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    MSPhysics 1.0.3 (16 October 2017)

    Scheduled Pinned Locked Moved Plugins
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    • KrisidiousK Offline
      Krisidious
      last edited by

      This is the internet... If there's no Beta, it didn't happen.

      By: Kristoff Rand
      Home DesignerUnique House Plans

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      • cottyC Offline
        cotty
        last edited by

        @anton_s said:

        The aim of writing this plugin is to bring SketchyPhysics back!

        Great idea πŸ‘ ❗

        my SketchUp gallery

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        • A Offline
          Anton_S
          last edited by

          @krisidious said:

          This is the internet... If there's no Beta, it didn't happen.

          πŸ˜’ You know what? I don't care if you think it doesn't exist. πŸ˜† I'm good as long as you're not planning to hack into my PC and steal the files.

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          • tt_suT Offline
            tt_su
            last edited by

            @anton_s said:

            hack into my PC and steal the files.

            πŸ’­ πŸ‘Ώ

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            • A Offline
              Anton_S
              last edited by

              Hello guys,

              I posted the first alpha version. There are still a lot of things to be worked on, but I thought it wouldn't be a bad idea to upload updates as I go.

              Go to the first post and read all the compatibility and requirements, as this plugin is not user friendly yet.

              As far as uploading it to GitHub, it will be in a matter of days.

              I haven't yet created joints, and the dialog, but you can test destructing building and such things...

              Have a nice day!

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              • cottyC Offline
                cotty
                last edited by

                Fist test VERY promising! πŸ‘ πŸŽ‰

                [screenr:1z6ajd7z]yhhN[/screenr:1z6ajd7z]

                my SketchUp gallery

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                • K Offline
                  kaas
                  last edited by

                  Very nice. First test no problems. Considering modelling a pachinko machine...

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                  • tt_suT Offline
                    tt_su
                    last edited by

                    @anton_s said:

                    As far as uploading it to GitHub, it will be in a matter of days.

                    πŸŽ‰ 😍

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                    • J Offline
                      josuapa
                      last edited by

                      @cotty said:

                      Fist test VERY promising! πŸ‘ πŸŽ‰

                      [screenr:zkq34ycx]yhhN[/screenr:zkq34ycx]

                      It's awesome. I'm testing, but my blocks fall into infinity (the boundary surface drops as well) πŸ˜• . I do not know how to make a surface to retain them. How I can fix it? Could you stop the simulation and save the drawing? Thank you! πŸ˜„

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                      • cottyC Offline
                        cotty
                        last edited by

                        You need a static mesh (context menu).

                        my SketchUp gallery

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                        • A Offline
                          Anton_S
                          last edited by

                          @josuapa said:

                          It's awesome. I'm testing, but my blocks fall into infinity (the boundary surface drops as well) πŸ˜• . I do not know how to make a surface to retain them. How I can fix it? Could you stop the simulation and save the drawing? Thank you! πŸ˜„

                          It states in the status text to use SHIFT key to lift objects.
                          You can use ESC to quit and Break/Pause button to toggle play.

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                          • J Offline
                            josuapa
                            last edited by

                            @cotty said:

                            You need a static mesh (context menu).

                            Thanks a lot ! It's perfect !!!! 😍

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                            • PixeroP Offline
                              Pixero
                              last edited by

                              Can it do soft bodies too?

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                              • soloS Offline
                                solo
                                last edited by

                                @cotty said:

                                You need a static mesh (context menu).

                                Can you explain this a little more detail?

                                Say I want to fill a bowl with marbles, how can that be done?

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • jiminy-billy-bobJ Offline
                                  jiminy-billy-bob
                                  last edited by

                                  @solo said:

                                  Say I want to fill a bowl with marbles, how can that be done?

                                  Select your bowl, in the context menu choose "static" in "state", and "coumpound from mesh" in "shape".

                                  25% off Skatter for SketchUcation Premium Members

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                                  • A Offline
                                    Anton_S
                                    last edited by

                                    @pixero said:

                                    Can it do soft bodies too?

                                    Newton 3.12 has that feature, but its unfinished. I might integrate it into MSPhysics when its finished.

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                                    • A Offline
                                      Anton_S
                                      last edited by

                                      @jiminy-billy-bob said:

                                      @solo said:

                                      Say I want to fill a bowl with marbles, how can that be done?

                                      Select your bowl, in the context menu choose "static" in "state", and "coumpound from mesh" in "shape".

                                      Compound from mesh bodies are not recommended, as complex bodies could generate improper collisions. You might set a bowl static mesh, but make sure that the front faces are always facing out because the front faces are the only faces that generate the collisions, not the back faces.

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                                      • tt_suT Offline
                                        tt_su
                                        last edited by

                                        @pixero said:

                                        Can it do soft bodies too?

                                        Like tribles? πŸ˜„


                                        tribles.jpg

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                                        • PixeroP Offline
                                          Pixero
                                          last edited by

                                          @tt_su said:

                                          @pixero said:

                                          Can it do soft bodies too?

                                          Like tribles? πŸ˜„

                                          You mean, like Trimbles? πŸ˜›

                                          No, I mean like flags, cloth and such.

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                                          • K Offline
                                            kaas
                                            last edited by

                                            Tried a bowl like Solo suggested. Marbles are falling though the bowl. So tried some boxes. Had to scale everything x10 or the boxes would stick through the bowl. I guess I need to tweak some settings.


                                            msPhysics_bowl.skp

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