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    What is there to know about 3D Polylines?

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    • Rich O BrienR Online
      Rich O Brien Moderator
      last edited by

      They also don't intersect so they behave somewhat like a grease pencil.

      It would be nice if this tool placed the lines on a dedicated layer to make selection and deletion easier.

      Download the free D'oh Book for SketchUp πŸ“–

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      • jeff hammondJ Offline
        jeff hammond
        last edited by

        @wo3dan said:

        Hi Jeff, the question is about 3d polylines in SketchUp, created with the 'Freehand' tool while holding down [Shift].

        oh.. right.
        those things.
        yeah, they're weird (and that's pretty much the extent of my knowledge on what they are πŸ˜„ )

        they don't even show up when imported into other applications (or the one i've tried it with)

        dotdotdot

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        • jeff hammondJ Offline
          jeff hammond
          last edited by

          maybe their original intent was to be able to have geometry which acts like text ??

          you can't snap to text.. you can't select it (only the group it's in).. text can sit on top of text without intersecting etc.

          idk, somebody probably had a decent idea as to why to incorporate that type of entity into sketchup but further development on them never happened??

          dotdotdot

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          • Rich O BrienR Online
            Rich O Brien Moderator
            last edited by

            Maybe as an annotation tool?

            Or a 'drive your colleagues nuts' tools.

            All I know is that Shift + Freehand = Hammond Mode

            Download the free D'oh Book for SketchUp πŸ“–

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              ha. sorry.
              i don't really mean to drive people nuts.. it just sort of happens.
              i'm probably too old now to change though

              dotdotdot

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              • Rich O BrienR Online
                Rich O Brien Moderator
                last edited by

                I was kidding.

                As a tool I am stumped at why you'd use it?

                Download the free D'oh Book for SketchUp πŸ“–

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                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  @rich o brien said:

                  I was kidding.

                  yeah.. i still drive some people nuts though πŸ˜„
                  it's ok.

                  @unknownuser said:

                  As a tool I am stumped at why you'd use it?

                  me too.. does it work with pens? (wacom etc.)

                  dotdotdot

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                  • Rich O BrienR Online
                    Rich O Brien Moderator
                    last edited by

                    It does but sensitivity isn't respected.

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      just notice Gerrit posed this question at the trimble discourse.. tt doesn't know and waiting on a response from someone who might know.. would be funny if no one on the current team knew what the heck these things are for πŸ˜„

                      dotdotdot

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                      • Rich O BrienR Online
                        Rich O Brien Moderator
                        last edited by

                        I'm sure there's a cubic dweller in Boulder sweating buckets right now.

                        Download the free D'oh Book for SketchUp πŸ“–

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                        • Wo3DanW Offline
                          Wo3Dan
                          last edited by

                          ThomThom wrote in "forum.sketchup.com":"......but the API doesn't provide any control over them.
                          @tyler_miller - got the history behind this oddball of an entity?
                          "

                          Is there any news yet?
                          Some related questions that may expand the use of these 3D Polylines:
                          Can edges be converted into (i.e replaced by) components containing one single edge per component. One "single edge" component with scaled versions replacing all the edges in a selection.
                          Next step would be to replace this component (and all its scaled instances by a "single segment" 3D Polyline component, scaled likewise per edge component. This component with standard length, say 1m is already an "In Model" component.
                          This would allow replacing a wireframe by a 3D Polyline version that doesn't interfere with the inferencing engine and serves as a visual reference.
                          Some examples:
                          -1) visual marks in a model, easy to spot (whether accompanied by a guide point or not) each with its own color, even with edges colored all the same.
                          -2) visual referens of axes in a different color (for color blind people)
                          -3) symbols that are visible in the model but don't interfere with what you are modeling (no snap to)
                          (Mike Lucey at SketchUcation once mentioned working on symbols, using edges and faces. But the cursor keeps snapping to real geometry). example: 2D vegetation.
                          -4) accurately dimensioned (scalable) visible circle or curve, not interfering the inferencing engine.
                          -5) though limited, two styled in the model, say straight 3D polylines plus a sketchy style.
                          -6) maybe some other options.

                          If replacing edges for "single segmented" 3D Polylines through plugins as mentioned above isn't possible, -1) trough -5) is still possible but very laborious, some more than others.

                          edited:
                          -6) completely transparent hatches opposed to faces textured with hatches.
                          -7) (3D)text, visible though not in the way when modeling.

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