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    Why use Refraction on Arch Glass?

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    • V Offline
      valerostudio
      last edited by

      Why use a refraction layer on arch glass? Does anyone do it and why? Do we think the result is more realistic?

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      • jiminy-billy-bobJ Offline
        jiminy-billy-bob
        last edited by

        I don't and never felt the need to...

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        • andybotA Offline
          andybot
          last edited by

          Depends on what I'm modeling. On more detailed models, I always model glass with thickness and refraction. But for exterior models, I only do a single plane and no refraction. For small scale stuff, like a display case, I always model true to life. As long as you have 100% transparency in your glass, you should be fine in terms of render times with refraction. I only see a slowdown if I forget and don't have full transparency for my glass.

          http://charlottesvillearchitecturalrendering.com/

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          • jiminy-billy-bobJ Offline
            jiminy-billy-bob
            last edited by

            You don't need refraction on a double glazed window, do you ?

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            • olisheaO Offline
              olishea
              last edited by

              @jiminy-billy-bob said:

              You don't need refraction on a double glazed window, do you ?

              Nope. It just slows down render time. Refraction is only really apparent on thick glass or ornamental glass.

              oli

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              • andybotA Offline
                andybot
                last edited by

                I model the thickness usually for the reflections. You're right that on architectural, refraction is not really needed. But as far as I can tell, as long as the settings are correct, there really is no speed detriment, and it allows one to use fog color in the glass.

                http://charlottesvillearchitecturalrendering.com/

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                • olisheaO Offline
                  olishea
                  last edited by

                  I forgot to mention I have a dual core. If I add anything refractive it slows down render time....but I'm not using vray anyway, so my render time comment is wholly irrelevant. πŸ˜† πŸ˜†

                  oli

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