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    SketchUp 2015 is 64bit

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    • D Offline
      driven
      last edited by

      @krisidious said:

      They probably changed it because a Mac guy made it first... They do everything backwards. If you notice on SCF when you click on an image the X is on the left instead of the right. I just know it was a Mac user who made it that way. πŸ˜‰
      pardon...

      learn from the mistakes of others, you may not live long enough to make them all yourself...

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      • KrisidiousK Offline
        Krisidious
        last edited by

        But has it always been there?

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • M Offline
          Mra
          last edited by

          How does everyone do the upgrade?

          1. Copy plugins folder and hope nothing breaks (Sketcucation plugin store does)
          2. Download all the plugins again?
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          • Dave RD Offline
            Dave R
            last edited by

            Download fresh copies so you are sure to have the latest ones.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • M Offline
              Mra
              last edited by

              Thanks, although I'm still having massive issues with performance.

              Anyone else running SU2015 with a Quadro card?

              2014 Sketchup is very fast but 2015 the framerate drops below 1fps when dragging the window around or tumbling through a model. I can't see it being my graphics card since 2014 is fine.

              Anyone else with a Quadro having issues?

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              • KrisidiousK Offline
                Krisidious
                last edited by

                Other Quadros have mentioned issues... Are you up to date on drivers?

                By: Kristoff Rand
                Home DesignerUnique House Plans

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                • M Offline
                  Mra
                  last edited by

                  Yes, the very latest clean install from nVidia - it looks like is an issue with SU2015 only because 3DS Max, SU2014 and other 3d programs fly on this card.

                  It seems that "Software mode" in SU2015 is actually faster than using hardware acceleration. I'll try and log a bug but I don't have a licence for SU2015 yet (needed when filling out the form). Does anyone know how I can send details/info the SU devs?

                  Edit: figured it out, After turning on Software mode, closing the program, then opening SU2015 again and turning back on hardware acceleration it seems that it is fast again. I can only assume it must've been doing some really high AA before as it looks like its okay now as it forced a rest in the settings somewhere. Hopefully this can help anyone if they run into the same issue.

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                  • KrisidiousK Offline
                    Krisidious
                    last edited by

                    Good deal MRA. Might make a stand alone post for your issue and fix so that other Quadros will see it and will find it in searches.

                    And even though you can't make a report, SU Team are on this forum and there's a good chance one of them will see things like this as we discuss it.

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      @driven said:

                      @krisidious said:

                      They probably changed it because a Mac guy made it first... They do everything backwards. If you notice on SCF when you click on an image the X is on the left instead of the right. I just know it was a Mac user who made it that way. πŸ˜‰
                      [attachment=1:262gdhoj]<!-- ia1 -->2014-11-10 12.00.24 am.png<!-- ia1 -->[/attachment:262gdhoj]

                      i think kris is talking about the forum software (here).. the close X for an expanded image is at top-left.. (and sure. that's mac like)

                      [attachment=0:262gdhoj]<!-- ia0 -->Screen Shot 2014-11-09 at 10.58.25 PM.png<!-- ia0 -->[/attachment:262gdhoj]

                      re: the buttons.. on mac at least, they always (i think) have the 'positive' action on the right side then the cancel or other actions to the left.. (as shown in your @john screenshot.. that's consistent throughout the OS)


                      Screen Shot 2014-11-09 at 10.58.25 PM.png

                      dotdotdot

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                      • KrisidiousK Offline
                        Krisidious
                        last edited by

                        indeed I was... I wonder why the switched that button?

                        By: Kristoff Rand
                        Home DesignerUnique House Plans

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                        • R Offline
                          rv1974
                          last edited by

                          First off this is amazing release at alst,- huge thank you Trimble team!

                          From "What's New":
                          Fixed an issue that could cause glued components to move when moving other model geometry.
                          Hmm. I see no improvement- the glued geometry keeps on jumping πŸ˜’


                          kk1.swf

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                          • emerald15E Offline
                            emerald15
                            last edited by

                            Woo-Hoo! rotating rectangles all over the shop!

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                            • david_hD Offline
                              david_h
                              last edited by

                              So one of my favorite little RB's was a plugin called "Repair Broken Lines" I had it programmed for right-click menu. It's pretty old, pretty simple but it was great for me.

                              Can't seem to get it to work in 15. are there some equivalents or updates that anyone knows about?

                              If I make it look easy...It is probably easy

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                              • david_hD Offline
                                david_h
                                last edited by

                                Thanks Dan. I have that one. I guess I need to explore more its features.

                                D

                                If I make it look easy...It is probably easy

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                                • Dan RathbunD Offline
                                  Dan Rathbun
                                  last edited by

                                  ThomThom's CleanUp3 is supposed to have that functionalitry:

                                  http://sketchucation.com/pluginstore?pln=tt_cleanup

                                  EDIT (

                                  I do not think the URL above is the one I posted!

                                  Is someone perhaps secretly editing my posts ? If so stop now! At least come out in the open so a admin edit flag is shown.

                                  So .. I am reposting it:
                                  http://extensions.sketchup.com/en/content/cleanupΒ³

                                  )

                                  I'm not here much anymore.

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                                  • dane.teegardinD Offline
                                    dane.teegardin
                                    last edited by

                                    I just gotta say, this update is saving me countless hours in my week. I average about 125mb file size and loading, let alone navigating was horrendous. Before, I had SketchUp and working files installed on a RamDisk, still took a bit to load. Now its almost instant. I can't wait to get V-ray up and running. Working great on my Intel i7 3632QM, Intel HD4000, 16GB DDR3 Ram.

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                                    • FrederikF Offline
                                      Frederik
                                      last edited by

                                      @numerobis said:

                                      So display performance without shadows is almost the same for me as in v8. Maybe in v2014 zooming is a bit faster (0.5fps πŸ˜‰ ) and v2014 is reaching the max fps a tad more quickly and more constant.

                                      But how does it perform with SU 2015 64-bit...??? 😐

                                      Cheers
                                      Kim Frederik

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                                      • N Offline
                                        numerobis
                                        last edited by

                                        I have done some more testing now with a 20M poly file (10M faces)

                                        http://abload.de/img/su2015_20m0uu2t.jpg

                                        To load the file from SSD takes ~6sec.
                                        I get ~7-9fps for rotating and 1-3fps for zooming without any switching to wireframe - for shaded view and xray.
                                        ~663MB RAM used by SU.

                                        In v8:
                                        Loading 8-9sec
                                        Rotating shaded 7-9fps but maybe a bit more lagging at the start.
                                        Zooming ~1-3fps (1-4fps xray) - no wireframe.
                                        ~714MB RAM used by SU.

                                        (i7 3930K @4,7GHz, GTX 560 TI 2GB, Win7 x64)

                                        So display performance without shadows is almost the same for me as in v8. Maybe in v2015 zooming is a bit faster (0.5fps πŸ˜‰ ) and v2015 is reaching the max fps a tad more quickly and more constant.

                                        Some older tests in v8 incl. 3DSmax... http://sketchucation.com/forums/viewtopic.php?f=15%26amp;t=58225%26amp;p=529915

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                                        • N Offline
                                          numerobis
                                          last edited by

                                          sorry, typo... of course it is 2015 x64 not 2014 πŸ˜‰
                                          ...corrected

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                                          • A Offline
                                            archheni
                                            last edited by

                                            High Poly count was never the only thing which caused SU to bog down in the past..maybe you should try to have more component instances (50k-60k) in let's say 10K-20K groups. More diverse geometry would certainly also help. I'm pretty sure you will see a difference πŸ˜„

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