SketchUp 2015 is 64bit
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@krisidious said:
I would check to see if you have save thumbnail with every save is checked in model properties.
Not sure what you mean by this, Kris. I've checked all through Preferences and Model Info, can't find anything like you describe.
@dave r said:
As Kris said, buy the pro version. You can then turn it off. Seeing it is a very small price to pay for using the free version.
I agree. Not a big deal, just thought I would check. Usually with something like this you have the option of checking a box if you don't want to see the screen on startup.
@dave r said:
I don't see thumbnails for SKP files as any larger than any other thumbnails in the Windows Explorer. Perhaps that's a setting change you need to make in the Explorer window?
Yeah, I checked all my options there. No change. Here's an example of what I'm talking about with the thumbnails -
The one on the left is the normal size thumbnail I've always been getting. The one on the right is the new and improved larger size I'm getting now. For some reason I'm now getting this larger size even if I save it as a 2015 model. Before I would get it only if I saved it as an R8 model. Go figure. It's clipped on both sides, but shows a lot more detail. I'll live with it@krisidious said:
I'll be your personal Sketchup help assistant in all your questions as along as I get to see more of your work.
Wow, I never had a personal assistant before. Now, will I be paying you per help instance, or will you be expecting a salary?
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I did say that if SketchUp Pro got 64-bit that I would definitely buy it -- so it is time for me to put my money back into SketchUp Pro.
Best,
Jason. -
Hellnbak, in Model Info/File there is a tick box for redefine thumbnail on save.
If you have that set then your old thumbnails will update to the new larger size whenever you open and resave them.It can cause a slowdown when saving, but that was in the older versions, it may not be the case in SU2015.
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@jason_maranto said:
I did say that if SketchUp Pro got 64-bit that I would definitely buy it -- so it is time for me to put my money back into SketchUp Pro.
Best,
Jason.Been dying to see your post on the whole 64 now thing...
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@hellnbak said:
Wow, I never had a personal assistant before. Now, will I be paying you per help instance, or will you be expecting a salary?
You can pay me in incredible models to look at and be inspired by...
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@krisidious said:
Been dying to see your post on the whole 64 now thing...
I got what I wanted (even if there is still grumbling in this thread from Trimble people regarding doing it). Fair is fair, they did what I required, so it is time for me to uphold my end.
Where it goes from here is anyone's guess... but at least I can justify this upgrade fee. I still don't like the attitude -- but as long as they do what is needed to keep the software competive they can be grumpy all they like.
Best,
Jason. -
@hellnbak said:
Don't know if SU2015 will be a big success or another Windows 8, but at least it is breathing new life and an air of excitement back into the forums.
And after the (IMO) lackluster attempts at taking SU forward with R13 and 14, my fears for Sketchup's future after Trimble are now somewhat laid to rest.
They seem to be getting serious about making changes that really matter.
Kudos, Trimble
I have to agree with you on this.
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@tt_su said:
@JonFar: What does your OpenGL preferences in SU look like? I have nVidia card on my private computer and I have noticed that on fresh install I tend to end up with AA settings which isn't listed in SU's Preferences. In fact it looks like the AA is higher than the 4x SU offer. While it looks nicer I always felt it didn't perform as well. After switching AA to 4x and restarting it was working better. Just a stab in the dark here.
thanks for the sugestion, but no, there is no visible change and i tried all the listed options
but dont worry about that, as the guys said, i have an APU, i cant expect it to perform like it an F1 racing car
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@tt_su said:
@numerobis said:
But copying geometry could be improved...
Yea - we really want to improve geometry creation. The FaceFinder improvements in SU2015 was one step into that.
Multiple Threads
We, Render Plus, have written a couple of CAD Systems - and still support ARRIS Cad which is out there somewhere.
We have given a lot of thought to how to use multiple threads in a CAD system. The basic problem is that in order to use more than one thread you have to be able to do two things at once.
So, it is almost impossible to multi-thread a ruby routine which is doing something. (But not fully impossible) But somehwat easier to multi-thread time consuming operations in the C-code.
One relatively easy thing would be to improve searching the database for a particular object - because you could start 2 or 4 or more searches at once - each in its own thread looking at 1/2, 1/4 or whatever of the database - and vastly improve search times. But search times are typically such a small part of the overall CAD experience that it wouldn't help much.
But when you find a particularly slow operation like copying geometry, you might be able to multi thread it and speed it up. This is more complex because each thread is adding stuff to the database, so you have to let each thread make its changes and then clean it up afterwards. But it might be a fine challenge for some SketchUp programmers.
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@SU team, thanks for a great release. Glad to see Trimble taking the program in a fresh direction.
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I just got it and installed. I'm really late to the game. .. .again. Any tricks or traps to bringing over my plugins folder from V8?
(yes. .. I was still on V8 )
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@david_h said:
I just got it and installed. I'm really late to the game. .. .again. Any tricks or traps to bringing over my plugins folder from V8?
(yes. .. I was still on V8 )
DON'T copy over old plugins.
Install the sketchucation plugin and then auto install all new from there.
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@david_h said:
I just got it and installed. I'm really late to the game. .. .again. Any tricks or traps to bringing over my plugins folder from V8?
(yes. .. I was still on V8 )
Boy! You sure are late to the game. As Box said, don't. Simple as that.
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@box said:
@david_h said:
I just got it and installed. I'm really late to the game. .. .again. Any tricks or traps to bringing over my plugins folder from V8?
(yes. .. I was still on V8 )
DON'T copy over old plugins.
Install the sketchucation plugin and then auto install all new from there.
Yeah. . .I was afraid of that. Darn it.
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@dave r said:
@david_h said:
I just got it and installed. I'm really late to the game. .. .again. Any tricks or traps to bringing over my plugins folder from V8?
(yes. .. I was still on V8 )
Boy! You sure are late to the game. As Box said, don't. Simple as that.
And that is why I didn't upgrade with 13, 14, whatever. I didn't want to slog thru all the plugsin and crap .. .again. Looks like a fun day for me!
D
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With the plugin store you can just work away and install them as you find you need them.
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Yeah. I know. But I'm not good at this. Kinda Ironic for a "Top Sketchucator" n'st-ce pas?
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Hey, if I can do it, anybody can
And it's really worth the effort!
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So I am doin' the whole "Plugin store Thing"(thanks Rich for the video) I did know that much. But it gives an "Extensions" directory rather than the good ol' plugins tab.
what about old but beloved little plugins with .rb extensions.. Can I just move them into the extensions directory? I can't just create a plugins directory it seems. And do i need to re-download and re-isntall my renderers? Podium, twilight, thea. .. etc etc etc? Thanks for the help
and the patience. I'm just out of practice. I don't do this much anymore. Version 8 you know.
D
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@david_h said:
... Version 8 you know.
definitely start fresh and download everything new...
have fun
john
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