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    Cast Glass Material

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    • T Offline
      toddakeson
      last edited by

      Hello!

      I am trying to model a piece of cast glass, which is essentially very thick glass. The problems I am having are the following:

      1: how do i achieve the look of white "bubbles" floating within the tinted glass?
      2: The glass should look tinted. Do i apply this tint by applying fog to the refraction layer?

      I have attached pictures of the desired look.

      Thanks in advance for any advice!


      1.jpg


      2.jpg


      3.jpg


      4.jpg

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      • V Offline
        valerostudio
        last edited by

        There is a material on the Chaos site called Ice Clear, might be a good start.

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        • majidM Online
          majid
          last edited by

          There is no way about the bobles to ignore them and you have to model them, if you are interested to have a close look. but if you are gonna have a distance look, so there are some tricks, such as reducing the refraction glassiness, etc.

          My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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