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    • BoxB 離線
      Box
      最後由 編輯

      Cheers Cotty, it's funny how simple it is when you think it through.
      But it's the brilliant tools that make it possible.

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      • pilouP 離線
        pilou
        最後由 編輯

        😎
        Remember the ticky video of Kito Raup! 😎

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • deaneauD 離線
          deaneau
          最後由 編輯

          @Box really good. my question is: you are a basket maker or architecture? i see both. a basket and a building 😄

          OT: your boxgif is so funny 😄 😄 😄

          MADE, BORN AND LIVING IN BERLIN
          Big Thank You to all Programmers
          Some German words are so long that they have a perspective. M.Twain

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          • Rich O BrienR 離線
            Rich O Brien Moderator
            最後由 編輯

            barrel.png

            [edg3d:30l4sz9z]KOsfTsGvmvZe0VW[/edg3d:30l4sz9z]

            Download the free D'oh Book for SketchUp 📖

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            • Rich O BrienR 離線
              Rich O Brien Moderator
              最後由 編輯

              i forgot the file...

              barrel.skp

              Download the free D'oh Book for SketchUp 📖

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              • pbacotP 離線
                pbacot
                最後由 編輯

                Thanks for the barrel! Very nice but mine arrived all dirty and leaking some black stuff!

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • C 離線
                  Carto
                  最後由 編輯

                  @rich o brien said:

                  i forgot the file...

                  [attachment=0:2m18mrri]<!-- ia0 -->barrel.skp<!-- ia0 -->[/attachment:2m18mrri]

                  Hello Rich,

                  Did you use your new plugin (Wrap-R) to map the texture? BTW great model. Thanks.

                  Regards

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                  • BoxB 離線
                    Box
                    最後由 編輯

                    Just a simple example once again of how working with these tools can make for some really neat meshes.


                    Scroll2.jpg

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                    • cottyC 離線
                      cotty
                      最後由 編輯

                      A quick evening doodle...

                      subd_knife.jpg

                      my SketchUp gallery

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                      • thomthomT 離線
                        thomthom
                        最後由 編輯

                        Nice! That actually looks like a nice model to test OpenSubdiv UV mapping handling with. Do you mind sharing the model?

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • N 離線
                          nlipovac
                          最後由 編輯

                          @thomthom said:

                          Nice! That actually looks like a nice model to test OpenSubdiv UV mapping handling with. Do you mind sharing the model?

                          How is it coming along, any sneak peek? 😎

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                          • thomthomT 離線
                            thomthom
                            最後由 編輯

                            @nlipovac said:

                            @thomthom said:

                            Nice! That actually looks like a nice model to test OpenSubdiv UV mapping handling with. Do you mind sharing the model?

                            How is it coming along, any sneak peek? 😎

                            It's been slow over the summer. Currently on vacation. Things will spin up in a few weeks. 😄

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • cottyC 離線
                              cotty
                              最後由 編輯

                              @thomthom said:

                              Nice! That actually looks like a nice model to test OpenSubdiv UV mapping handling with. Do you mind sharing the model?

                              Of course no problem...


                              subd_knife.skp

                              my SketchUp gallery

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                              • Rich O BrienR 離線
                                Rich O Brien Moderator
                                最後由 編輯

                                grab_22_09_2016_001.png

                                [edg3d:q5l0hefm]0BS0SdGtKkVqlg4[/edg3d:q5l0hefm]

                                Download the free D'oh Book for SketchUp 📖

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                                • N 離線
                                  nlipovac
                                  最後由 編輯

                                  @rich o brien said:

                                  [attachment=0:lutopfq9]<!-- ia0 -->grab_22_09_2016_001.png<!-- ia0 -->[/attachment:lutopfq9]

                                  [edg3d:lutopfq9]0BS0SdGtKkVqlg4[/edg3d:lutopfq9]

                                  Looks great! 🤓
                                  Texturing inside Substance Designer?

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                                  • HieruH 離線
                                    Hieru
                                    最後由 編輯

                                    Quick question.

                                    What happens if you share a SubD model (without converting to plain mesh) and someone without SubD opens it? Do they just get the control mesh?

                                    www.davidhier.co.uk

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                                    • thomthomT 離線
                                      thomthom
                                      最後由 編輯

                                      Yea, it'll appear like any other SketchUp group/component.

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • K 離線
                                        kaas
                                        最後由 編輯

                                        If I could ask the experts; I'm totally new to subD. Trying it out for making furniture.
                                        Started making the frame for a Stack Stove Cubi. Whats the best strategy for the indicated areas? The easy way is to just continue the lines from the horizontal frame onto the leg. But I'm trying to keep the polycount as low as possible as well.
                                        Any suggestions?


                                        stackCubi_leg.jpg


                                        stackCubi_leg.skp

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                                        • HornOxxH 離線
                                          HornOxx
                                          最後由 編輯

                                          Hi Kaas
                                          I would recommend Tig´s Split Tools which generate quads at the connection points like sketched below.

                                          http://sketchucation.com/forums/viewtopic.php?t=43376
                                          https://www.youtube.com/watch?v=hcGGcLndeTE


                                          Split Tools.jpg

                                          never trust a skinny cook

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                                          • HieruH 離線
                                            Hieru
                                            最後由 編輯

                                            Thanks Thomas 👍

                                            www.davidhier.co.uk

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