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    Fishing net modeling

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    • W Offline
      willipop
      last edited by

      Yes I have to show lines in reality ! I'd like to have the shadow casted too ! 😄 I think I will have to try with png texture or transparent texture ... I know that I can make shadow visible from the edges in sketchup but I'm sure if it'll work in kerkythea or artlantis on the rendering.

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      • W Offline
        willipop
        last edited by

        Is there a way to apply a texture and have the shadow from the edges without doing to seperate rendering ?

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        • mitcorbM Offline
          mitcorb
          last edited by

          I think TIG's Image Trimmer cuts away the transparent portions of a texture?

          I take the slow, deliberate approach in my aimless wandering.

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          • BoxB Online
            Box
            last edited by

            You are running into the problems I mentioned way back with regard to file overload. While I like and can see benefits in using artizan I don't think it works for what you want.
            It depends on what you really want but to me it doesn't produce a flowing net properly, it's too round and not a uniform construction. Nets are very regular in their form and are affected and controlled by tension and gravity.

            Going back to the component method using tig's extrusion tools, this net is made from one component. The shape is very controllable, the size and position of the weave is easily changed by adjusting the nodes on the lines. Converting to tubes takes seconds. The file is 2.6mb, it can be navigated easily, slight lag with shadows turned on. Took a few minutes to make and renders in minutes.

            Drawing out the overall support pylons and wires would give you most of the construction lines needed. But it may not be the style you want.


            NetDrape Resize.jpg

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            • olisheaO Offline
              olishea
              last edited by

              That looks awesome box!!!!

              Only issue is it's more angular than the photo...but to me it looks better, almost like it's creased into that shape when it's been hung.

              How do the nets meet? Can you post a close-up?

              With regards to texturing, I wouldn't bother if you can simply use the geometry effectively. Using 4 iteration of artisan is too much in nearly all cases and then adding tubes will completely freeze sketchup.

              oli

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              • BoxB Online
                Box
                last edited by

                I can give you the model.

                It's very quick, with a bit of work you could make something very detailed and neat. They don't actually join, I just made them straight along the edge so I could butt them together.
                By making ones that fit to the support pylon on one side and are straight on the other you can put a bunch together and still only use a few components.
                I wanted to create a quick version that showed the drape and tension but retained a relatively small file size.

                I think I saved this version as SU8, if I remember correctly you are still in the past.


                Net Drape1.skp

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                • W Offline
                  willipop
                  last edited by

                  It looks amazing ! It's white just like I imagine it 😄 Is this a texture or it's lines converted to tubes ?

                  The problem is I can't use tig's extrusion tools, each time I'm having hard time, there's something I don't understand with this plugin... 😕 can you upload the file Box ? Very nice job !

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                  • W Offline
                    willipop
                    last edited by

                    thx you very much ! I will explore your method today. My sketchup still running its 36h of working progress now lol, it makes no sens as you pointed earlier on.

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                    • BoxB Online
                      Box
                      last edited by

                      William, if you turn edges on in that model you'll find the lines I used to make the mesh, off to the side.
                      Using EEbyR, click one side, then the top then the bottom and finish on the other side, then say no to everything that pops up and you will have the mesh.
                      I used selection toys to select and remove the faces. Then converted to tubes, with 3sides and unsoftened them.

                      If you can't follow that I can make a video if you want.

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                      • W Offline
                        willipop
                        last edited by

                        I'd love to ! if you have time 😄 What is selection toys ? thx again !

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                        • W Offline
                          willipop
                          last edited by

                          I did have succes o use EEbyR 😄 but how to chose the number of edges ( having more or less faces created ?)

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                          • pilouP Offline
                            pilou
                            last edited by

                            @unknownuser said:

                            The problem is I can't use tig's extrusion tools

                            lequel exactement ? 😄

                            Le truc à savoir pour tous les outils Extrude de TIG

                            Clic 1 = Profil
                            Clic 2 = Rail 1
                            Clic 3 = Rail 2
                            Clic 4 = Profil de fin

                            Quand il n'y a pas 2 rails ou 2 profils on clique quand même sur le même rail ou le même profil pour avoir les 4 clics dans l'ordre! 🤓

                            http://forums.polyloop.net/picture.php?albumid=23&pictureid=586

                            http://www.polyloop.net/attachment.php?attachmentid=29139&stc=1&d=1260011015

                            http://forum.zbrush.fr/index.php?action=dlattach;topic=1622.0;attach=24627;image

                            Avantage des Extrudes de TIG!

                            http://forums.polyloop.net/picture.php?albumid=23&pictureid=633

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • BoxB Online
                              Box
                              last edited by

                              There are quite a few ways, but do you have Bezier tools, it give you the option to right click on a line and select polyline segmentor. Here you can type in the number of segments you want.

                              Selection toys is a plugin by thomthom.

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                              • BoxB Online
                                Box
                                last edited by

                                Short vid for net.
                                [screenr:4ch62smu]4e1N[/screenr:4ch62smu]

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Les courbes opposées doivent le même nombre de segments sinon c'est des calculs en plus! 🤓

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • W Offline
                                    willipop
                                    last edited by

                                    very cool thx a lot guys !

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                                    • W Offline
                                      willipop
                                      last edited by

                                      It crashed after 40h of working 😞😞

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                                      • W Offline
                                        willipop
                                        last edited by

                                        I kind of like the shape of it. I applied a transparent texture and cast shadows from the edges. Is it possible to this with kerkythea or artlantis for the rendering.

                                        My file is about 42 megs I can share a wetransfer link if someone wants to play with it 😄


                                        pont_bas1.jpg

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                                        • BoxB Online
                                          Box
                                          last edited by

                                          How big is the model without the net, if it's less than 4mg you could upload it here.
                                          I wouldn't mind having a look at the structure and seeing if there is a simple way to make the net.

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                                          • W Offline
                                            willipop
                                            last edited by

                                            It's 26meg but I guess if you delete the bridge it's less than a meg.

                                            Here's the link : http://we.tl/3Zg9yeDhRw

                                            If you could make a video that could be perfect 😄 I have 2 scenario to do. One with the net that is lower and one upper. If you notice, there is a line at the extreme end of the bridge, it's about 2.5meter high. The net must not drop above this line. It's why I liked playing with artisan I was able to set a limit 😄

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