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    • alsomarA Offline
      alsomar Extension Creator
      last edited by

      @hornoxx said:

      Prima thing Alejandro ๐Ÿ‘ ๐Ÿ˜„

      It isn't as cool as a dinosaur, but it was fun to model ๐Ÿ˜„

      Alejandro Soriano Visuals ยท All my links

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      • HornOxxH Offline
        HornOxx
        last edited by

        thanks for the nice compliment ๐Ÿ˜„
        I have a question about your cool geometry here: I still live in the idea that everything must consist of quads, what gets edited with SubD. You are showing a lot of pyramids on your geometry which seem like triangles to me. - is this no longer a problem for SubD?

        never trust a skinny cook

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        • alsomarA Offline
          alsomar Extension Creator
          last edited by

          @hornoxx said:

          You are showing a lot of pyramids on your geometry which seem like triangles to me. - is this no longer a problem for SubD?

          Nope! SUbD first subdivision divides the triangles into three quads. So the ยซproblemยป is solved.

          This pic is from the SUbD website:

          https://uploads.tapatalk-cdn.com/20181027/300b22a34a660b6949ddd76d3aee44ea.gif

          Alejandro Soriano Visuals ยท All my links

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          • cottyC Offline
            cotty
            last edited by

            subdvase.jpg


            subdvase_cotty.skp

            my SketchUp gallery

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            • HornOxxH Offline
              HornOxx
              last edited by

              prima Cotty ๐Ÿ‘ such a great & shared model - the render is wonderful!

              never trust a skinny cook

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              • HornOxxH Offline
                HornOxx
                last edited by

                Again and again I am drawn to the, how should I express this? "lively" figures - probably as a contrast to the everyday banalities? ๐Ÿ˜„ This certainly "Not Jurassic Park suitable somehow T-Rex" is made with SubD - Entirely of course ! ๐Ÿ˜‰ Enjoy
                https://3dwarehouse.sketchup.com/model/b86d96ce-84c1-46dd-8464-5ad292fc5568/T-Rex
                And as always, the proxy skp-file is attached here

                Edit #1: after the first more simple Dino attempt (because just mirrored) I now tried to give this yellow beast some more motion and dynamic ๐Ÿ˜‰ (pic3)
                https://3dwarehouse.sketchup.com/model/cec353bc-37c1-4a24-a624-15320ff47d08/T-Rex-2


                dino_hx_Proxy.skp


                pic1 (Shaderlight rendered)


                pic2


                pic3 (Shaderlight rendered)

                never trust a skinny cook

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                • pilouP Offline
                  pilou
                  last edited by

                  Without quadrangularity for chewing gum result ๐Ÿ˜„

                  berceau0.jpg

                  berceau1.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • HornOxxH Offline
                    HornOxx
                    last edited by

                    A Facial Reconstruction for a T-850
                    A just for fun wet-cold-Sunday-afternoon exercise ๐Ÿ˜‰
                    (Tools: SkUp 2015 Make, Quad-Face Tools, Vertex-Tools, SubD, Shaderlight, Photoshop) The T-850 wallpaper is of course taken from the web!


                    SkUp-Shaderlight Sreenshot_1600.jpg


                    T 850 face Render_1600.jpg

                    never trust a skinny cook

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                    • cottyC Offline
                      cotty
                      last edited by

                      Looks much less dangerous now, great result!

                      my SketchUp gallery

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        Wow! You guys are on fire! So many great models!

                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • O Offline
                          optimaforever
                          last edited by

                          Very impressive, all of you! Nice! Keep up the good work!

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                          • BoxB Offline
                            Box
                            last edited by

                            A single solid lamp. All one piece, theoretically printable.


                            Flower Lamp.jpg

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                            • HornOxxH Offline
                              HornOxx
                              last edited by

                              really really outstanding ๐Ÿ˜ฎ
                              the model, no, better this sculpture, is as ingenious as it is poetic. Could you please still show us your control mesh?

                              never trust a skinny cook

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                              • BoxB Offline
                                Box
                                last edited by

                                It's pretty simple really Hornie, yet another radial array and a few edges for follow me with a bit of scaling at the joins.

                                https://i.imgur.com/GSxBv75.gif

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                                • BoxB Offline
                                  Box
                                  last edited by

                                  Here is the proxy if you want to study it further.
                                  I have split the shade from the stand as the shade doesn't need as much subding.
                                  If you want it as a solid again just explode both components(as proxy) and group them again.
                                  Also note the scale of it, SUbD can fail due to tiny face issues just like everything else.


                                  SUbDFlowerLampProxy.skp

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                                  • HornOxxH Offline
                                    HornOxx
                                    last edited by

                                    @box said:

                                    Here is the proxy if you want to study it further...

                                    many thanks for sharing ๐Ÿ‘ ๐Ÿ˜„ I was interested in the thicker bezels(?) of the red glasses - so my standard sentence still applies: every time I marvel like a child at what happens after the subdividing from a "coarse block" to appear ๐Ÿ˜„

                                    never trust a skinny cook

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                                    • BoxB Offline
                                      Box
                                      last edited by

                                      This gif is how I made the armature, I simply put faces in after and used the crease tool along the edge of the 'glass' to sharpen the ridges.
                                      I only did it to show someone how few segments you need to get nice curves. Then I thought I'd finish it while watching a movie instead of deleting like I normally do.


                                      Lamp Armature.gif

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                                      • BoxB Offline
                                        Box
                                        last edited by

                                        Very nice, eight years now since I stared down the throat of one of them.

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                                        • HornOxxH Offline
                                          HornOxx
                                          last edited by

                                          @box said:

                                          ...I simply put faces in after and used the crease tool along the edge of the 'glass' to sharpen the ridges...I only did it to show someone how few segments....

                                          ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘ your methodical way of working is simply ingenious - you always succeed in making a 10th of the steps I would have gone - thanks for yours and now this template again ๐Ÿ‘

                                          never trust a skinny cook

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                                          • HornOxxH Offline
                                            HornOxx
                                            last edited by

                                            ... finally I finished an older little and too much pedantic ๐Ÿ˜ and complet beyond any scale detail work yesterday from an everyday banal item ๐Ÿ˜› !
                                            (next to Enscape Render, the used tools are Quaface-Tools, Vertex-Tools, Joint-Push-Pull, SubD)
                                            (and of course, the proxy is attached below)
                                            https://3dwarehouse.sketchup.com/model/f71bf403-3e4c-4a7a-b0b9-14138d76fb3d/Bic-Lighter?fbclid=IwAR0eHWm_vc4ulv3fyoAZjOEVorqKXR1bP6Tem70skPAd5z5_0d-Urh3y9lg


                                            Bic-Lighter_hx - Proxy.skp


                                            Render done with Enscape


                                            B_02_1600.jpg


                                            BreakDown.jpg

                                            never trust a skinny cook

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