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    MSPhysics 1.0.3 (16 October 2017)

    Scheduled Pinned Locked Moved Plugins
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    • MALAISEM Offline
      MALAISE
      last edited by

      Hello Guys

      Does someone try to export some animation in png files, to merge them into an avi file (Makeavi) ?
      When starting the MSPhysics, animating the SKP file then using MSPhysics export to pictures, only the 60 first are generated.

      I followed step by step explanations but unsuccessfull, just an "fixed movie" AVI file is made...

      Any help appreciated.

      Pierre


      drafty (w.i.p) sketchup model

      La Connaissance n'a de valeur que partagée

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      • F Offline
        faust07
        last edited by

        @ Malaise: there is an object (with the name "echantillon") in your model on z = -5580 m. It is connected to a slider. In my tests it courses the model running out of the viewport. It could be the reason for the export problem.

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        • MALAISEM Offline
          MALAISE
          last edited by

          Hi Faust07

          I effectively saw some strange behavior without finding the origine. Many thanks
          

          having answered. For your, It's a part of an Diffractometer linked with automation process. (Echantillon means sample)

          Cheers.
          

          Pierre

          La Connaissance n'a de valeur que partagée

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          • MALAISEM Offline
            MALAISE
            last edited by

            Hallo Guys

            Good to know ( on SketchUp2015 or 2016 /windows 32 bit), It seems that only the 60 first
            pictures are exported. Perhaps, it's matter of Windows Version.

            Pierre

            La Connaissance n'a de valeur que partagée

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            • F Offline
              faust07
              last edited by

              Here the little corrected model. Works flawlessly. The original animation comprises approximately 950 individual images.


              Cine_DB_01.gif


              cinématique D4 B_2.skp

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              • S Offline
                SynSuka3D
                last edited by

                fr: je voudrais faire pivoté un solide dans un groupe please !
                eng: I would like to rotate a body found in a compossent !!

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                • A Offline
                  Anton_S
                  last edited by

                  You can't rotate body inside components. You can however make the body to rotate with respect to the parent component using joints. This can be done by creating s joint inside s component. Then use the joint connection tool to connect the parent component to the other components.

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                  • S Offline
                    SynSuka3D
                    last edited by

                    thanks Anton_S. I would like to select a body which is in a group !!
                    and implement action (rotated, hide, change color ....)

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                    • A Offline
                      Anton_S
                      last edited by

                      You can do this with MSPhysics but fredoa animation tool would be a lot more suitable for your purpose.

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                      • S Offline
                        SynSuka3D
                        last edited by

                        I did it! Here is my model

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                        • B Offline
                          bambutec
                          last edited by

                          Hey Guys,

                          just dowloaded MSPhysics. Using a model like ray_test_0.9.skp , for me any change of properties like friction coefficients resp. change of materials do not reflect in how body´s behave. What could be the reason ?

                          My platform is a mac on OS X 10.11.4 with SketchUp Pro 2016 16.0.19913.

                          My intend is to simulate slide configurations and other attractions in Play and Leisure applications. Close to reality behavior is essential.

                          Would be so great if this works, it is very promising !!

                          Regards

                          Uli

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                          • R Offline
                            realkim0123
                            last edited by

                            There is the only install program for Window environments.
                            How can I install MSPhysics in Mac OS X?

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                            • C Offline
                              cristyan
                              last edited by

                              Hello !! Can someone tell me if an object can change his density if touched by another object ?? as in this file from metal to wood and from wood to metal ..


                              1.skp

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                              • andreyshellA Offline
                                andreyshell
                                last edited by

                                Hi Anton!
                                Thank you for your work! It helps me start doing things, I never did before!

                                Testing plugin I repeat chain, like this one.
                                https://youtu.be/AewFaqurPgc
                                I know, it's a SkethcyPhisics, I follow an approach.

                                But my chain brakes! I use different material, no result. Could you help me, what's wrong?


                                Chain brakes in MSPhysics - wrong parameters (?)

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                                • C Offline
                                  cristyan
                                  last edited by

                                  Hello !! andreyshell - Simulation > Update Timestep > set to x 1/6 (1/360) or more if is needed... hope that will help you .

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                                  • F Offline
                                    faust07
                                    last edited by

                                    The Twilight renderer (Free) now supports MSPhysics simulations. However, there seems to be a conflict if you have installed both Physics plugins (MSPhysics and Sketchy Physics). Sketchy Physics replay data will be ignored.
                                    During the rendering of frames of the MSPhysics simulation there also seems to be a conflict with the simultaneously running scene animation in the background.
                                    This should be possible to turn off in the preferences, if the MSPhysics camera is used.

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                                    • N Offline
                                      NikolayTheM
                                      last edited by

                                      How to make hole into a gear?

                                      https://s16.postimg.org/d06n06dat/Screenshot_9.png

                                      Here is problem with shape.

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                                      • andreyshellA Offline
                                        andreyshell
                                        last edited by

                                        @cristyan said:

                                        Hello !! andreyshell - Simulation > Update Timestep > set to x 1/6 (1/360) or more if is needed... hope that will help you .

                                        Wow! Great, it, works!
                                        How to interpreter this parameter? How to understand it and use in modeling?

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                                        • C Offline
                                          count_olaf
                                          last edited by

                                          @anton_s said:

                                          TIG, yes, the error occurred while loaded main.rb, which occurs during registration, and I was able to fix it through trial and error.

                                          ... I will upload it soon. Once again thanks for reporting.

                                          Anton

                                          Hi Anton

                                          I have tried installing MSPhysics 0.9.3 in Sketchup Pro 2015 64 bit and get the same errors as reported in this string before your response. Is a fix for this still in the pipeline or is it in release 0.9.3? If the latter, I'm afraid error persists, for me.

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                                          • S Offline
                                            surfmike
                                            last edited by

                                            Hi!

                                            An absolutely amazing plugin!!! 😄

                                            However my groups are falling in the static surface when "toggle play". See attached pics and file.
                                            How do I do to avoid this?

                                            Thanks
                                            //Mikael

                                            original as in SU.png

                                            toggle play.png

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