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    [Plugin][$] JointPushPull Interactive - v4.9a - 02 Apr 25

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    • JQLJ Offline
      JQL
      last edited by

      @fredo6 said:

      Joao,

      This is technically feasible, but more a matter of UI, which is already complex for users, as you know.

      I'll see what I can do when I refresh the plugin.

      Fredo

      I understand perfectly.

      It's also something that would be good to have but that can be achieved manually. I hope you find the time to include it someday.

      Thanks again,

      João

      www.casca.pt
      Visit us on facebook!

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      • dereiD Offline
        derei
        last edited by

        Two changes would be great for this plugin, as it works somehow against "intuition":

        -first would be Press RETURN to exit (that's the ENTER key, and usually is used to CONFIRM a action, not to cancel it) - best would be to use ESC Key

        -second would be the obligation of inserting push value with (-) AFTER the push action was initialized. It is great to let the option there, in case the user really needs to revert the direction, but it would be better that once a number was introduced, to take "by default" the pushing direction already initialized by the user.

        Another thing is that AFTER doing a JPP operation, I must be very careful what tool or key I press, or I risk to have my operation canceled... this is extremely frustrating, as there is no intuitive action. As I said before, I am tempted to press ENTER - but guess what? I cancel my work. If I press Space Bar (to go to select tool) it happens the same, if I click on screen I also cancel the operation... every time is "lucky guess". In my opinion should be clear: ESC= Abort, ENTER=Commit. Nothing around. To not exit from operation until ESC or ENTER was pressed. This way there is no chance of mistake.

        I hope this suggestions make sense.
        Thank you.

        DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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        • fredo6F Offline
          fredo6
          last edited by

          Do you have a model where this happens? It must be related to the Preview mode, when you have a lot of faces.

          • Enter / Return is used to perform the Push Pull, so that you don't even need to drag the faces. The cursor must be still on one face, since when the cursor is in the empty space, it is used to exit the tool.

          • Escape does Abort when in interactive mode

          • Spacebar functions as in any Sketchup tool. If you did not commit beforehands, it simply exits with doing nothing.

          Fredo

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          • dereiD Offline
            derei
            last edited by

            yes, I had many faces in the model (organic modelling)...
            But why there are 2 different uses for ENTER (when cursor on face, or not on face?) Is possible that is why I miss it many times... because i move the cursor around. I am not used to pay attention to it when i don't actively use it to manipulate geometry. Do you think this behavior is actually useful?

            Thanks for all explanations 😉

            DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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            • JQLJ Offline
              JQL
              last edited by

              Fredo,

              Would it be easy to have normal push pull Taper with an angle or a offset distance instead of exclusivelly by ratio? It would be a nice feature to have for chanfering faces outside their plane with a double click. (I love this double click through groups/components)

              www.casca.pt
              Visit us on facebook!

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              • B Offline
                bapito
                last edited by

                Where do i download it!!!???!!!

                1 Reply Last reply Reply Quote 0
                • Dave RD Offline
                  Dave R
                  last edited by

                  @bapito said:

                  Where do i download it!!!???!!!

                  See the first post of this thread. It is clearly spelled out with bold type and links.

                  Screenshot - 4_20_2016 , 4_20_22 AM.png

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

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                  • A Offline
                    Arctura
                    last edited by

                    Hi I'm having a small issue that I can't for the life of me understand.
                    I'm extruding the wall of a truncated cone, or more like a rounded plate that along with 11 other identical plates will make up the cone. I'm trying to make flanges around the sides of one plate to then instance it, but the sides keep intersecting and I can't seem to control them! 😞
                    I did manage to get it right at first, but there were some other issues with the model so I have restarted and this time around I can't get it to work.
                    I'm using Joint Push Pull and Round Push Pull.


                    Description of intersection problem

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                    • PixeroP Offline
                      Pixero
                      last edited by

                      I'm getting this error message when trying to Joint Push pull:

                      ` [/Date: 21-Sep-16 09:11:28
                      An error occurred in Joint Push Pull
                      Error in generation of the geometry

                      undefined method `smooth?' for nil:NilClass

                      JointPushPullGeometry.rb: 1107 -- block in geometry_coplanar_edges_overhang
                      JointPushPullGeometry.rb: 1105 -- each
                      JointPushPullGeometry.rb: 1105 -- each_with_index
                      JointPushPullGeometry.rb: 1105 -- geometry_coplanar_edges_overhang
                      JointPushPullGeometry.rb: 354 -- block in geometry_robot_erase_coplanar_edges
                      JointPushPullGeometry.rb: 352 -- each
                      JointPushPullGeometry.rb: 352 -- geometry_robot_erase_coplanar_edges
                      JointPushPullGeometry.rb: 214 -- robot_call_action
                      JointPushPullGeometry.rb: 177 -- geometry_robot_exec
                      JointPushPullGeometry.rb: 160 -- geometry_robot
                      JointPushPullGeometry.rb: 75 -- block in geometry_execute
                      Lib6Operation.rb: 332 -- call
                      Lib6Operation.rb: 332 -- step_geometry
                      Lib6Operation.rb: 374 -- start_execution
                      JointPushPullGeometry.rb: 75 -- geometry_execute
                      JointPushPullTool.rb: 892 -- go_preview_or_geom
                      JointPushPullTool.rb: 698 -- dragging_stop
                      JointPushPullTool.rb: 1320 -- onLButtonUp`

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        @pixero

                        Thanks for signaling. This seems to be an unusual case.
                        Anyway, I have fixed the problem and will re-release soon.

                        Fredo

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                        • S Offline
                          surfmike
                          last edited by

                          Hi. I'm having a problem with the plugin gui showing up really small in SU. See attached picture.
                          I'm on SU2016, OS X 10.9.5.
                          How can I make it bigger?
                          //Mike

                          it's small...

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                          • fredo6F Offline
                            fredo6
                            last edited by

                            @surfmike said:

                            Hi. I'm having a problem with the plugin gui showing up really small in SU. See attached picture.
                            I'm on SU2016, OS X 10.9.5.
                            How can I make it bigger?
                            //Mike

                            [attachment=0:26p179xb]<!-- ia0 -->Screen Shot 2016-11-26 at 11.35.17.png<!-- ia0 -->[/attachment:26p179xb]

                            Mike,

                            If you go to Windows > libFredo6 Settings... > Default Parameters..., you will find an option "Retina Screen" in the section "Palette Configuration".

                            If you check the option, you should get the palette buttons bigger (x 2). However, the text may remain small.

                            If you are OK, and since you are on SU2016, you can help me to see if we can resolve the issue, if you are OK to test some changes in the LibFredo6 library. I was hoping that it would be solved by Sketchup 2017, but that's not the case!

                            Otherwise, other high-dpi screen users have discussed some ways to avoid the issue by system set up. See discussion here.

                            Fredo6

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                            • pbacotP Offline
                              pbacot
                              last edited by

                              What may I be doing wrong. Trying to pull up three surfaces sharing three edges.

                              ate: 30-Nov-16 08:55:30
                              An error occurred in Joint Push Pull
                              Error in generation of the geometry

                              Could not compute valid matrix from points

                              JointPushPullGeometry.rb:: 1169 -- position_material
                              JointPushPullGeometry.rb:: 1169 -- block in geometry_transfer_material_top
                              JointPushPullGeometry.rb:: 1145 -- each
                              JointPushPullGeometry.rb:: 1145 -- geometry_transfer_material_top
                              JointPushPullGeometry.rb:: 337 -- block in geometry_robot_transfer_material
                              JointPushPullGeometry.rb:: 337 -- each
                              JointPushPullGeometry.rb:: 337 -- geometry_robot_transfer_material
                              JointPushPullGeometry.rb:: 212 -- robot_call_action
                              JointPushPullGeometry.rb:: 177 -- geometry_robot_exec
                              JointPushPullGeometry.rb:: 160 -- geometry_robot
                              JointPushPullGeometry.rb:: 75 -- block in geometry_execute
                              Lib6Operation.rb:: 332 -- call
                              Lib6Operation.rb:: 332 -- step_geometry
                              Lib6Operation.rb:: 374 -- start_execution
                              JointPushPullGeometry.rb:: 75 -- geometry_execute
                              JointPushPullTool.rb:: 890 -- go_preview_or_geom
                              JointPushPullTool.rb:: 696 -- dragging_stop
                              JointPushPullTool.rb:: 1318 -- onLButtonUp

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                              • pbacotP Offline
                                pbacot
                                last edited by

                                I guessed that although it looked simple, there might be some errant geometry from making the faces. I grouped the faces and ran TT Cleanup3 and that fixed it.

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                                1 Reply Last reply Reply Quote 0
                                • S Offline
                                  surfmike
                                  last edited by

                                  @fredo6 said:

                                  @surfmike said:

                                  Hi. I'm having a problem with the plugin gui showing up really small in SU. See attached picture.
                                  I'm on SU2016, OS X 10.9.5.
                                  How can I make it bigger?
                                  //Mike

                                  [attachment=0:leehgwfs]<!-- ia0 -->Screen Shot 2016-11-26 at 11.35.17.png<!-- ia0 -->[/attachment:leehgwfs]

                                  Mike,

                                  If you go to Windows > libFredo6 Settings... > Default Parameters..., you will find an option "Retina Screen" in the section "Palette Configuration".

                                  If you check the option, you should get the palette buttons bigger (x 2). However, the text may remain small.

                                  If you are OK, and since you are on SU2016, you can help me to see if we can resolve the issue, if you are OK to test some changes in the LibFredo6 library. I was hoping that it would be solved by Sketchup 2017, but that's not the case!

                                  Otherwise, other high-dpi screen users have discussed some ways to avoid the issue by system set up. See discussion here.

                                  Fredo6

                                  Hi Fredo,

                                  Sorry for late response.
                                  Tried it.
                                  The field/icons becme bigger.
                                  Still small text size.
                                  /Mike

                                  1 Reply Last reply Reply Quote 0
                                  • K Offline
                                    Kawet
                                    last edited by

                                    Hi Fredo,

                                    I am a beginner in the use of Sketchup so maybe I did a bad manipulation, but for me, the installation of plugins JoinPushPull and Tools on Surface doesn't work (signature obsolete).
                                    Do you have an explanation?
                                    My version of SU is 17.1.173 and I'm on Mac.
                                    Thank you for your help.

                                    Kawet

                                    1 Reply Last reply Reply Quote 0
                                    • jujuJ Offline
                                      juju
                                      last edited by

                                      @kawet said:

                                      I am a beginner in the use of Sketchup so maybe I did a bad manipulation, but for me, the installation of plugins JoinPushPull and Tools on Surface doesn't work (signature obsolete).

                                      The plugin vetting process put in place with SU2017 calls for signatures. Just because a plugin / extension shows "outdated signature" or "unsigned" doesn't mean it won't work, it only controls what is to be loaded. If you're super paranoid and have set up SU2017 to only load signed plugins / extenstions then trying to load an unsigned / out of dated signature plugin / extenstion won't work. However if your plugin / extension loading setup is unrestricted then these will load.

                                      Save the Earth, it's the only planet with chocolate.

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                                      • K Offline
                                        Kawet
                                        last edited by

                                        Hi Juju,

                                        Thank you, i'm not ''super paranoid'', but i like to understand ... and its my first day on SU !

                                        Now i understand.
                                        ty

                                        1 Reply Last reply Reply Quote 0
                                        • fredo6F Offline
                                          fredo6
                                          last edited by

                                          @kawet said:

                                          Hi Fredo,

                                          I am a beginner in the use of Sketchup so maybe I did a bad manipulation, but for me, the installation of plugins JoinPushPull and Tools on Surface doesn't work (signature obsolete).
                                          Do you have an explanation?
                                          My version of SU is 17.1.173 and I'm on Mac.
                                          Thank you for your help.

                                          Kawet

                                          I will republish JPP with SU2017 certification.

                                          Fredo

                                          1 Reply Last reply Reply Quote 0
                                          • jujuJ Offline
                                            juju
                                            last edited by

                                            @kawet said:

                                            Hi Juju,

                                            Thank you, i'm not ''super paranoid'', but i like to understand ... and its my first day on SU !

                                            Now i understand.
                                            ty

                                            There is nothing wrong with asking questions to understand. Anyhows, welcome to SketchUp! I must warn you, it is addictive!

                                            As long as you get your plugins from reputable sources you should not have problems with rogue plugins and, as such, be able to leave the plugin/extension loading settings to unrestricted.

                                            Happy Sketch(Up)ing!

                                            Save the Earth, it's the only planet with chocolate.

                                            1 Reply Last reply Reply Quote 0
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