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    Fishing net modeling

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    • W Offline
      willipop
      last edited by

      Here's what I mean. See the physic is nice when one line is moved, but it moves at the end (bottom left) too... I'd like to be able to simulate where is the net goes when it drop !


      test1.mov

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      • W Offline
        willipop
        last edited by

        I'm stupid ^^ πŸŽ‰


        humhum1.mov

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        • pilouP Offline
          pilou
          last edited by

          That i have said! That was yet in Su native! πŸ’š

          About another crease I don't see one for the moment like that

          http://moiscript.weebly.com/uploads/3/9/3/8/3938813/494823496.png

          I don't see that in VertexTool's manual by Thomthom in French! πŸ˜‰

          That you can make is use the inverse selection by TIG Freeze and apply that you want on a wished selection?

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • W Offline
            willipop
            last edited by

            I'm still up ! hΓ©hΓ© πŸ˜‰

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            • olisheaO Offline
              olishea
              last edited by

              @willipop said:

              I'm still up ! hΓ©hΓ© πŸ˜‰

              I take it you're working to a deadline! πŸ˜†

              oli

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              • BoxB Online
                Box
                last edited by

                There might be a deadline involved, but I suspect there are the glassy eyes of sketchup addiction twitching away through the night.

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                • W Offline
                  willipop
                  last edited by

                  Here's what i did the past few days πŸ˜„ 2 scenario because its an interactive net that goes up and down as the tide interact.

                  Draw wire and EByR plugins were very helpful πŸ˜„

                  This file is about 7megs.

                  I did use the line to cylinder it's working great but I took me several hour as I did each group of net one by one. The file is like 140meg πŸ˜•

                  I did some test with kerkythea for the rendering it crashed many times, the model is too complex πŸ˜• I'm not sure how to proceed for the next phase.

                  My deadline is in 10days ahah ! πŸ˜„


                  lower net


                  higher net


                  solid net, huge file ! :(

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                  • BoxB Online
                    Box
                    last edited by

                    Did you make every piece different?
                    Can you not work it so you are using repeating components?
                    How many faces did you use on the tubes, any more than 3 is probably wasted.

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                    • W Offline
                      willipop
                      last edited by

                      everything is different πŸ˜•

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                      • BoxB Online
                        Box
                        last edited by

                        If you are doing it for accurate technical construction drawing I can understand that, but if it's for rendering then make it from repeat sections.

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                        • W Offline
                          willipop
                          last edited by

                          here's a link for the sketchup file : I really like the way the net is shaped πŸ˜„

                          favicon

                          (we.tl)

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                          • BoxB Online
                            Box
                            last edited by

                            I don't have a computer that will cope with it at the moment.

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                            • W Offline
                              willipop
                              last edited by

                              It's the 7meg file, without the edges in solid tube!

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                              • BoxB Online
                                Box
                                last edited by

                                Personally to me the difference from one side to the other is so small that I would make them symmetrical.
                                You would reduce the file size enormously.

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                                • W Offline
                                  willipop
                                  last edited by

                                  once the file is open, I can easly navigate in it. I now have to find a nice way to render πŸ˜„

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                                  • BoxB Online
                                    Box
                                    last edited by

                                    Ah well, I can't help you much there, my only rendering experience is with Twilight.

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                                    • W Offline
                                      willipop
                                      last edited by

                                      I will test to export the shadows from sketchup and tweak it with photoshop

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                                      • BoxB Online
                                        Box
                                        last edited by

                                        Oli will probably pop back soon, he knows far more about rendering than me.

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                                        • W Offline
                                          willipop
                                          last edited by

                                          I never learned a software that fast. Thx to all of you guys, I really appreciate ! I will subscribe to premium member ^_^

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                                          • BoxB Online
                                            Box
                                            last edited by

                                            It's worth pointing out that components can be scaled and and modified and still be instances of the same component.
                                            As you can see in this image I have used one component in three places, I used Fredoscale to scale and shear them to fit in the required spaces, I didn't bother to be too accurate as it's only an example.
                                            It's a bit more work in some ways to pull them into shape, but it's means less tube making. So if you were to fit 10 nets this way you only have to make one set of tubes to get 10 full nets.

                                            Something to keep in mind for the future.


                                            Scale.JPG

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