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    Component axes problem

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    • BoxB Offline
      Box
      last edited by

      I really don't know that I even know where to start with explaining how many problems there are with that model. I actually don't have the time I hope perhaps someone else does.
      I would start from scratch and remove or merge or whatever it is in cad that gets rid of the layers and import without origin.......maybe then you can start grouping things and get somewhere.

      But just look at this gif, this is zoomed out to 20km, all those axis point so far from their components all the raw geometry ....it's a nightmare, no wonder you get clipping problem.


      Zoom.gif

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      • john2J Offline
        john2
        last edited by

        Okay, raw geometry means just lines or faces also?

        Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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        • massimoM Offline
          massimo Moderator
          last edited by

          Raw geometry means everything not in a group or component.

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          • massimoM Offline
            massimo Moderator
            last edited by

            Have a look at this video to understand how layers work in SU.

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            • S Offline
              slbaumgartner
              last edited by

              @massimo said:

              Raw geometry means everything not in a group or component.

              To further clarify, putting geometry into a group or component does not change the need to keep the geometry on layer 0. It is the group or component as a container/parent/context that you can put on another layer. Its contents stay on layer 0. If you open the group or component for edit, you must still draw all new geometry on layer 0.

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              • S Offline
                slbaumgartner
                last edited by

                Also, there are various plugins available on the SCF store that will fix a model by moving all the raw geometry back to layer 0.

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                • BoxB Offline
                  Box
                  last edited by

                  I think you really need to consolidate and understand what it is you are choosing to import. Layers in Cad are not the same as Layers in SU.
                  The file you uploaded has lots of layers hidden. Are those not meant to be there?
                  Did you just want to work with what is visible? If so then you need to only import those parts.
                  So the export from Cad need to be correct before you import it.

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                  • pbacotP Offline
                    pbacot
                    last edited by

                    CAD import will have the entities on various layers obviously. After each import I run "default layer geometry" plugin (on the new material only) to move the geometry back to that layer. Blocks (therefore groups and components) are not moved. However you may find they are on layers you don't need. Better to have a look at the layers before import. In SU never change the active layer to any other than Layer0.

                    But this plugin (or any) may choke on this operation for such a large model. Perpare to let it run for long time.

                    For such a site you might consider another approach. Open your imports in separate files. fix them up for SU, then import to the main file as components. Even for a site with one house I work on the house in a separate file and reload to the site as a component. (So I continue to use the second file to work on the house itself. With proper technique it always loads into the same location and orientation in the site file. You avoid doing your modelling in a bloated and complicated file.)

                    Good luck. You're pushing the limits of SU, I guess you know. (IDK if there's a definite point it becomes wacky, but models over large areas are increasingly difficult as are tiny models).

                    For the component axes check out Tig's and ThomThom's plugins in the SCF store. IDK how it will work for you, especially on a large model. I never needed to use them, but these are excellent plugin authors.

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                    • J Offline
                      Jim
                      last edited by

                      The Axes can be fixed using this: http://sketchucation.com/forums/viewtopic.php?t=30508

                      Hi

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                      • john2J Offline
                        john2
                        last edited by

                        @jim said:

                        The Axes can be fixed using this: http://sketchucation.com/forums/viewtopic.php?t=30508

                        Thanks a lot for this great advice. My headache has been cured finally . I hope this is an evergreen feeling and I wont run into this section cut zoom problem again. πŸ‘

                        And thanks everyone for the advice. I also need an autocad to sketchup workflow tips and tricks so that such headaches and others can be prevented. Is there a complete guide available from autocad to sketchup? πŸŽ‰

                        Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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