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    [PLUGIN]MITSUBA Render Exporter v1.5.0(20141109)

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    • D Offline
      driven
      last edited by

      thanks for that,
      I found a note in the 'Mitsuba' source repository that the .bashrc file was no longer written to, so their message-box needs updating.
      It does seem to be a simple path issue, that halts the process...
      I just can't find it.
      I have a separate instal of 'boost', so it may be a version/path conflict when Mitsuba calls it from shell...

      Mitsuba works with other .dae files when imported, and I have older scene files from a previous instal, that run after they are auto updated on loading...

      I'll remove my copy of boost and see if that makes a difference...

      john

      learn from the mistakes of others, you may not live long enough to make them all yourself...

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      • D Offline
        driven
        last edited by

        hi
        got it working...
        will need tidying...
        line 264

        			commandline = %Q{cd /Applications && Mitsuba.app/Contents/MacOS/mtsimport #{objfile.gsub(/\\/,'/')} #{xmlfile.gsub(/\\/,'/')}}
        
        

        OSX 10.9.2 must be stricter about the context...

        john

        learn from the mistakes of others, you may not live long enough to make them all yourself...

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        • T Offline
          tak2hata
          last edited by

          @driven said:

          hi
          got it working...
          will need tidying...
          line 264

          			commandline = %Q{cd /Applications && Mitsuba.app/Contents/MacOS/mtsimport #{objfile.gsub(/\\/,'/')} #{xmlfile.gsub(/\\/,'/')}}
          > 
          

          OSX 10.9.2 must be stricter about the context...

          john

          Hi,john.
          Thanks!!!

          I change that line.and I update this to v1.2.1.

          I am very Happy.

          Thank you very much!


          by TAK2HATA

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          • T Offline
            tak2hata
            last edited by

            @sadyo said:

            Mitsuba seem work fine on my Sketchup 2014-Windowc 8.1 64bit
            But,
            How to implementing the clipmap/2D object in Mitsuba ❓ ❓

            http://s1.postimg.org/jtfu9opfj/image.jpg

            it won't appear in Renderer

            Hi sadyo.
            This problem is still exists.
            if it is clip mapped material ,please use mask option in "OTHER" tab of material editor.

            But the Image object is not material.
            So it can not edit by material editor.
            Please explode it to face and material.

            The image object is no supported in this plugin ,yet
            It will support in future version.
            But clipping of Image object will not be supported.

            And other notice,mitsuba render can not read TIFF and PSD.

            Thanks!


            by TAK2HATA

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            • D Offline
              driven
              last edited by

              downloaded v1.2.1 and notice you left the log code in...

              		system(commandline, ;out => ['/tmp/log.txt', 'a'], ;err => ['/tmp/log.txt', 'a'])
              

              not sure if it breaks PC's
              john

              learn from the mistakes of others, you may not live long enough to make them all yourself...

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              • T Offline
                tak2hata
                last edited by

                @driven said:

                downloaded v1.2.1 and notice you left the log code in...

                		system(commandline, ;out => ['/tmp/log.txt', 'a'], ;err => ['/tmp/log.txt', 'a'])
                

                not sure if it breaks PC's
                john

                Sorry.

                Now I deleted that log option.and updated.

                Thanks john!


                by TAK2HATA

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                • S Offline
                  sergonavt
                  last edited by

                  ""sophi skin"" 😞((
                  windows-7, 64-bit, SU-7.

                  1 Reply Last reply Reply Quote 0
                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    Does anyone have any genderal advice on installing mitsuba? I am getting a report that a dll is missing and installation stops. Basically I can find no proper install documentation. Thanks.

                    1 Reply Last reply Reply Quote 0
                    • D Offline
                      driven
                      last edited by

                      @mike
                      did you try either/both of these window.exe downloads?http://www.mitsuba-renderer.org/download.html

                      maybe some machine specs would help us out, helping you...

                      john

                      learn from the mistakes of others, you may not live long enough to make them all yourself...

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                      • Mike AmosM Offline
                        Mike Amos
                        last edited by

                        Thanks John, I feel like a right muppet not including specs, not as if I do not know, please put it down to a muppet day. I have tried the 64 bit program from that site/location.

                        Specs as in the attached image.

                        NVIDIA graphics card 1gb vram. This is updated as of about 1 week ago for drivers.


                        System Specs

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                        • T Offline
                          tak2hata
                          last edited by

                          Hi,All.
                          I update this to v1.2.4. in 2014-03-21.
                          I finally understood this problem of running mtsimport.
                          I add code setting current directory in ruby.
                          So mtsimport will make "textures" in setter directory.
                          Thanks John.

                          @mike amos said:

                          Thanks John, I feel like a right muppet not including specs, not as if I do not know, please put it down to a muppet day. I have tried the 64 bit program from that site/location.

                          Specs as in the attached image.

                          NVIDIA graphics card 1gb vram. This is updated as of about 1 week ago for drivers.

                          Hi,Mike.
                          There is "vcredist_2013_x64.exe" in folder unzipped mitsuba render package.
                          It is microsoft visual studio 2014 x64 redisributable package"
                          Please install it.
                          Mitsuba will work.

                          Thanks!


                          by TAK2HATA

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                          • D Offline
                            driven
                            last edited by

                            thank you...

                            next thought is, can we 'tag the view' before export, and if it is the 'same tag' after a materials tweak, skip the geometry re-creation? maybe an update button on the materials dialog?
                            jonh

                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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                            • Mike AmosM Offline
                              Mike Amos
                              last edited by

                              Thanks very much, its appreciated.

                              1 Reply Last reply Reply Quote 0
                              • D Offline
                                driven
                                last edited by

                                sketchup model, materials, no lights
                                slowly getting the hang of it...

                                learn from the mistakes of others, you may not live long enough to make them all yourself...

                                1 Reply Last reply Reply Quote 0
                                • D Offline
                                  driven
                                  last edited by

                                  a bit to shinny, but getting there... I think
                                  learning the slow way...

                                  learn from the mistakes of others, you may not live long enough to make them all yourself...

                                  1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    tak2hata
                                    last edited by

                                    @driven said:

                                    a bit to shinny, but getting there... I think
                                    [attachment=0:7vyebg0v]<!-- ia0 -->bar_clamp_ext_vol.jpg<!-- ia0 -->[/attachment:7vyebg0v]

                                    Hi
                                    Cool Rendering image.

                                    TAK2HATA


                                    by TAK2HATA

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Very nice ones! β˜€
                                      Any ideas of the rendering time for one image?

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

                                      1 Reply Last reply Reply Quote 0
                                      • D Offline
                                        driven
                                        last edited by

                                        this one is a 13.3 MB skp file, the others took less time each.information stamped  exr are saved on render...

                                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                        • Mike AmosM Offline
                                          Mike Amos
                                          last edited by

                                          OK, got the plugin working, sort of . The ui I get when runinning mitsuba do0es not allow for changing mats/textures etc, is there a ui I am missing or is there a simple explanation I am missing? I get that I do not have the full picture and having found the readme file in the mitsuba directory am kicking myself for my earlier question ans the answer is there. What am I missing?


                                          What I see.

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                                          • D Offline
                                            driven
                                            last edited by

                                            @mike

                                            the materials editor is part of this plugin, load it through the SCF download tool and it open mitsuba after you use it.

                                            john

                                            learn from the mistakes of others, you may not live long enough to make them all yourself...

                                            1 Reply Last reply Reply Quote 0
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