sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    Mac User? | Join the Rayscaper Beta for Mac Learn More

    MSPhysics 1.0.3 (16 October 2017)

    Scheduled Pinned Locked Moved Plugins
    930 Posts 173 Posters 1.4m Views 174 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • K
      kaas
      last edited by

      Very nice. First test no problems. Considering modelling a pachinko machine...

      1 Reply Last reply
      Reply Quote 0
      • tt_suT
        tt_su
        last edited by

        @anton_s said:

        As far as uploading it to GitHub, it will be in a matter of days.

        πŸŽ‰ 😍

        1 Reply Last reply
        Reply Quote 0
        • J
          josuapa
          last edited by

          @cotty said:

          Fist test VERY promising! πŸ‘ πŸŽ‰

          [screenr:zkq34ycx]yhhN[/screenr:zkq34ycx]

          It's awesome. I'm testing, but my blocks fall into infinity (the boundary surface drops as well) πŸ˜• . I do not know how to make a surface to retain them. How I can fix it? Could you stop the simulation and save the drawing? Thank you! πŸ˜„

          1 Reply Last reply
          Reply Quote 0
          • cottyC
            cotty
            last edited by

            You need a static mesh (context menu).

            my SketchUp gallery

            1 Reply Last reply
            Reply Quote 0
            • A
              Anton_S
              last edited by

              @josuapa said:

              It's awesome. I'm testing, but my blocks fall into infinity (the boundary surface drops as well) πŸ˜• . I do not know how to make a surface to retain them. How I can fix it? Could you stop the simulation and save the drawing? Thank you! πŸ˜„

              It states in the status text to use SHIFT key to lift objects.
              You can use ESC to quit and Break/Pause button to toggle play.

              1 Reply Last reply
              Reply Quote 0
              • J
                josuapa
                last edited by

                @cotty said:

                You need a static mesh (context menu).

                Thanks a lot ! It's perfect !!!! 😍

                1 Reply Last reply
                Reply Quote 0
                • PixeroP
                  Pixero
                  last edited by

                  Can it do soft bodies too?

                  1 Reply Last reply
                  Reply Quote 0
                  • soloS
                    solo
                    last edited by

                    @cotty said:

                    You need a static mesh (context menu).

                    Can you explain this a little more detail?

                    Say I want to fill a bowl with marbles, how can that be done?

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

                    1 Reply Last reply
                    Reply Quote 0
                    • jiminy-billy-bobJ
                      jiminy-billy-bob
                      last edited by

                      @solo said:

                      Say I want to fill a bowl with marbles, how can that be done?

                      Select your bowl, in the context menu choose "static" in "state", and "coumpound from mesh" in "shape".

                      25% off Skatter for SketchUcation Premium Members

                      1 Reply Last reply
                      Reply Quote 0
                      • A
                        Anton_S
                        last edited by

                        @pixero said:

                        Can it do soft bodies too?

                        Newton 3.12 has that feature, but its unfinished. I might integrate it into MSPhysics when its finished.

                        1 Reply Last reply
                        Reply Quote 0
                        • A
                          Anton_S
                          last edited by

                          @jiminy-billy-bob said:

                          @solo said:

                          Say I want to fill a bowl with marbles, how can that be done?

                          Select your bowl, in the context menu choose "static" in "state", and "coumpound from mesh" in "shape".

                          Compound from mesh bodies are not recommended, as complex bodies could generate improper collisions. You might set a bowl static mesh, but make sure that the front faces are always facing out because the front faces are the only faces that generate the collisions, not the back faces.

                          1 Reply Last reply
                          Reply Quote 0
                          • tt_suT
                            tt_su
                            last edited by

                            @pixero said:

                            Can it do soft bodies too?

                            Like tribles? πŸ˜„


                            tribles.jpg

                            1 Reply Last reply
                            Reply Quote 0
                            • PixeroP
                              Pixero
                              last edited by

                              @tt_su said:

                              @pixero said:

                              Can it do soft bodies too?

                              Like tribles? πŸ˜„

                              You mean, like Trimbles? πŸ˜›

                              No, I mean like flags, cloth and such.

                              1 Reply Last reply
                              Reply Quote 0
                              • K
                                kaas
                                last edited by

                                Tried a bowl like Solo suggested. Marbles are falling though the bowl. So tried some boxes. Had to scale everything x10 or the boxes would stick through the bowl. I guess I need to tweak some settings.


                                msPhysics_bowl.skp

                                1 Reply Last reply
                                Reply Quote 0
                                • A
                                  Anton_S
                                  last edited by

                                  @kaas said:

                                  Tried a bowl like Solo suggested. Marbles are falling though the bowl. So tried some boxes. Had to scale everything x10 or the boxes would stick through the bowl. I guess I need to tweak some settings.

                                  Yeah, tiny objects are no good for newton. Another thing is I'll add the continuous collision mode feature, where objects won't fly through at fast speeds.

                                  1 Reply Last reply
                                  Reply Quote 0
                                  • O
                                    otb designworks
                                    last edited by

                                    What are the chances of a mac version?

                                    Cheers, Chuck

                                    OTB Designworks is on Youtube

                                    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

                                    1 Reply Last reply
                                    Reply Quote 0
                                    • A
                                      Anton_S
                                      last edited by

                                      @otb designworks said:

                                      What are the chances of a mac version?

                                      The chances of a Mac version is like the chances of snow here in Salem Oregon - 3% πŸ˜†
                                      As you noticed this plugin requires AMS Library which is fully dependent on the Windows API. The mac version will be created, but it will lack a lot of features from the Windows version.

                                      1 Reply Last reply
                                      Reply Quote 0
                                      • O
                                        otb designworks
                                        last edited by

                                        Too bad, but thanks for the explanation of why.

                                        Cheers, Chuck

                                        OTB Designworks is on Youtube

                                        6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

                                        1 Reply Last reply
                                        Reply Quote 0
                                        • tt_suT
                                          tt_su
                                          last edited by

                                          @anton_s said:

                                          @otb designworks said:

                                          What are the chances of a mac version?

                                          The chances of a Mac version is like the chances of snow here in Salem Oregon - 3% πŸ˜†
                                          As you noticed this plugin requires AMS Library which is fully dependent on the Windows API. The mac version will be created, but it will lack a lot of features from the Windows version.

                                          What things do you need to do?

                                          1 Reply Last reply
                                          Reply Quote 0
                                          • A
                                            Anton_S
                                            last edited by

                                            @tt_su said:

                                            What things do you need to do?

                                            I got a whole list πŸ’š

                                            1 Reply Last reply
                                            Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better πŸ’—

                                            Register Login
                                            • 1
                                            • 2
                                            • 9
                                            • 10
                                            • 11
                                            • 12
                                            • 13
                                            • 46
                                            • 47
                                            • 11 / 47
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement