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    SubD examples and models

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    • O 離線
      optimaforever
      最後由 編輯

      @thomthom said:

      Got some visuals to illustrate expected result?

      Have you seen http://www.mariussilaghi.com/products/quad-chamfer ?

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      • gillesG 離線
        gilles
        最後由 編輯

        Streamliner, based on Norman E. Timbs 48 buick.


        SREAMLINER.png

        " c'est curieux chez les marins ce besoin de faire des phrases "

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        • JQLJ 離線
          JQL
          最後由 編輯

          @optimaforever said:

          This TTQuadchamfer would be a quick 3D chamfer/fillet tool that automatically creates the needed lines offsets according to pre-entered parameters, which in return could allow easy re-editing, should the need arise. And afterward, one could tweak the fillet values edge by edge for more flexibility.

          What do you think?

          Actually I'm simply not using SubD, because it would be the most fun plugin I'd have, but it's not really useful for what I need right now. I would have yet another toy to have fun with and deviate my attention for what I do for a living... I must resist...

          If you'd do it, it would be extremelly useful if you'd integrate it with SubD methodology and chamfer it only when subdividing, keeping UV's, allowing for creases worflow to be integrated too and, probably integrate it in the rendering workflow too.

          I didn't know it yet but if SubD would be able to produce that, it would turn into the most useful toy an architect that deals with archviz needs apart from the renderers themselves.

          Thanks for that feature request Optimaforever, I really hope Thomthom pulls that one off!

          www.casca.pt
          Visit us on facebook!

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          • pilouP 離線
            pilou
            最後由 編輯

            @: Gilles where is the model ? 😉
            Inspiration Vrooum, vrooum! 💚
            blobcar.jpg


            car_v6.zip

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • gillesG 離線
              gilles
              最後由 編輯

              @pilou said:

              @: Gilles where is the model ? 😉
              Inspiration Vrooum, vrooum! 💚
              [attachment=2:2ruqdqif]<!-- ia2 -->blobcar.jpg<!-- ia2 -->[/attachment:2ruqdqif]


              STREAMLINER.skp

              " c'est curieux chez les marins ce besoin de faire des phrases "

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              • StinkieS 離線
                Stinkie
                最後由 編輯

                @optimaforever said:

                Have you seen http://www.mariussilaghi.com/products/quad-chamfer ?

                Oooh, it'd be great to have that in SU.

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                • O 離線
                  optimaforever
                  最後由 編輯

                  @jql said:

                  If you'd do it, it would be extremelly useful if you'd integrate it with SubD methodology and chamfer it only when subdividing, keeping UV's, allowing for creases worflow to be integrated too and, probably integrate it in the rendering workflow too.

                  I didn't know it yet but if SubD would be able to produce that, it would turn into the most useful toy an architect that deals with archviz needs apart from the renderers themselves.

                  Thanks for that feature request Optimaforever, I really hope Thomthom pulls that one off!

                  Indeed, my next request would be that the quad chamfer only applies when rendering, a bit alla Skatter-way, with the "render only" option.

                  I don't know if it's in the pipeline but I guess that having the SUbD not visible when working and only visible during rendertime would be an equally useful feature. A kind of general SUbD toggle on/off in the SUbD preferences. The thing is, there is always an SUbD object on which I forget to apply the subdivision before pushing on the render button (lazy me), and having a "all subd on when rendering" toggle button would save my ass for sure 🤢

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                  • pilouP 離線
                    pilou
                    最後由 編輯

                    @ Gilles : Thx! 😉
                    Model by Gilles above!

                    stream.jpg

                    stream1.jpg

                    The trick is colored first then SUbD 😉
                    Or there is another trick after the SUbD ?

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • O 離線
                      optimaforever
                      最後由 編輯

                      very nice pilou ! 😎

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                      • HornOxxH 離線
                        HornOxx
                        最後由 編輯

                        @pilou said:

                        ... The trick is colored first ...?

                        typical French - you inspire a new fashion trend !! 😛


                        pilou car.JPG

                        never trust a skinny cook

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                        • thomthomT 離線
                          thomthom
                          最後由 編輯

                          @optimaforever said:

                          I don't know if it's in the pipeline but I guess that having the SUbD not visible when working and only visible during rendertime would be an equally useful feature. A kind of general SUbD toggle on/off in the SUbD preferences. The thing is, there is always an SUbD object on which I forget to apply the subdivision before pushing on the render button (lazy me), and having a "all subd on when rendering" toggle button would save my ass for sure 🤢

                          I'm in contact with some render engines in exploring way to allow them to render subdivided mesh independent from what is visible in the SU viewport. 😄

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • O 離線
                            optimaforever
                            最後由 編輯

                            Thomthom, you're da man 😄

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                            • L 離線
                              leminilab
                              最後由 編輯

                              Hi, Just uploaded a few objects modeled with basically Vertex Tools, and SubD:
                              https://3dwarehouse.sketchup.com/model.html?id=u4ce6c724-8926-4af9-a91c-acbe495b50db

                              Thanks for the planet, man (if everybody could share their files in proxy mode (1,5 to 9,5Mb in my example), we'd save a lot of energy!

                              You well deserve the cookies you get! My hero! 😄

                              • "Live every day as if it were your last and then some day you'll be right."
                              • "ThomThom rules!!!"
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                              • StinkieS 離線
                                Stinkie
                                最後由 編輯

                                @thomthom said:

                                I'm in contact with some render engines in exploring way to allow them to render subdivided mesh independent from what is visible in the SU viewport. 😄

                                Now that'd be quite something. 👍

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                                • BoxB 離線
                                  Box
                                  最後由 編輯

                                  I really do love the simplicity of modelling with the combination of QFT, VT and SubD.

                                  http://i155.photobucket.com/albums/s296/storeben/SU/Marble_1.png

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                                  • pilouP 離線
                                    pilou
                                    最後由 編輯

                                    Vasarely revival! 😎

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • HornOxxH 離線
                                      HornOxx
                                      最後由 編輯

                                      ... a simple beverage can and a trial with texturing


                                      beverage can 1600.jpg


                                      beverage can Proxy.skp

                                      never trust a skinny cook

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                                      • thomthomT 離線
                                        thomthom
                                        最後由 編輯

                                        @hornoxx said:

                                        ... a simple beverage can and a trial with texturing

                                        Thanks for sharing that model. This will be useful to experiment with how OpenSubdiv handle UVs.

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • C 離線
                                          cuttingedge
                                          最後由 編輯

                                          The hardest thing about having a shoe like this is lacing it especially when youre in a hurry....Im taking my time.. yet making this in 3d is proving to be more difficult than i ever suspected.

                                          lace my shoe?

                                          im happy anyways with how the shoe is taking shape.. 😄

                                          Tried 3 methods.. but i couldnt even show it...So how do i lace this shoe?... proxy attached in case..

                                          lace my shoe model

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                                          • ely862meE 離線
                                            ely862me
                                            最後由 編輯

                                            Why this won't subdivide ?


                                            Lace.jpg


                                            Lace.skp

                                            Elisei (sketchupper)


                                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                            Come and See EliseiDesign

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