Plugins Not Compatible with SU2015-64bit
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Visualizer has a beta update for 2015-64
https://www.getvisualizer.com/downloads/Visualizer_for_SketchUp_for_windows_beta
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Re: Requirements for SketchUp 2015
That the moderators of this forum show unflagging patience in dealing with the multitude of questions which are about to appear as to why the plugins don't work in 2015.
Thanks in advance for your generous help (and repeating the help for the thousandth time).
KrisM
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Revizto 2.4 seems to be broken but Revizto 3.0 seems to work. the difference being 3.0 is subscription and 2.4 is not.
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@krisidious said:
Looks like Smustard Toolbar is not working.
Both buttons get you to the website, but the 'check my purchases' purchases don't get listed
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I have no problems with Smustard Toolbar.
Hidden Manager, on the other hand, doesn't work for me, as well as everything connected to AMS Library. -
Just got a note from Cornicopia3D and they are working on an update for the Vue Exporter.
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Looks like Smustard Toolbar is not working.I just dropped smustard toolbar rb and folder into 2015 and it didn't work. I needed to install with the rbz. it works. -
@krisidious said:
Skalp 1.0 was released today. haven't installed yet but they say it is 2015 64bit compatible.
I can verify Skalp is running on 64bit with no issues - just completed a CD set last night.
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Live Ivy not working?
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@krism said:
Re: Requirements for SketchUp 2015
That the moderators of this forum show unflagging patience in dealing with the multitude of questions which are about to appear as to why the plugins don't work in 2015.
Thanks in advance for your generous help (and repeating the help for the thousandth time).
KrisM
We try but it would sure be nice if the posters of those multitudes of questions could take at least a few moments to read the thread before they ask questions that have likely already been answered many times.
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Seems to me that less things were broken this time around than with 2014... I'm quite pleased.
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@krisidious said:
Seems to me that less things were broken this time around than with 2014... I'm quite pleased.
In SU2014 we changed the Ruby engine to a brand new one. In SU2015 we only added 64bit. So if you installed SU2015 32bit there should be no broken extensions. And even in 64bit only some with binaries would break.
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NOTE:
Some plain Ruby scripts might break under v2015 - e.g. IF they ill-advisedly messed with Float by adding new methods.
The way Length is now related to Float HAS changed in v2015, so it won't inherit the new method and then the script fails because it's not defined for Length...
Of course good practice is to NOT mess with the base classes, but some older legacy tools still do !I have a separate issue with some of my Extrusion tools [EEbyRailsByFace, which uses EEbyFace looping] in v2015 64bit...
There's a BugSplat after the seemingly successful creation of geometry, as the tool exits.
I am investigating the cause, but the same SKP & process in v2014 works without any problems...
I've submitted a Bugsplat report - I can see no cause... -
Is progressbar.rb obsolete or is it still needed? or is it dependent on if a plugins needs it?
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It would be dependent on the plugins that are installed. Some plugins such as the current version of Shape Bender don't require it anymore.
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@tig said:
There's a BugSplat after the seemingly successful creation of geometry, as the tool exits.
Did you submit the splat?
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Many authors have incorporated progressbar code within their own scripts - like ShapeBender, which no longer needs it.
A few older scripts might still 'require' it as a separate file - particularly Smustard.com ones ?If you don't have it installed then any affected plugins will just 'break', probably as they try to load
It can be copied across into v2015 plugins folder if needed - there is no 'updated version'. -
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thank you...
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@tig said:
@tt_su said:
@tig said:
There's a BugSplat after the seemingly successful creation of geometry, as the tool exits.
Did you submit the splat?
Yes: Under 'TIG' within the last hour or so...Hmm... something is happening in
SketchUp!CRubyTool::UpdateVCB
afterSketchUp!CRubyTool::OnLButtonDown
. The stack trace is a bit junk after that though. I need to dig deeper. But do you have the snippet of what the tool does in OnLButtonDown? Are you by any chance selecting a new tool?
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