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    Google maps texture gets weird render

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    • L Offline
      LARV
      last edited by

      Hello,

      I´ve used the Sketchup geograbbing tool to puzzle together a terrain of Mount Everest.

      When I render it in Vray the google map textures come out weird in places. I think this happens where the different grabbed maps overlap. If so, is there anything I can tweak to fix this?

      (When I click render it seems like an almost complete render is shown for 1-2 seconds before the scene starts to actually render, and it looks fine there, but not after the finished rendering)

      Thank you.


      AFTER RENDER


      BEFORE RENDER

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      • V Offline
        valerostudio
        last edited by

        Z-Fighting. 2 faces sharing the same exact space. You seem to have overlapping terrains.

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        • L Offline
          LARV
          last edited by

          @valerostudio said:

          Z-Fighting. 2 faces sharing the same exact space. You seem to have overlapping terrains.

          Yes, that was my guess too. Is there any way to fix it? It´s probably impossible to geograb to the exact pixel.

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          • andybotA Offline
            andybot
            last edited by

            there's a plugin that trims overlapping GE terrain.

            http://sketchucation.com/forums/viewtopic.php?t=40627

            http://charlottesvillearchitecturalrendering.com/

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            • L Offline
              LARV
              last edited by

              @andybot said:

              there's a plugin that trims overlapping GE terrain.

              http://sketchucation.com/forums/viewtopic.php?t=40627

              Oh! I´ll try that. Thanks!

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              • TedVitale_CGT Offline
                TedVitale_CG
                last edited by

                A way to quickly cheat if the terrain clipper tool doesn't work, is to lift one surface off of the other by a half inch or so. At that distance and scale you shouldn't be able to see the edge either.

                Ted Vitale
                Owner | Creative Director
                http://www.voxl.vision

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