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    • michaliszissiouM Offline
      michaliszissiou
      last edited by

      OK, joining the club.

      There are many reasons to turn a geometry to quads.
      SketchUp supports n-gons based geometry.
      Blender also supports n-gons.
      The way to import the SUp n-gons to blender and continue to be N-gons is the Collada format.
      Import in blender as collada then.
      Enter edit mode, select all (A), press W menu/[remove doubles], select all again, [ctrl+N], this will turn all normals of faces outwards , in case something messed up in SUp.
      Now you are ready to go for a nice UV unwrapping. No need to import textures from SUp (it is possible) because the SUp default unwrapping can be automatically generated in blender. It is the cubic projection.
      The blender UV editor is one of the more powerful around and I suggest you to learn it.

      Now, you re ready to setup a scene, lighting and go for a Cycles rendering.
      And, more additional modeling of course.

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      • JQLJ Offline
        JQL
        last edited by

        I tried exporting a model from SU to render in Blender, with little success. Is there a way to export cameras from SU to Blender? That was mostly where I stuck because everything was already set in SU.

        Thanks,

        JQL

        www.casca.pt
        Visit us on facebook!

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        • soloS Offline
          solo
          last edited by

          @jql said:

          I tried exporting a model from SU to render in Blender, with little success. Is there a way to export cameras from SU to Blender? That was mostly where I stuck because everything was already set in SU.

          Thanks,

          JQL

          Looking at the addons in Blender there are many importers and exporters, I wonder what it will take or who it will take to write one for Sketchup, one that will support layers, groups, components, camera's and even animations.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • soloS Offline
            solo
            last edited by

            My first attempt at following a tutorial.

            I changed the obstacle to the Thea logo and opted to render with the Thea plugin and not Cycles as Cycles was still rendering after 15 minutes (too slow) and Thea completed it in just over 3 minutes.

            blend test.png

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Winner.

              Show the blender mesh.

              Mine way to quickly learn commands is with the dynamic menu. Hit space bar while in the viewport and start typing.

              Download the free D'oh Book for SketchUp πŸ“–

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              • soloS Offline
                solo
                last edited by

                @rich o brien said:

                Winner.

                Show the blender mesh.

                Mine way to quickly learn commands is with the dynamic menu. Hit space bar while in the viewport and start typing.

                What is supposed to happen when you hit space, I get a window that opens but not sure what to do then.

                Here is the screen shot.

                blender screen1.jpg

                thealogoblender.jpg

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  You should see this command palette...

                  Image 7.png

                  ...here you can type a word to see what the command is...

                  example...if you needed to merge verts hit space - type merge...

                  Image 8.png

                  ...and you'll see the command is Alt+M

                  Great way to learn what is the shortcuts and the commands.

                  I'd really like to see the Thea Logo in edit mode.

                  Select it, hit edit and then hit / on the numpad to go into local view.

                  Take a screengrab while in edit mode so we can see the mesh.

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • andybotA Offline
                    andybot
                    last edited by

                    Woohoo!! Thanks for starting this thread Pete, glad to see Rich and Michalis right on board! I will be watching and participating as I can. I ❀ Blender!

                    http://charlottesvillearchitecturalrendering.com/

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                    • andybotA Offline
                      andybot
                      last edited by

                      My tool of choice in SU is TIG's "Triangulate Faces" plugin. Before exporting anything to Blender that I will be editing in Blender, I always make sure I can see the entirety of my topology, and then make extensive use of the sandbox "Flip Edge" tool. I use TIG's obj exporter for my conversion, then import with the "keep vert order" option. (This is important for vray proxies, plus it helps keep the outliner neater.) Then in Blender: Mesh -> vertices - > "remove doubles", and Alt-J for tris to Quads.

                      http://charlottesvillearchitecturalrendering.com/

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                      • soloS Offline
                        solo
                        last edited by

                        @unknownuser said:

                        I'd really like to see the Thea Logo in edit mode.

                        I inserted it into post above, not much done to it from export, I figured it would be under water so it will be fine. πŸ˜•

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • soloS Offline
                          solo
                          last edited by

                          @andybot said:

                          My tool of choice in SU is TIG's "Triangulate Faces" plugin. Before exporting anything to Blender that I will be editing in Blender, I always make sure I can see the entirety of my topology, and then make extensive use of the sandbox "Flip Edge" tool. I use TIG's obj exporter for my conversion, then import with the "keep vert order" option. (This is important for vray proxies, plus it helps keep the outliner neater.) Then in Blender: Mesh -> vertices - > "remove doubles", and Alt-J for tris to Quads.

                          Ooo, thanks, gonna try this.

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • Rich O BrienR Offline
                            Rich O Brien Moderator
                            last edited by

                            Do you want my .blend file? It's a bit rough but you might see things that raise some questions?

                            Download the free D'oh Book for SketchUp πŸ“–

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                            • soloS Offline
                              solo
                              last edited by

                              @rich o brien said:

                              Do you want my .blend file? It's a bit rough but you might see things that raise some questions?

                              Yeah, always good to compare things and learn tricks, thanks

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • boofredlayB Offline
                                boofredlay
                                last edited by

                                Yes, glad you started this thread Pete.
                                I started learning Blender a few months ago and like everything I try to tackle I have to do it in small doses because of time issues.
                                Anyway, I have been following the Blender Tutor http://www.blendertutor.com/page/4/?fp_type=news with pretty good results.
                                I finished the coffee pot and am starting the SNES machine tutorial next.
                                I think I have a better image at home but I am not at home now so...


                                CoffeePot3.png

                                http://www.coroflot.com/boofredlay

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                                • Rich O BrienR Offline
                                  Rich O Brien Moderator
                                  last edited by

                                  Here you go....

                                  thea-logo-su.zip

                                  Load file

                                  Press 0 for Camera view

                                  Press Alt+A to play animation

                                  Download the free D'oh Book for SketchUp πŸ“–

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                                  • Rich O BrienR Offline
                                    Rich O Brien Moderator
                                    last edited by

                                    thea.gif

                                    Download the free D'oh Book for SketchUp πŸ“–

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                                    • soloS Offline
                                      solo
                                      last edited by

                                      @rich o brien said:

                                      Here you go....

                                      [attachment=0:7zja5vc2]<!-- ia0 -->thea-logo-su.zip<!-- ia0 -->[/attachment:7zja5vc2]

                                      Load file

                                      Press 0 for Camera view

                                      Press Alt+A to play animation

                                      That is a clean logo. Hmm, basic mesh with a sub-D modifier only.

                                      So this is modeled in SU, exported to Blender and added a modifier only?

                                      I'd love to sit next to you as you model this in SU as I cannot seem to get my head around what tools you used and your workflow, then I need to still figure out the material assigning in Blender, I did a tutorial this weekend and it's already forgotten. πŸ˜•

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        Yes modeled in SU to a point just to figure out vert placement and form. Then into Blender for tweaking and some edge loops, creases and sub-d

                                        Download the free D'oh Book for SketchUp πŸ“–

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          BTW, a better way to figure what key does what...

                                          waldobronchart.be

                                          favicon

                                          (waldobronchart.be)

                                          Download the free D'oh Book for SketchUp πŸ“–

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                                          • soloS Offline
                                            solo
                                            last edited by

                                            Now I'm goofing around with fluid flow.

                                            I'm learning Blender arse about face, doing fluids, then particles and fabric.
                                            I want to have fun learning.

                                            Some crazy DOF and HDRI lighting with a few emitters.

                                            test 2 blender splash.png

                                            http://www.solos-art.com

                                            If you see a toilet in your dreams do not use it.

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