SubD examples and models
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Here is the proxy if you want to study it further.
I have split the shade from the stand as the shade doesn't need as much subding.
If you want it as a solid again just explode both components(as proxy) and group them again.
Also note the scale of it, SUbD can fail due to tiny face issues just like everything else.
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@box said:
Here is the proxy if you want to study it further...
many thanks for sharing I was interested in the thicker bezels(?) of the red glasses - so my standard sentence still applies: every time I marvel like a child at what happens after the subdividing from a "coarse block" to appear
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This gif is how I made the armature, I simply put faces in after and used the crease tool along the edge of the 'glass' to sharpen the ridges.
I only did it to show someone how few segments you need to get nice curves. Then I thought I'd finish it while watching a movie instead of deleting like I normally do.
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Very nice, eight years now since I stared down the throat of one of them.
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@box said:
...I simply put faces in after and used the crease tool along the edge of the 'glass' to sharpen the ridges...I only did it to show someone how few segments....
your methodical way of working is simply ingenious - you always succeed in making a 10th of the steps I would have gone - thanks for yours and now this template again
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... finally I finished an older little and too much pedantic and complet beyond any scale detail work yesterday from an everyday banal item !
(next to Enscape Render, the used tools are Quaface-Tools, Vertex-Tools, Joint-Push-Pull, SubD)
(and of course, the proxy is attached below)
https://3dwarehouse.sketchup.com/model/f71bf403-3e4c-4a7a-b0b9-14138d76fb3d/Bic-Lighter?fbclid=IwAR0eHWm_vc4ulv3fyoAZjOEVorqKXR1bP6Tem70skPAd5z5_0d-Urh3y9lg
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Tifanny lamp style!
Beautiful Bic lighter But very bad for health!
Enscape has a less price version ? (except student)
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Hi guys! Glad to see this thread is on the move again (that lighter!!! )
It's been a while since the last time a visited, and I was very surprised by HornOxx's dino, because I was also modeling one myself (also a t-rex, but not as funny ) as an "organic modeling" subd practice. So here's mine (it's still wip, and I intend to add a bit more detail and do some texturing with substance painter).
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So it looks like dinosaurs have taken this forum. Really awesome stuff, congratulations mate!
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We better look out for asteroids! Nice.
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@pepetrucci said:
... was very surprised by HornOxx's dino...(also a t-rex, but not as funny )...
Thanks! and for sure - this is a T-Rex !! and not a "somehow T-Rex"
@ Box - hopefully it'll take a while with the asteroid -
Thank you guys Subd-dinos are not afraid of asteroids! (except if they are quad-based )
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Awesome!
Planning on texturing it? Substance Painter? -
Thank you thomthom! Yep, that's the plan
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@pilou said:
All tutorials of ... are amazing! ...This following use SubD intensively !...
thanks Pilou for this good video link
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Amusement Park Auto Scooter - another little just for fun exercise of such an old-fashioned somehow '50s thing - Enjoy! (the zipped proxy SKP file (v2015) is attached below)
Edit & Supplement:
made a small (test-)video editing about switching on the scooter frontlights and IΒ΄ll add a few
renders done with Enscape. (Film rendered in Enscape, film Editing in Magix Video deluxe Premium)
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Plankton (from SpongeBob SquarePants)
I love these funny stereotypical choleric, so one-dimensional and bullying "world ruler" guys and to prevent any false impression and to make it very very clear: I do this ONLY in comics or Bond movies, but never ever in real life!
One of these "sympathetically" funny guys is Plankton from the SpongeBob SquarePants series (whose inventor Stephen Hillenburg died this week on Nov 26). It's only a strange coincidence that I started to model just this figure from Stephen Hillenburg out of all people this week as a little fun exercise...
https://3dwarehouse.sketchup.com/model/82a7c25a-bc2f-41f9-9608-103a68815299/Plankton
Anyway, Enjoy (and as always, the SKP Proxy file (v2015) is attached below)
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Very convincing!
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Here's a pair of renders, exact same scene, same render settings before and after SUbD.
Just to give an idea of the difference with no fancy colours or textures.
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