Rose Anne Belliveau
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Built at Belliveau Cove, Nova Scotia in 1919 by Ben Belliveau & Co. and operated by Ben Belliveau & Co. as a three-masted wooden schooner. Dimensions: 130.5’ length x 30.8’ beam x 10.5’ depth. Gross tonnage: 310 tons. Net tonnage: 281 tons. Official registry number 141230. At an unknown date during her career, a Boston newspaper item stated the Rose Anne, under command of Captain Raymond Vincent Comeau, made a very fast run from Belliveau Cove to the Boston Lightship, a distance of 240 miles, in 24 hours. On another occasion she left Boston for Belliveau Cove, loaded 250,000 board feet of rough spruce and returned to Boston in 17 days; this was considered as good as a steamship of the time could have done. The Rose Anne Belliveau ran aground and wrecked at White’s Cove, Nova Scotia (ironically, only about a half mile north of where she was built and launched ten years earlier) on January 19, 1929. Registry closed on February 1, 1929.
John Belliveau has been kind enough to assist in providing valuable information for this build, from wood types and colours to accommodation layouts etc.
More information can be found on his website here : http://www.boatnerd.com/digitalshipyard/belliveauships/home.htmHere is The Model so far with the keel Laid.
Much has changed with Regards to how I model and Render since my last build, Im using SU and Vray.
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Nice start! I'm looking forward to updates...
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A nice build, fantastic to see the build progress as per the real deal.
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Astonished as always!
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What Elisei said.
Plus, wow! -
Wow, this looks very promissing!
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Very impressed! Also like the subtility of blue shadows.
Waiting for progress. -
Impressive detail
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Thanks for sharing Marius. Looking forward to seeing the model progress
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Thanks guys, and Updates you will get!
Ribs Added and Platforms Removed, Keel is also complete, Temporary Main Deck Planks can be seen but these will be removed when framework is built.
I have an interesting issue that I cant seem to find a solution for, the Hull Planking is done in 1 group, to show in the rendering however each plank needs to be modeled and grouped seperatly, the method Ive attempted was to use the follow me tool starting from the top line with a circle and intersecting it with the hull face, this works for the first 4 planks but after a while the amount of intersections become to much and it becomes a mess.
Im sure a plugin for this must exist, this task can be achived manually but it will take hours if not days, and it will not be used in the final model at all as its just for rendering purposes.... Ideas?
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Nice update!
Do you have a picture for explaining the issue? -
Excellent work! I like how you are detailing this and not just glossing over those little things like the stopwater and the deadwood pieces. Are you glad you don't have to search the countryside for grown crooks?
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@unknownuser said:
Thanks guys, and Updates you will get!
Ribs Added and Platforms Removed, Keel is also complete, Temporary Main Deck Planks can be seen but these will be removed when framework is built.
I have an interesting issue that I cant seem to find a solution for, the Hull Planking is done in 1 group, to show in the rendering however each plank needs to be modeled and grouped seperatly, the method Ive attempted was to use the follow me tool starting from the top line with a circle and intersecting it with the hull face, this works for the first 4 planks but after a while the amount of intersections become to much and it becomes a mess.
Im sure a plugin for this must exist, this task can be achived manually but it will take hours if not days, and it will not be used in the final model at all as its just for rendering purposes.... Ideas?
Have you tried 1001 Tools? you're essentially trying to extrude a flat profile along a complex curve... I've used this plugin for complex walkways on bridges with curves a spiral... same thing basically. http://www.1001bit.com
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Thanks Chaps, Ewie the Extrusion is already made, it was actually that tool (Create Loft Junctions) that allowed me to draw so many ribs since ship drawings only have a few usually showing.
Here is a small Update, I have not modeled the deck framing showing the Horizontal knees as this is quite a task and will again not be used in the final model, Knees seen below will be in the final, keel still needs some Pieces added on top of ribs to finish off.
Looking Aft
Looking Forward
In the next Update I will explain my previous issue in detail.
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It would be great to see an animation of this.
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Hull is fully Planked ( Each Plank can not be shown unfortunatly ) , Work on the Accomodations have begun, Decks are in place and a few other bits and pieces added.
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Amazing!
Have you a site where we can see your other works? -
Had the same problem with my Viking boat. Made a .png side view with planks drawn in and then projected onto the hull. Not too bad from a distance.
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Bob, that's a nice Viking boat. Is it modeled after a specific historical example? Did you shape the hull with the hollows near the stern?
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