sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    SubD examples and models

    Scheduled Pinned Locked Moved SUbD
    renderpluginsextensions
    1.7k Posts 81 Posters 952.0k Views 79 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • tuna1957T Offline
      tuna1957
      last edited by

      Thanks Box , HornOxx.

      HornOxx, you asked about triangles..... After I exploded the twelve pieces I erased and redrew the flat bottom inside and out so they were all quads. The pairs of triangles at the top just bellow the rim I could eliminate by " soft, smooth, no cast shadows" but I lost to much definition of the crease that way. Leaving them as triangles kept a better look to the vertical grooves. It seems you can cheat on the quads a little sometimes and still get a nice result.


      groovy vase triangles.jpg


      groovy vase triangles2.jpg

      1 Reply Last reply Reply Quote 0
      • HornOxxH Offline
        HornOxx
        last edited by

        thanks for these Infos - yes, you are geting a better shape so πŸ‘
        This Green-Blue look is this quadface tools live mesh analysis feature - I always forget about this good feature πŸ˜‰

        never trust a skinny cook

        1 Reply Last reply Reply Quote 0
        • tuna1957T Offline
          tuna1957
          last edited by

          HornOxx, your correct the green, purple colors are from Quadface tools analyze function. I forget about it myself sometimes πŸ˜† .

          1 Reply Last reply Reply Quote 0
          • thomthomT Offline
            thomthom
            last edited by

            @optimaforever said:

            @thomthom said:

            Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

            [attachment=0:gkjocs9z]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:gkjocs9z]

            This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
            I usually delete the problematic edges and redraw the geometry from scratch when that happens.

            If you send me one of these models I can have a look into what is going on.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

            1 Reply Last reply Reply Quote 0
            • tuna1957T Offline
              tuna1957
              last edited by

              Some more of my weird Vertex tools and SubD stuff. Twisted up the piece on the left, did some copy - array business. Add a few more bits and pieces and I ended up with a hanging lamp. SubD on the twisty bits and bottom trim ring the rest native SU.....


              twist shade2.jpg

              1 Reply Last reply Reply Quote 0
              • pilouP Offline
                pilou
                last edited by

                Not by me! πŸ˜‰

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

                1 Reply Last reply Reply Quote 0
                • BoxB Offline
                  Box
                  last edited by

                  A couple of sinks I knocked up as an example.
                  Simple

                  https://i.imgur.com/cVYgeHu.gif

                  Somewhat more complex

                  https://i.imgur.com/vgEyLkv.gif

                  1 Reply Last reply Reply Quote 0
                  • pilouP Offline
                    pilou
                    last edited by

                    No thickness ? πŸ˜‰

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

                    1 Reply Last reply Reply Quote 0
                    • HornOxxH Offline
                      HornOxx
                      last edited by

                      @pilou said:

                      No thickness ? πŸ˜‰
                      πŸ˜„ πŸ˜„ I think thickness doesn't make sense where it's not to be seen. but did you notice that Box even models the water overflow correctly? 😲 πŸ˜„ πŸ‘

                      never trust a skinny cook

                      1 Reply Last reply Reply Quote 0
                      • pilouP Offline
                        pilou
                        last edited by

                        Yes of course, it was for find a little default on these voluptuous design beauties! πŸ˜‰

                        The cool thing about Subdivision modeling it's that is always a surprise before the final object! β˜€

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

                        1 Reply Last reply Reply Quote 0
                        • HornOxxH Offline
                          HornOxx
                          last edited by

                          @pilou said:

                          The cool thing about Subdivision modeling it's that is always a surprise before the final object!
                          Yes, each time 😎

                          never trust a skinny cook

                          1 Reply Last reply Reply Quote 0
                          • McGyverM Offline
                            McGyver
                            last edited by

                            In the video pilou posted, does anyone know what plugin the person is using that has an icon which looks like sword?

                            https://www.daz3d.com/forums/uploads/FileUpload/b6/4800459b5aa5f69873cb7086cc0730.jpeg

                            Sorry about the crappy screen capture... and thanks for any info.

                            [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

                            1 Reply Last reply Reply Quote 0
                            • HornOxxH Offline
                              HornOxx
                              last edited by

                              Hi - it could Artisan Subdivide and Smooth (but I'm not sure, however)

                              never trust a skinny cook

                              1 Reply Last reply Reply Quote 0
                              • D Offline
                                dedmin
                                last edited by

                                @unknownuser said:

                                In the video pilou posted, does anyone know what plugin the person is using that has an icon which looks like sword?

                                https://www.daz3d.com/forums/uploads/FileUpload/b6/4800459b5aa5f69873cb7086cc0730.jpeg

                                Sorry about the crappy screen capture... and thanks for any info.

                                Zorro2 - https://www.youtube.com/watch?v=Z7uAMfs4T8s

                                1 Reply Last reply Reply Quote 0
                                • McGyverM Offline
                                  McGyver
                                  last edited by

                                  Thank you both!
                                  It was Zorro 2... I did not know that was what that tool did... too bad, I could have used that a bunch of times.
                                  Thanks again.

                                  [Visit My ShareCG Freebie Gallery](http://www.ShareCG.com/pf/full_uploads.php?pf_user_name)

                                  1 Reply Last reply Reply Quote 0
                                  • tuna1957T Offline
                                    tuna1957
                                    last edited by

                                    Been fooling about off and on trying to come up with a reasonably decent "human" type figure. Getting close. Still trying to figure out the best approach for head and hands. Started with blocking in half of the monster and then copied and flipped to get both sides. Progress ! πŸ˜†


                                    humaniod.jpg

                                    1 Reply Last reply Reply Quote 0
                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Not by me! πŸ˜‰

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

                                      1 Reply Last reply Reply Quote 0
                                      • alsomarA Offline
                                        alsomar Extension Creator
                                        last edited by

                                        Hi everyone! Here's a recent exercise I made with SketchUp 2019, SUbD, VertexTools and QuadFace Tools. It's the head of a corinthian column. I used Thea for SketchUp v2 for the rendered pic.

                                        column_1b.jpg
                                        column_2b.jpg

                                        Alejandro Soriano Visuals Β· All my links

                                        1 Reply Last reply Reply Quote 0
                                        • HornOxxH Offline
                                          HornOxx
                                          last edited by

                                          U-Boot Typ VII
                                          Hi, just a little sunday afternoon exercise again, entirely modeled with SubD and all of itΒ΄s associated quad tools. (the idea was to play a little bit with the shape of the old German submarine "Type VII" / rendered in Enscape)
                                          https://3dwarehouse.sketchup.com/model/4ee76836-331b-49cd-88bd-c44e10b389e3/U-Boot-Type-VII-NEO
                                          (edit 09-14-2019: added an AO-render, rendered with Shaderlight, combined with a SU line overlay)


                                          U-Boot Type VII-NEO_1600.jpg


                                          screenshot_1600.jpg


                                          _AO 1600.jpg

                                          never trust a skinny cook

                                          1 Reply Last reply Reply Quote 0
                                          • HornOxxH Offline
                                            HornOxx
                                            last edited by

                                            Hi All - Back in 2017 I modelled Homer Simpson's head and loudly announced that I intend to make the whole guy - someday πŸ˜‰ (https://sketchucation.com/forums/viewtopic.php?f=397&t=63826&start=810)
                                            Now, more than two years later, I finally managed to realize this announcement - still without clothes though, but that's again another task - sometime πŸ˜„
                                            Homer's body was modeled as individual segments first, such as body, arms, legs... and then finally merged into one solid. Only details like eyes, ears and his 3 hairs are added as independent solids. The renderings are made with Enscape and Shaderlight
                                            Enjoy πŸ˜„


                                            Enscape Render


                                            Shaderlight Render


                                            Story 2 SL_1600.jpg


                                            Enscape Render

                                            never trust a skinny cook

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 74
                                            • 75
                                            • 76
                                            • 77
                                            • 78
                                            • 82
                                            • 83
                                            • 76 / 83
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement