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    [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

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    • R Offline
      Raimondo_Vincenti
      last edited by

      Installed libfredo6 11.4f -> JointPushPull is not awailable and cannot be installed anymore.
      Message(german): "JointPushPull_v4.4e.rbz konnte nicht installiert werden."

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      • Dave RD Offline
        Dave R
        last edited by

        "JointPushPull_v4.4e.rbz konnte nicht installiert werden."

        Where are you looking for it?

        Screenshot - 12_14_2020 , 10_19_17 AM.png

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        SketchUp Plugins | PluginStore | SketchUcation

        SketchUp Plugin and Extension Store by SketchUcation provides free downloads of hundreds of SketchUp extensions and plugins

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        (sketchucation.com)

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

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        • TIGT Online
          TIG Moderator
          last edited by

          If you have successfully downloaded Fredo's extension as an RBZ file, then you still need to 'Install' it... using the appropriate button on SketchUp's 'Extension Manager' dialog...
          But note that, as explained in the extension's notes, it also requires you to download and install a suitable version of the Libfredo... RBZ... [>=8.7]
          After that you will need to restart SketchUp to 'sync' the loading files...

          TIG

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          • R Offline
            Raimondo_Vincenti
            last edited by

            Fredo6 Libfredo6 is installed (Version11.4f) is installed
            Still cannot install JointPushPull - a Sketchup 2021 problem?

            I could use JountPushPull in Sketchup 2020.


            ErrorMessage

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            • E Offline
              Einstein
              last edited by

              Hello,
              I got an error with joint push pull extrusion in SketchUp 2020.

              Date: 10-Jan-21 15:59:27
              An error occurred in Joint Push Pull
              Error in generation of the geometry

              undefined method `target' for nil:NilClass

              jointpushpullgeometry.rbe: 447 -- block in geometry_create_top_face
              jointpushpullgeometry.rbe: 445 -- collect
              jointpushpullgeometry.rbe: 445 -- geometry_create_top_face
              jointpushpullgeometry.rbe: 258 -- block in geometry_robot_prepare_mesh
              jointpushpullgeometry.rbe: 257 -- each
              jointpushpullgeometry.rbe: 257 -- each_with_index
              jointpushpullgeometry.rbe: 257 -- geometry_robot_prepare_mesh
              jointpushpullgeometry.rbe: 212 -- robot_call_action
              jointpushpullgeometry.rbe: 183 -- geometry_robot_exec
              jointpushpullgeometry.rbe: 166 -- geometry_robot
              jointpushpullgeometry.rbe: 81 -- block in geometry_execute
              lib6operation.rbe: 369 -- step_geometry
              lib6operation.rbe: 304 -- block in yield?


              JPP error.skp


              JPP error.jpg

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              • fredo6F Offline
                fredo6
                last edited by

                I guess you wish to push-pull all faces.

                Then, you have a number of them which are ill-formed and there is nothing JPP can do about it. For instance, these group of buildings:

                Einstein - JPP - faces 1.png

                Einstein - JPP - faces 2.png

                Einstein - JPP - faces 3.png

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                • E Offline
                  Einstein
                  last edited by

                  Then would it be possible for the plugin to skip the ill-formed faces, leave them unextruded and proceed?
                  Ok, some of the faces are broken but most of them are OK. Why break entire operation due to a few wicked faces?

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    Why not clean up the model before you add more geometry and potentially make more problems for yourself?

                    Etaoin Shrdlu

                    %

                    (THERE'S NO PLACE LIKE)

                    G28 X0.0 Y0.0 Z0.0

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      @einstein said:

                      Then would it be possible for the plugin to skip the ill-formed faces, leave them unextruded and proceed?
                      Ok, some of the faces are broken but most of them are OK. Why break entire operation due to a few wicked faces?

                      I concur with Dave. Better clean up the model if you wish to do something with it.

                      Detecting and cleaning the problem is a whole big task in itself. It could deserve a plugin. This is not like Sketchup tells you the face is ill-formed or not. Actually, these faces are toplogically valid for Sketchup but they won't work with many transformations and operations.

                      So, using a detection and fixing before operating JPP would be counterproductive and a big hit to performance in 99.9% of cases where the geometry is OK.

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        Thom Thom's CleanUp3 could remove coplanar edges to merge faces although it may not remove the correct edges. In this particular model it would be difficult for an extension to identify which edges should be removed.

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

                        %

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                        • E Offline
                          Einstein
                          last edited by

                          That's weird. I actually did a cleanup using ThomThom's plugin and JPP first threw an error. Then did a cleanup again and JPP worked fine.
                          I don't know why it happened but sorry for bothering you.

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                          • J Offline
                            jpaine
                            last edited by

                            Hi everyone,

                            Is project shape on a plane possible on a Mac? I can't seem to find this option.

                            Thanks

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                            • I Offline
                              iggi
                              last edited by

                              Hi,
                              how do you report a bug?
                              (well, I believe that what I see is a bug, not a feature πŸ˜ƒ

                              version 4.4e, Sk Pro

                              Regards,

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                              • fredo6F Offline
                                fredo6
                                last edited by

                                @iggi,

                                Can you send me the model.

                                I think it has to do with the original circular profile sections, which are not generated parallel to the axes.

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                                • R Offline
                                  rv1974
                                  last edited by

                                  Fredo wouldn't it be fantastic to add context-free JPP mode for edges? It would demand some smart path selection tool similar to the one in profile builder.

                                  http://www.scriptspot.com/files/straightencorners_cmprspd.gif

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                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    That's a different plugin, because the extrusion is based on contour lines, not faces.

                                    Interesting anyway.

                                    Which software is it?

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                                    • R Offline
                                      rv1974
                                      last edited by

                                      some script for Max. If you could develop it for SU.. it'd have a huge advantage because
                                      SU allows to 'hack' the context hierarchy.

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                                      • panixiaP Offline
                                        panixia
                                        last edited by

                                        @rv1974 said:

                                        some script for Max. If you could develop it for SU.. it'd have a huge advantage because
                                        SU allows to 'hack' the context hierarchy.

                                        Which script is that? Is free?
                                        In Max I'm able to do 99% of that stuff without any script at all just using regular editpoly edge mode (just select the loop, set "normal" constraint, extrude/scale and then pull up and down without constraints).
                                        But that corner options look intriguing btw.. ❓

                                        I did a similar request to Thomas, because I feel that normal constraint is one of the few mayor tool still missing in the QFT/VT/SubD workflow.
                                        Not sure this edge job is suitable for JPP itself which is more of a shell/push/face extrude tool.
                                        But never put limits to the Fredo power.. Maybe some normal face extrude logic is reusable on edges? πŸ˜„

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                                        • R Offline
                                          rv1974
                                          last edited by

                                          https://www.scriptspot.com/3ds-max/scripts/extend-borders
                                          Yes it'd be natural to expect tool like this from Fredo or TT. I also saw Whaat is working on all-quad Artisan 2.

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                                          • panixiaP Offline
                                            panixia
                                            last edited by

                                            @rv1974 said:

                                            https://www.scriptspot.com/3ds-max/scripts/extend-borders
                                            Yes it'd be natural to expect tool like this from Fredo or TT. I also saw Whaat is working on all-quad Artisan 2.

                                            Thank you. Too bad the download link doesn't work anymore. πŸ˜•

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