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Batch render vray (sizes render images)

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  • E Offline
    emn
    last edited by 16 Sept 2014, 12:32

    Hi all,
    I'm using Sketchup pro 2013 with vray 1.49.02
    I'd like to use the batch render for 8 scenes. I think i've ticked all the right boxes and filled in all necessary

    • enable scene transition with 0 seconds.
    • scene delay to 1 second
    • batch render enabled
    • render output save and name
    • select animation on
    • frame rate custom
    • fps=1
    • Include frame number
    • Global switches, Batch render 'ticked'

    I cannot produce a render which has the same view as the view I'm seeing on screen. It's always smaller. It only produces a part of the center of the view i see on my screen.
    I've checked 'override viewport' in the output tab. Also checked the 'get view aspect' and locked the image aspect. No dice.

    Suggestions anyone?

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    • T Offline
      TedVitale_CG
      last edited by 16 Sept 2014, 15:39

      If you are using 2 point perspective this may occur. Unfortunately 2 point perspective is not supported at this time.

      Ted Vitale
      Owner | Creative Director
      http://www.voxl.vision

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      • E Offline
        emn
        last edited by 16 Sept 2014, 17:29

        Ted,

        Thank you for your quick reply.
        I'm not using '2 point perspective'. All my scenes are in 'perspective'.

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        • A Offline
          andybot
          last edited by 16 Sept 2014, 19:08

          are any of them photomatched? That's another thing that can lead to mismatched views.

          http://charlottesvillearchitecturalrendering.com/

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          • E Offline
            emn
            last edited by 17 Sept 2014, 05:46

            By photomatched you refer to an image used in the background of the scène which is linked to the perspective view of the scene?
            No, there are no background images. It's an interior scene.
            Thanks for your reply, though...

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            • A Offline
              andybot
              last edited by 17 Sept 2014, 10:35

              @emn said:

              By photomatched you refer to an image used in the background of the scène which is linked to the perspective view of the scene?
              No, there are no background images. It's an interior scene.
              Thanks for your reply, though...

              can you post a screenshot of you render and your sketchup views that don't match? maybe something might be a little more obvious to us.

              http://charlottesvillearchitecturalrendering.com/

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              • E Offline
                emn
                last edited by 17 Sept 2014, 13:56

                Andy,

                As soon as I finish my deadline, I'll post the screenshots.
                Thanks again.

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                • E Offline
                  emn
                  last edited by 18 Sept 2014, 07:25

                  Andy,

                  The first image is a render vray produces with batch render OFF.

                  • I disabled the 'batch render' switch in global settings
                  • I disabled the 'save file' switch, the 'animation on' switch and the 'include frame number' switch in the output settings
                    The second image is the render vray produces with a batch render with all the settings descibed in my first post.
                    Nothing more. As you can see, the second image is a zoomed center part of the first image. Almost as if you're looking through a zoom lens.
                    The third image is a screenshot of the camera view in sketchup.

                  Any help is welcome.


                  without batch render.jpg


                  with batch render.jpg


                  screenshot.jpg

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                  • A Offline
                    andybot
                    last edited by 18 Sept 2014, 11:54

                    out of curiosity, what does the scene before look like? I'm wondering if the camera isn't moving fast enough between batch scenes and starts rendering when it's only part of the way to the next view. Not sure if that's how vfs works, but maybe it's a possibility.

                    http://charlottesvillearchitecturalrendering.com/

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                    • P Offline
                      peter_shaw
                      last edited by 18 Sept 2014, 23:19

                      as far as i remember, batch rendering doesn't take changing the Fov between scenes into account. it always uses the fov of the first scene.

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                      • A Offline
                        andybot
                        last edited by 19 Sept 2014, 02:01

                        @peter_shaw said:

                        as far as i remember, batch rendering doesn't take changing the Fov between scenes into account. it always uses the fov of the first scene.

                        That's for animation. Batch rendering works differently. But for heavy scenes, there can sometimes be bugs in processing.

                        http://charlottesvillearchitecturalrendering.com/

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                        • E Offline
                          emn
                          last edited by 19 Sept 2014, 11:35

                          Yes. The first shot is correct. This is the shot vray makes twice. I usually ignore this scene. This is the scene I'm working in. I'm not useing this scene for presentation purposes.
                          But you're correct. This scene has the right proportions regarding to the screenshot.
                          See below.
                          I'm rendering a batch right now. It takes a while. The last shot is also a top view (similair to the first shot.) I wonder if this one renders correctly....


                          batch render first shot.jpg


                          screenshot first shot.jpg

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                          • A Offline
                            andybot
                            last edited by 19 Sept 2014, 17:57

                            I'm wondering what would happen if instead of the overhead view as your first view, you just move your location (keeping the same FOV) above the building, so all the camera has to do between the views is pan down. Also, do you have any line-styles that takes a long time to render (i.e. turn off profiles, and maybe lines altogether.) I'm trying to remember if it was a similar thing, but I think I've had that happen before where an image in a batch sequence was cropped. I forget what I did to fix it.

                            http://charlottesvillearchitecturalrendering.com/

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                            • E Offline
                              emn
                              last edited by 19 Sept 2014, 18:22

                              Andy,
                              I'm not sure what you mean by 'moving my location abouve the building'. You suggest to move the camera above the building? With each scene? I mean... If the camera is hovering above the building, how is it rendering the interior scenes?
                              You wrote: 'so all the camera has to do between the views is pan down.' I know that the camera creates a 'imaginary path' between two camera's when I browse through the scene's. You can see yourself 'walking' between the two (or more) camera points.
                              Is that what you mean? Instead of moving the camera's from one scenepoint to another you propose to have a camera above the building that followes the 'imaginary path' to the camera that holds the scene I want?
                              And most important: How do I do THAT?
                              Regarding the line styles: I'm useing a standard line style givin' within sketchup. I usually leave the profiles, extentions and endpoint as is, but from now on I only use 'edges'. Thanks for the tip.
                              About my earlier post: The last render which was also a top render as my first scene. Everything is OK. That render was not cropped. Only the interior scenes.

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                              • A Offline
                                andybot
                                last edited by 19 Sept 2014, 19:00

                                I meant add a view just before your interior view that has the same view angle (but outside the building so it renders quickly). Thus the transition between the new (throwaway) scene to your interior has a closer camera angle and position.

                                http://charlottesvillearchitecturalrendering.com/

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                                • E Offline
                                  emn
                                  last edited by 19 Sept 2014, 19:05

                                  OK. Understood. I'll give it a try.

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                                  • T Offline
                                    TedVitale_CG
                                    last edited by 23 Sept 2014, 18:09

                                    V-Ray 2.0 solved this by providing a simple batch render button. Takes a lot of the headache out of setting up a batch render.

                                    Ted Vitale
                                    Owner | Creative Director
                                    http://www.voxl.vision

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                                    • A Offline
                                      andybot
                                      last edited by 23 Sept 2014, 18:28

                                      Ted - the problem is that with heavy models sometimes, the render starts before the camera can finish moving between scenes, thus getting a render with an incorrect FOV. If I have a model where I encounter this again, I'll send a bug report. And yes, this refers to the batch render mode.

                                      Andy

                                      http://charlottesvillearchitecturalrendering.com/

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                                      • T Offline
                                        TedVitale_CG
                                        last edited by 25 Sept 2014, 14:31

                                        Andy- To avoid that issue, turn off your scene transitions, and set the scene duration to 0. You shouldn't have a problem after that.

                                        Ted Vitale
                                        Owner | Creative Director
                                        http://www.voxl.vision

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