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    Fishing net modeling

    Scheduled Pinned Locked Moved Plugins
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    • pilouP
      pilou
      last edited by

      Perfect for some hammock! โ˜€
      Au fait j'ai fait la version francophone d'Artisan! ๐Ÿ˜‰

      http://www.endalldisease.com/wp-content/uploads/2013/09/hammock.jpg

      @unknownuser said:

      I could use to fix some summit and use some other summit that I could move

      Normally Su make that in native ? ๐Ÿ˜„
      Sรฉlection verrouillรฉe ou non ?

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • W
        willipop
        last edited by

        ahaha ๐Ÿ˜„ I wish I could lay down in a hammac ! Mon pays c'est l'hiver ! ๐Ÿ˜•

        Gรฉnial Pilou ! Tu sais s'il existe un outil similaire ร  l'outil ''cease d'artisan'' comme sur la photo dont je viens de poster? ๐Ÿ˜„

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        • W
          willipop
          last edited by

          Here's what I mean. See the physic is nice when one line is moved, but it moves at the end (bottom left) too... I'd like to be able to simulate where is the net goes when it drop !


          test1.mov

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          • W
            willipop
            last edited by

            I'm stupid ^^ ๐ŸŽ‰


            humhum1.mov

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            • pilouP
              pilou
              last edited by

              That i have said! That was yet in Su native! ๐Ÿ’š

              About another crease I don't see one for the moment like that

              http://moiscript.weebly.com/uploads/3/9/3/8/3938813/494823496.png

              I don't see that in VertexTool's manual by Thomthom in French! ๐Ÿ˜‰

              That you can make is use the inverse selection by TIG Freeze and apply that you want on a wished selection?

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • W
                willipop
                last edited by

                I'm still up ! hรฉhรฉ ๐Ÿ˜‰

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                • olisheaO
                  olishea
                  last edited by

                  @willipop said:

                  I'm still up ! hรฉhรฉ ๐Ÿ˜‰

                  I take it you're working to a deadline! ๐Ÿ˜†

                  oli

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                  • BoxB
                    Box
                    last edited by

                    There might be a deadline involved, but I suspect there are the glassy eyes of sketchup addiction twitching away through the night.

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                    • W
                      willipop
                      last edited by

                      Here's what i did the past few days ๐Ÿ˜„ 2 scenario because its an interactive net that goes up and down as the tide interact.

                      Draw wire and EByR plugins were very helpful ๐Ÿ˜„

                      This file is about 7megs.

                      I did use the line to cylinder it's working great but I took me several hour as I did each group of net one by one. The file is like 140meg ๐Ÿ˜•

                      I did some test with kerkythea for the rendering it crashed many times, the model is too complex ๐Ÿ˜• I'm not sure how to proceed for the next phase.

                      My deadline is in 10days ahah ! ๐Ÿ˜„


                      lower net


                      higher net


                      solid net, huge file ! :(

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                      • BoxB
                        Box
                        last edited by

                        Did you make every piece different?
                        Can you not work it so you are using repeating components?
                        How many faces did you use on the tubes, any more than 3 is probably wasted.

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                        • W
                          willipop
                          last edited by

                          everything is different ๐Ÿ˜•

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                          • BoxB
                            Box
                            last edited by

                            If you are doing it for accurate technical construction drawing I can understand that, but if it's for rendering then make it from repeat sections.

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                            • W
                              willipop
                              last edited by

                              here's a link for the sketchup file : I really like the way the net is shaped ๐Ÿ˜„

                              ERROR: The request could not be satisfied

                              favicon

                              (we.tl)

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                              • BoxB
                                Box
                                last edited by

                                I don't have a computer that will cope with it at the moment.

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                                • W
                                  willipop
                                  last edited by

                                  It's the 7meg file, without the edges in solid tube!

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                                  • BoxB
                                    Box
                                    last edited by

                                    Personally to me the difference from one side to the other is so small that I would make them symmetrical.
                                    You would reduce the file size enormously.

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                                    • W
                                      willipop
                                      last edited by

                                      once the file is open, I can easly navigate in it. I now have to find a nice way to render ๐Ÿ˜„

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                                      • BoxB
                                        Box
                                        last edited by

                                        Ah well, I can't help you much there, my only rendering experience is with Twilight.

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                                        • W
                                          willipop
                                          last edited by

                                          I will test to export the shadows from sketchup and tweak it with photoshop

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                                          • BoxB
                                            Box
                                            last edited by

                                            Oli will probably pop back soon, he knows far more about rendering than me.

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