SketchUcation 3D Viewer (formerly the '[ignore]' thread)
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Can the initial 'turntable' effect be switched back on after you click the screen to orbit it if 'off'.
Either by key-press or another button ? -
No, not currently.
You think the reset view button should also return it to turntable if enabled?
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@rich o brien said:
No, not currently.
You think the reset view button should also return it to turntable if enabled?
I ought - IMO... -
[sw:3ksobeus]CRuId5tt5BDbkCL[/sw:3ksobeus]
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disregard email.....
what's opinion Dave?
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It's pretty slick. I found it easy enough to navigate through the edit options and I can see that it would make showing SketchUp models much more effective.
Is there any way to maintain the colors for the faces and backgrounds as in the preview?
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dave is yours a texture or a color?
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Can you wing me the model?
hTere's lots of things we need to document but I'd love to see where this is causing an issue?
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what's your opinion on this thing?
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It's just the default color for the style.
Check yer mail.
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Yes, that is the issue.
We have one default color. White.
You'd need to color the raw geometry to get that same result
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OK. I'll try one with some texture in a little while.
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[sw:23renr2t]AKWJAg6XMIoAUqg[/sw:23renr2t]
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[sw:1j6gu1zn]bQhrjDGhEd2X2xV[/sw:1j6gu1zn]
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That works for me.
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If I hit the player button more than once (and how could I resist) it keeps spinning faster and faster and I can't stop it by clicking the window. Why is the play button pointing left where I always seem them point right. Is that something Irish?
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@pbacot said:
If I hit the player button more than once (and how could I resist) it keeps spinning faster and faster and I can't stop it by clicking the window. Why is the play button pointing left where I always seem them point right. Is that something Irish?
That is the "Reset view" button not player. Later tooltips will make it more obvious.
The speeding up on multiply clicks problem will be fixed on Monday.
EDIT on Monday: Fixed.
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[sw:2mcpd2rk]4StOmioaHjEuz1v[/sw:2mcpd2rk]
Latest version now respects opacity values set in SU.
Further to that we've made it so that using certain material naming conventions will inherit preset attributes.
EG ###-glass-### name would mean that this material is a glass so it will automatically inherit the opacity setting and shininess values of a nice glass material.
What this means long term is that you could do all your tweaking in SU and click upload. The viewer will then do the heavy lifting.
This will likely be a Pro/Premium feature as asset creation and preset creation is labour intensive.
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Excellent!
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