 📖

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        • BoxB 離線
          Box
          最後由 編輯

          Bloody brilliant!

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          • pilouP 離線
            pilou
            最後由 編輯

            Cuty boot and tricky plugin! 😎

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • thomthomT 離線
              thomthom
              最後由 編輯

              @ithil said:

              It turns off all the checkboxes "Casts Shadows" for all lines with "soft" and "smooth"

              Sounds similar to what QuadFace Tools do - with Sandbox Quads to QuadFace Tools quads. Is it the same or does it do something differently?

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • BoxB 離線
                Box
                最後由 編輯

                Looks like it is similar Thomthom, I get the same result from both on a problem mesh I had.
                I stupidly hadn't tried Sandbox convert, only Triangulated.

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                • thomthomT 離線
                  thomthom
                  最後由 編輯

                  The QFT tool isn't intuitively discoverable though. The docs are lacking - something I plan on improving. I just wanted to make sure I hadn't misunderstood what this extension does. I feel bad that my lack of documentation caused someone to take their time away from modelling and write a new tool.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • ithilI 離線
                    ithil
                    最後由 編輯

                    Oops! I reinvent the wheel .... 😳

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                    • thomthomT 離線
                      thomthom
                      最後由 編輯

                      @ithil said:

                      Oops! I reinvent the wheel .... 😳

                      It's a clear indication that I've not messaged well all the capabilities with QFT. I'm fully aware that the docs need major updates.
                      However, don't get me wrong - I absolutely love the fact that someone set out to create a utility to aid in the quad workflow for SketchUp. 👍 👍 👍 I'm been hoping more people would pick up on it - and especially developers.
                      (I just realized I've yet to put a proper license on QFT source - which I should. Something like MIT.)

                      I also hope to refactor some of QFTs core such that it's easier to reuse it for other extension - allowing more people to develop new tools. Please do reach out if there should be any questions in regard to integrating with QFT quads.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • ithilI 離線
                        ithil
                        最後由 編輯

                        Thank you for your plug-ins!
                        It's a great job! 👍 😎
                        I have a few easy questions.
                        Do you have a plugin to import OBJ files with the correct polygons?
                        I do not work in a blender. I can not use this option from the QFS
                        I need to import POLY from 3D MAX and ZBrus.
                        And plug-in for exports to OBJ without triangles would be cool.

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                        • pilouP 離線
                          pilou
                          最後由 編輯

                          @unknownuser said:

                          Do you have a plugin to import OBJ files with the correct polygons?

                          Seems QFT has that! 😉

                          Import ZBrush obj file is a little dangerous! 😄
                          Make some decimation before! 💚

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • ithilI 離線
                            ithil
                            最後由 編輯

                            Oh my God!
                            This is a holiday!
                            Great news!

                            about Zbrush
                            I agree. It is dangerous to 😃
                            But at least a little billet..

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                            • thomthomT 離線
                              thomthom
                              最後由 編輯

                              Yea, as pilou says, QFT has both an OBJ importer and exporter to complete the workflow of moving quad meshes between other applications. Again it's somewhat hidden. 😞 I really need to get on to updating the docs.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • panixiaP 離線
                                panixia
                                最後由 編輯

                                @pilou said:

                                Import ZBrush obj file is a little dangerous! 😄
                                Make some decimation before! 💚

                                pilou i strongly reccommend z-remesher over decimation master for such stuff 👍

                                actually in the beta stage of the importer a zbrush (z-remeshed) model was used, and that worked pretty fine!
                                here is my proud puppet "Pollo" happly imported with proper textures and quads in sketchup for the first time

                                more of the original Pollo with all displacement and stuff in action here 🤣
                                https://www.youtube.com/watch?v=3Zd8mFH7bGY

                                first ever zbrush to sketchup.JPG

                                @pilou said:

                                Sounds similar to what QuadFace Tools do - with Sandbox Quads to QuadFace Tools quads.

                                😮 what a huge doooh-moment. i used to run selection toys "select only soften" for that.. a couple of clicks more.. every time 😒

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                                • pilouP 離線
                                  pilou
                                  最後由 編輯

                                  Yes any functions who reduce, transform this enormous mass of polygons! 😉

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • panixiaP 離線
                                    panixia
                                    最後由 編輯

                                    @pilou said:

                                    Yes any functions who reduce, transform this enormous mass of polygons! 😉

                                    yes for sure that's the first goal, but in this particular case.. i was suggesting z-remesher over decimation master because that not only reduces the polycount, but also provides nice and clean flowing quad-topology and a good base for unwrapping and putting all polypaint detail into one texture you can use in sketchup.. ☀
                                    not sure that would work with decimation master too..

                                    here is the wireframe from the low-poly sketchup version of pollo achieved with zremesher + quadface tools .obj importer
                                    and below you can compare the final unwrap-texture and some of the original photos taken from real-world Pollo, used to texture it by Z-app link..

                                    i don't know if and when i will have the time to finish it with proper sub-tool for eyes and hands.. 😒

                                    pollo topology.JPG
                                    pollo unwrapped.JPG
                                    realworldpollo.JPG

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                                    • D 離線
                                      dkdude
                                      最後由 編輯

                                      Hey guys, it doesn't work on my pc, I am using sketchup 2016. any suggestions? thx!

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                                      • N 離線
                                        nnightdream
                                        最後由 編輯

                                        Hi, Mesh to Poly doesn't work on my PC. What am I doing wrong? I tried to use sketchup 2016 and 2017. I have last version SUBd plugin.

                                        Thanks.


                                        Mesh to poly doesn't work

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                                        • panixiaP 離線
                                          panixia
                                          最後由 編輯

                                          @nnightdream said:

                                          Hi, Mesh to Poly doesn't work on my PC. What am I doing wrong? I tried to use sketchup 2016 and 2017. I have last version SUBd plugin.

                                          Thanks.

                                          Because the plugin need the edges (for the diagonals) to be set on "soft and smooth" and just turns off the "cast shadows" property.
                                          Your triangles are not soft (and I believe not smooth too) so it will not work on them.

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                                          • N 離線
                                            nayazerez
                                            最後由 編輯

                                            hi! I installed the extension through extension manager, but I cant find a tab it the toolbars! can you plz help with that?? thanks!

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