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MSPhysics 1.0.3 (16 October 2017)

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  • A Offline
    Anton_S
    last edited by 20 Mar 2014, 19:39

    @unknownuser said:

    SketchyPhysics / MSPhysics

    I won't share any advantages/disadvantages over SketchyPhysics as it might hurt Chris Phillips's (the author of SketchyPhysics) feelings. SketchyPhysics was his idea in the first place. I wouldn't mind renaming MSPhysics to unofficial SketchyPhysics, but only after I make it compatible with SketchyPhysics...

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    • F Offline
      Frederik
      last edited by 20 Mar 2014, 19:56

      I've never tried using SketchyPhysics (primary because I haven't had the need, but also because I heard it was conflicting with other plugins), but this sure looks interesting... πŸ‘

      Cheers
      Kim Frederik

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      • K Offline
        Krisidious
        last edited by 20 Mar 2014, 23:02

        Any hopes of using this system to test structural stability of home designs?

        By: Kristoff Rand
        Home DesignerUnique House Plans

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        • S Offline
          solo
          last edited by 21 Mar 2014, 00:47

          This will be crazy awesome, please pick me if you need testers as I would love to play with this. I'll also need to get Tomasz (the author of Thea4SU) alerted so we can get render support ASAP as this will be a game changer.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • P Offline
            pilou
            last edited by 21 Mar 2014, 01:04

            Do you know that you have also a Physic engine (Bullet) for Sketchup inside Simfonia ? πŸ˜‰
            (free version is existing)

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • A Offline
              Anton_S
              last edited by 21 Mar 2014, 02:49

              @krisidious said:

              Any hopes of using this system to test structural stability of home designs?

              You won't be able to see the wood break in half, but you would be able to get the force applied on an object.

              @solo said:

              This will be crazy awesome, please pick me if you need testers as I would love to play with this.

              I'll post a beta version someday.

              @unknownuser said:

              Do you know that you have also a Physic engine (Bullet) for Sketchup inside Simfonia ? πŸ˜‰
              (free version is existing)

              Bullet is a good physics engine, but I prefer using NewtonDynamics physics engine for MSPhysics for variety of reasons. It's a free physics engine, as well.

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              • K Offline
                Krisidious
                last edited by 21 Mar 2014, 03:17

                "You won't be able to see the wood break in half, but you would be able to get the force applied on an object."

                That sounds great, I'm in it for the data not the visuals...

                By: Kristoff Rand
                Home DesignerUnique House Plans

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                • S Offline
                  solo
                  last edited by 21 Mar 2014, 03:33

                  @anton_s said:

                  @solo said:

                  This will be crazy awesome, please pick me if you need testers as I would love to play with this.

                  I'll post a beta version someday.

                  Someday?

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • A Offline
                    Anton_S
                    last edited by 21 Mar 2014, 06:39

                    @solo said:

                    Someday?

                    Maybe in a couple of months.

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                    • K Offline
                      Krisidious
                      last edited by 21 Mar 2014, 09:06

                      This is the internet... If there's no Beta, it didn't happen.

                      By: Kristoff Rand
                      Home DesignerUnique House Plans

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                      • cottyC Offline
                        cotty
                        last edited by 21 Mar 2014, 09:29

                        @anton_s said:

                        The aim of writing this plugin is to bring SketchyPhysics back!

                        Great idea πŸ‘ ❗

                        my SketchUp gallery

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                        • A Offline
                          Anton_S
                          last edited by 21 Mar 2014, 10:42

                          @krisidious said:

                          This is the internet... If there's no Beta, it didn't happen.

                          πŸ˜’ You know what? I don't care if you think it doesn't exist. πŸ˜† I'm good as long as you're not planning to hack into my PC and steal the files.

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                          • tt_suT Offline
                            tt_su
                            last edited by 21 Mar 2014, 10:49

                            @anton_s said:

                            hack into my PC and steal the files.

                            πŸ’­ πŸ‘Ώ

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                            • A Offline
                              Anton_S
                              last edited by 26 Apr 2014, 07:50

                              Hello guys,

                              I posted the first alpha version. There are still a lot of things to be worked on, but I thought it wouldn't be a bad idea to upload updates as I go.

                              Go to the first post and read all the compatibility and requirements, as this plugin is not user friendly yet.

                              As far as uploading it to GitHub, it will be in a matter of days.

                              I haven't yet created joints, and the dialog, but you can test destructing building and such things...

                              Have a nice day!

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                              • cottyC Offline
                                cotty
                                last edited by 26 Apr 2014, 08:14

                                Fist test VERY promising! πŸ‘ πŸŽ‰

                                [screenr:1z6ajd7z]yhhN[/screenr:1z6ajd7z]

                                my SketchUp gallery

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                                • K Offline
                                  kaas
                                  last edited by 26 Apr 2014, 09:00

                                  Very nice. First test no problems. Considering modelling a pachinko machine...

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                                  • tt_suT Offline
                                    tt_su
                                    last edited by 26 Apr 2014, 09:27

                                    @anton_s said:

                                    As far as uploading it to GitHub, it will be in a matter of days.

                                    πŸŽ‰ 😍

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                                    • J Offline
                                      josuapa
                                      last edited by 26 Apr 2014, 18:51

                                      @cotty said:

                                      Fist test VERY promising! πŸ‘ πŸŽ‰

                                      [screenr:zkq34ycx]yhhN[/screenr:zkq34ycx]

                                      It's awesome. I'm testing, but my blocks fall into infinity (the boundary surface drops as well) πŸ˜• . I do not know how to make a surface to retain them. How I can fix it? Could you stop the simulation and save the drawing? Thank you! πŸ˜„

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                                      • cottyC Offline
                                        cotty
                                        last edited by 26 Apr 2014, 20:31

                                        You need a static mesh (context menu).

                                        my SketchUp gallery

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                                        • A Offline
                                          Anton_S
                                          last edited by 26 Apr 2014, 20:41

                                          @josuapa said:

                                          It's awesome. I'm testing, but my blocks fall into infinity (the boundary surface drops as well) πŸ˜• . I do not know how to make a surface to retain them. How I can fix it? Could you stop the simulation and save the drawing? Thank you! πŸ˜„

                                          It states in the status text to use SHIFT key to lift objects.
                                          You can use ESC to quit and Break/Pause button to toggle play.

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