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How to create realistic gravel from mapping texture ?

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  • Y Offline
    yantinoviika
    last edited by 7 Jan 2016, 02:19

    hello, i have a problem with rendering gravel. can you help me?
    when i make gravel from mapping texture and add some bump and displacement, it doesn't look good when i rendered.
    how can i make this texture look realistic?
    thank you.

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    • D Offline
      Dave R
      last edited by 7 Jan 2016, 03:04

      You need to give more info. What rendering program? Show us the results you're getting and tell us in detail what you want to get as a result

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

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      • Y Offline
        yantinoviika
        last edited by 7 Jan 2016, 04:37

        Here, sample from my render
        i want a realistic result
        but in my rendered image it look flat, like i dont use displacement
        but if i increase number pf displacement
        the result is so ugly


        Untitled-1.jpg

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        • Y Offline
          yantinoviika
          last edited by 7 Jan 2016, 05:37

          oh sorry i used vray for sketchup

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          • J Offline
            juju
            last edited by 7 Jan 2016, 06:30

            @dave r said:

            ... What rendering program? ...

            Save the Earth, it's the only planet with chocolate.

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            • Y Offline
              yantinoviika
              last edited by 7 Jan 2016, 07:06

              I used vray from sketchup

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              • T Offline
                TedVitale_CG
                last edited by 12 Jan 2016, 16:36

                Here's a low quality example of gravel. This is an Aaroway material you can purchase in high resolution here: https://www.arroway-textures.ch/en/textures/gravel-002?browser

                This is a good example of a gravel texture with displacement. Remember to use displacement sparingly and only on a single grouped object. Do not use it with a piece of geometry that has multiple textures or materials applied to the same mesh, or you'll run into problems.

                Hope that helps!


                Gravel.zip


                Gravel-Render.jpg

                Ted Vitale
                Owner | Creative Director
                http://www.voxl.vision

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                • Y Offline
                  yantinoviika
                  last edited by 13 Jan 2016, 05:07

                  tankyu @TedVitale_CG
                  it really work

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